Product Update - Valve
Release Notes for 10/30/2013

- Spectating and dead players can now view a series of graphs displaying player/team statistics over time. Graphs are bound to lastinv (q, by default).
- Fixed Avatars being overly bright for the selected player.
- When a player is damaged, their outline is filled with a flashing red 'damage amount' indicator.

- Adjusted the de_nuke B site particles a bit to make it sort correctly with smoke grenade smoke.

- Added experimental support for coaches, which are effectively permanently dead teammates. To enable, set sv_coaching_enabled 1. To coach a team, type either 'coach t' or 'coach ct'.
- Added concommands mp_pause_match and mp_unpause_match which will flag the match to pause indefinitely during freeze time and cancel the pause, respectively.

- Added detection of the case when a client downloads the latest version of a game update and becomes unable to reconnect to their ongoing competitive match on an older game server version. Minimal competitive matchmaking cooldowns will be assigned in this case, and will not increment client's competitive offense level.
- Added server convar sv_force_transmit_players to allow networking player entities to all clients.
- Money of dead players will now more reliably network to teammates at round end instead of waiting until round restart.
- Fixed item icon cache retaining cached icons for items that you no longer own. Should reduce disk usage significantly for frequent traders.
- Fixed the death notice text sometimes getting truncated (and skipping the victim names).
- Fixed two hardcoded UI elements - they now properly use localized tokens.
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added new main menu character images for Scream Fortress 2013
  • Fixed a server crash related to The High Five taunt
  • Fixed neutral pumpkin bombs exploding with blue particles
  • Fixed health on hit particle effect precache error
  • Fixed client nTextureFrame < 0 warning spew in dev console
  • Updated the round restart event to remove spells after playing in hell
  • Updated plr_hightower_event to improve server stability
  • Updated The Chicken Kiev so it can't be equipped with the Cold War Luchador or the Large Luchador
  • Re-enabled the crafting recipes for zombie costumes

  • Note missed from yesterday's update:
    • Updated the Vaccinator to use the reload key to cycle through resist types
Product Release - Valve
Football Manager 2014 is Now Available on Steam!

Play it whenever, wherever, however!

Play on Linux for the first time, plus the inclusion of ‘cloud-save’ technology which means that managers can now pursue a single career from any computer, anywhere in the world. FM14 also includes integration with Steam Workshop making it easy for managers to create and share customised FM content such as photo/logo packs, new and custom competitions and tailor-made challenges using the new Challenge Editor.

New features include the improved Match Engine, tactical overhaul, more realistic transfers and contracts, more sophisticated board interaction, improved interaction with players, staff and media, news system, enhanced user interface, and Football Manager Classic has evolved.

Client Update - Valve
A new Steam Client update has been released and will be automatically downloaded. The specific changes are listed below.

  • Updated Downloads section, including download-queue management and quick links to throttling and app update settings
  • Added "High Priority" app update setting - Steam will prioritize automatic updates for that app
  • Added support for displaying default button text for default HTML controls in the Web control
  • Update notification indicator when opting into/out of notifications for an app
  • Updated SDL with the 2.0.1 release, improving game controller support
  • Moved server browser max pings /minute setting from "Downloads" to "In-Game" tab of Settings dialog
  • Improve in-game performance when enumerating community items for some users who have used a very large number (thousands) of workshop items in Portal 2 or hero builds in Dota 2
  • Fixed issue retrieving stale data for a Steam Workshop file, immediately after publishing a Steam Workshop file
  • Fixed failing to run a game if it had a very long optional command and triggered the warning dialog
  • Fixed crash on exit for the overlay
  • Fixed running some install script steps on 2nd game install
  • Fixed issue with ever-increasing playtime for games that aren't running
  • Fixed a crash on certain malformed friends messages (thanks Arnaud Dovi and HP's Zero Day Initiative)

Big Picture
  • Added Big Picture Offline Mode indicator / Go Online button in top row, visible when in offline mode
  • Added a RESET option when configuring a game controller
  • Added option to join Steam Client Beta's from the Settings page
  • Added button to check for Steam Client updates from the Settings page
  • Improved transition when launching a game
  • Fixed screensaver not enabling sometimes when a game controller was being used
  • Fixed errors when refreshing your Steam login
  • Fixed Javascript alerts and dialogs showing incorrectly when using the web browser
  • Fixed being unable to click Accept on the SSA dialog if running Steam for the first time
  • Fixed UI loop when using the History button of the Account settings page
  • Fixed custom categories not showing when selected in the All Games view
  • Fixed launching game while another game launch was already in progress

  • Fixed a bug where maximizing would lead to an incorrectly sized window if the Steam window was on a secondary monitor that has the primary taskbar positioned on it
  • Workaround to post fewer win32 message in the in-game overlay for games that don’t reliably drain the queue

  • Better track games that use an intermediate launcher
  • Fixed text incorrectly getting ellipses in some Big Picture controls
  • Fixed crash at startup with certain window managers

  • Fixed Microphone selection not updating when changed in the settings dialog
Product Release - Valve
Valdis Story: Abyssal City is Now Available on Steam!

Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery. There are many customizable skills and equipment that will aid Wyatt on his journey.

Over 40 years ago, the goddess Valdis was killed by her daughter, the dark goddess Myrgato. Since this event Myrgato has been at war with her twin sister, Alagath the goddess of light. This perpetual war is fueled by human souls that the gods use to create their warriors; Myrgato twisting souls into demons, and Alagath manipulating souls to create angels. Each day the remaining human population dwindles as they are forced to choose a side or die.

Announcement - Valve
Today's Deal: Save 66% on Pro Cycling Manager 2013!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Friday at 10AM Pacific Time
Press Release - Valve
Leading Entertainment Platform Expands Reach and Services

October 30, 2013 – Valve today announced 30% growth in active accounts during the trailing 12 months on Steam, a leading platform for PC, Mac, and Linux software.

Now offering over 3,000 games and software titles to over 65 million accounts, 2013 also marked Steam’s 10 year anniversary of providing services to gamers. Expanding upon that history, Steam gamers saw the introduction of several new service features during the year, including Family Sharing, Steam Trading Cards, Early Access, and support for Linux titles.

Looking ahead to 2014, Valve looks to expand Steam’s services and offerings to gamers and developers by holding the Steam Developer Days in Seattle, WA this January and rolling out the recently announced Steam Machines with a variety of hardware partners later in the year.

“The main goal of Steam has always been to increase the quality of the user’s experience by reducing the distance between content creators and their audience,” said Gabe Newell, co-founder and president of Valve. “As the platform grows, our job is to adapt to the changing needs of both the development and user communities. In the coming year, we plan to make perhaps our most significant collaborations with both communities through the Steam Dev Days and the Steam Machines beta.”

For more information, please visit
Product Release - Valve
GRID 2 Spa-Francorchamps Track Pack, all new content for GRID 2 is Now Available on Steam!

Download the Spa-Francorchamps Track Pack to receive four routes to race at the legendary Spa-Francorchamps circuit plus two incredible endurance cars - the Aston Martin V12 Zagato (N24) and BMW Z4 GT3.

Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Scream Fortress 2013 has arrived
  • Help settle the score in one of the longest running feuds in Mann history
  • Comic and additional information available on the website (
  • Scream Fortress 2013 runs until Nov 11, 2013

  • Added New Halloween Map Helltower
    • Equip a spell book and cast spells against your enemies
    • Spells can be found by pushing the cart, killing enemies and during the Witching hour
    • The Clocktower contains powerful magic during the Witching hour
    • Win the race to start mega healed in the final battle for your prize

  • Granting Spellbook Magazine to all players who launch TF2 during Scream Fortress

  • Added over 100 Halloween tagged items from the TF2 Steam workshop
  • Added Spooky Crate and Spooky Key to drop list and Mann co Store respectively
  • Added class Transmogrifier's to covert Scream Fortress 2013 items of one type to another
  • Added item Enchantment: Eternaween

  • Enabled Halloween event maps in quick play
  • Enabled Halloween gifts on Halloween event maps
  • Enabled Halloween Spell Potions
  • Enabled Mann Vs Machine event map Wave 666 in bootcamp
  • Enabled Halloween themed Unusual Effects to be found from Mann Co Supply Crates
  • Haunted Quality Items can now be listed on the Steam Market place
Map : Ghost Fort
  • Lowered Merasmus's base health

Weapon Changes
  • Medic's Crusader Crossbow now silently reloads when unholstered, similar to Pyro flaregun
  • Fixed the charge rate for the Bazaar Bargain when the player has 0 heads
  • In PvP Medics can now see the clip status of a patient’s active weapon

Item Fixes
  • Updated The Air Raider so it can be painted correctly
  • Updated The Bone Dome so it doesn't hide Pyro backpack
  • Strange Part: Kills While Ubercharged can no longer be applied to Strange Equalizers and Escape Plans
  • Fixed the backpack panel using the wrong "drop_sound" when items are moved around

Virtual Reality changes
  • Improved readability of the UI in VR
  • Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD.
  • Added dropdown to enable VR mode in the Video options. Removed the -vr command line option.
  • Added the ability to switch in and out of VR mode without quitting the game
  • By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar.
  • Added support for VR mode on Linux

Misc Bug Fixes
  • Fixed an exploit that allowed unlimited uses of noisemaker items
  • Fixed not being able to earn the Brotherhood of Steel achievement in MvM (play with 5 friends)
  • Fixed the camera target not always being visible when using the replay editor
  • Removed some servers that forged player counts from quickplay and the server browser
Announcement - Valve
The Walking Dead: Season 2 is Now Available for Pre-Purchase on Steam and is 10% off!*

The Walking Dead: Season Two continues the story of Clementine, a young girl orphaned by the undead apocalypse. Left to fend for herself, she has been forced to learn how to survive in a world gone mad.

Many months have passed since the events seen in Season One of The Walking Dead, and Clementine is searching for safety. But what can an ordinary child do to stay alive when the living can be just as bad – and sometimes worse – than the dead? As Clementine, you will be tested by situations and dilemmas that will test your morals and your instinct for survival. Your decisions and actions will change the story around you, in this sequel to 2012’s Game of the Year.

*Offer ends when game is released.