Skullgirls 2nd Encore - Valve
Skullgirls is Now Available on Steam!

Skullgirls is a fast-paced 2-D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. Featuring all-new game systems which test the skills of veteran fighting game fans while also making the genre enjoyable and accessible to newcomers, Skullgirls is a modern take on classic arcade fighters with a hand-drawn high-definition twist. It’s a one-of-a-kind, action-packed competition complete with awesome combos and an intriguing backstory.

Call of Duty®: Black Ops II - Valve
Six new personalization packs are now available for Black Ops II.

The packs come loaded with a couture-themed weapon skin, three uniquely-shaped reticles, and an all-new Calling Card. (NOTICE: Reticles only available on select scopes.)

Angry Video Game Nerd Adventures - Valve
Angry Video Game Nerd Adventures is Now Available for Pre-Purchase on Steam and is 10% off!*

Influenced by retro classics Mega Man and Castlevania, Angry Video Game Nerd Adventures features the AVGN and friends as they blast their way through 10 levels of fun, fast paced 2D action based on the AVGN's adventures in his online series. With multiple playable characters, power ups, cameos galore, tons of secrets and more we're making a game that all fans of video games will enjoy.

*Offer valid only during Pre-Purchase period.
The Witcher: Enhanced Edition Director's Cut - Valve
Save 75% on The Witcher: Enhanced Edition Director's Cut and The Witcher 2: Assassins of Kings Enhanced Edition as part of this week's Weekend Deal*!


*Offer ends Monday at 10AM Pacific Time

Counter-Strike 2 - Valve
Release Notes for 8/21/2013

[GAMEPLAY]
- SSG08:
-- Reduced price from 2500 to 2000.
-- Reduced standing and crouching accuracy recovery times.
- Reduced Molotov price from 500 to 400.
- Reduced Incendiary Grenade price from 850 to 600.
- Reduced Glock damage from 33 to 28.
- Fixed bug that NiP discovered where the aimpunch experienced when compensating for recoil was incorrect.
- Third person silenced muzzleflash light brightness is no longer a portion of unsilenced brightness, instead it is now completely removed.
- Chickens are no longer scared when moving silently near them or shooting near them with silenced weapons.
- Fixed a bug where removing/adding a silencer would also drop a magazine on the ground.


[MAPS]
- Fixed map placed weapons not working properly.

Aztec:
--New connector between A and B bombsites.
--More cover in underpass.
--More cover in overpass.
--More cover at bombsite A.
--Changed cover at CT side of bridge.
--Removed railings on bridge.
--Added player collision inside large vegetation models.
--Removed collision on some props.
--Clipped stairs.
--Reduced fog.
--Reduced noise in textures.

Train:
--Tweaked shower room.
--Moved ladders to ends of traincars.
--Made T entrance into bombsite A wider.
--Reduced size of CT sniper position.
--Removed some cover from CT sniper position.
--Blocked visibility under electrical box at bombsite A.
--Blocked visibility through yellow barrels at bombsite A.
--Brightened textures near bombsite A.
--Removed some wires at bombsite A.
--Blocked visibility under traincars.
--Rearranged trains at bombsite B.
--Widened back of bombsite B, T side.
--Replaced cover at back of bombsite B, T side.
--Clipped stairs.
--Optimizations.
--Fixed radar naming.
--Blocked visibility through concrete bags near Ivy.
--Brightened door near Ivy.
--Removed railing at top of ladder.
--Brightened environment light.
--Reduced fog.

Inferno:
--Fixed missing collision in an area in mid.
--Made railing at back of bombsite A easier to see through.
--Widened doors in construction.
--Reduced wall penetration in construction.
--Removed wall supports in apartments hallway.
--Increased C4 explosion radius to make it consistent with other maps.

Nuke:
--Fixed a bug in ramp room.
--Widened door in rafters.
--Fixed some radar naming bugs.
--Increased C4 explosion radius to make it consistent with other maps.

Mirage:
--Added more light to CT window into bombsite B.
--Fixed some graphical bugs.
--Removed small trashbags that could be mistaken for players.

Dust2:
--Made it easier to spot enemies at back of long A, CT side.
--Removed center scaffolding in tunnels.

[UI]
- Added warning message for when there is a new update available.
- Fixed Main Menu for 21x9 monitors.
- Weapon Case Unlock Animation:
-- Fixed animation stopping on an item when the connection to the item server is actually unresponsive.
-- Fixed animation not closing if error dialog occurs.
-- Fixed animation restarting if space bar was pressed.
- In-game previews of StatTrak™ weapons and unusual knives now correctly display those attributes in the name.
- Weapon target ID text now colors the weapon the color of its rarity.
- Fixed StatTrak HUD element for knives hiding.
- Fixed Tooltip backgrounds disappearing when browsing Workshop maps.
- Fixed Matchmaking 'ACCEPT' button not reappearing after you accept a match and not everyone accepts.
- Fixed spectator player panels were showing up when they shouldn't be (wrong team, wrong mode, etc).
- Fixed the spectator panel not using the new knife icons properly.
- Moved the “flashed” icon from the center of the screen, made it more subtle and added fringe fades for when your target is flashed when connected via GOTV.
- Fixed Rescue Kit displaying as Defuse Kit in hostage maps.
- Fixed pause menu missing entries.
- Fixed item drops displaying for 'Unknown' players.
- Fixed formatting of AWP kill award text in Classic Competitive.
- Teammate’s names now always show overhead during freeze time.
- Additional work on inventory, addressing edge cases where HUD positions would not update properly after a weapon had been added or removed.

[MISC]
- Added "Five Year Veteran Coin" awarded to players who were a member of the Counter-Strike community for over 5 years.
- Fixed Overwatch not displaying new cases after viewing one case.
- Fixed extended delay in the end of Classic Competitive games that had GOTV spectators.
- While watching matches in GOTV, the Autodirector is paused, not deactivated, if the spectator follows a specific player.
- Added weapon_m4a1_silencer and weapon_usp_silencer FGD entries for map makers.
- Fixed several exploits affecting dedicated servers.
- Added a server convar sv_quota_stringcmdspersecond to allow rate-limiting client string commands.
- Reduced memory usage on dedicated server.
- Fixed weapon switch and knife swing animations being choppy at low ping.
- Stability fixes in shaders
- Identified a memory allocation bug involving nVidia Geforce Drivers version 320.49 or earlier. We suggest that you update to the latest beta driver version 326.80.
Don't Starve - Valve
INTRODUCING STEAM WORKSHOP!
We've been nothing but amazed by the player creations that have popped up since we introduced modding to Don't Starve. Now it's easier than ever to create and install mods for Don’t Starve to change your game and share with the community.

What does that mean? Well, a lot of things. Add in custom characters, play with the world generation, create new creatures and items, or take your adventure in a whole new direction! Using our handy-dandy Mod Upload Machine you can put your mods directly onto Steam Workshop for everyone to download and enjoy.

MODDING SUPPORT:
-Steam Workshop support has been added! You can install mods directly from Steam, and enable and disable them in-game.
​-Translations can now be distributed as mods. See sample mod at: http://forums.kleientertainment.com/index.php?/files/file/228-language-sample-mod/
-Many modding API additions including access to world gen, brains, cookpot recipes and more! There is a full list of these changes, as well as other mod-specific changes, over in the modding forum at: http://forums.kleientertainment.com/index.php?/forum/26-dont-starve-mods-and-tools/

WORLD GENERATION:
-New Level: The Ruins!
-The abandoned ruins of a once great civilization is now in the second level of the Caves.
-Discover the cause of their demise while you explore five new areas within the ruins.

NEW CREATURES:
-You will come across ancient clockwork monsters in the ruins.
-The terrifying Ancient Guardian lurks within the labyrinth.
-Beware of ambush! The Dangling Depth Dweller spider has been added.

NEW ITEMS:
-New crafting tab: Ancients!
Discoverable Items:
-Thulecite
-Slurper Pelt
-Green Gems
-Lichen
-Broken Clockworks
-Relics
-Statues
-Nightmare Lights
-Ancient Pseudoscience Station
-Pillars
-Ornate Chests
-Thulecite Walls
-Wilds Pond
-Craftable Items:
-The Pick/Axe: Dual functionality!
-Magiluminesense: Light the way while keeping your hands and head free for activities!
-The Lazy Explorer: Don't like walking? This staff is for you!
-Construction Amulet: See all the inefficiencies in your crafting.
-Thulecite Medallion: Track the ebb and flow of ambient magic levels.
-Belt of Hunger: Keep all that important food inside you!
-Thulecite Suit: Protection from things hitting you.
-Thulecite Club: Hit things!

NEW GAME SCREEN:
-Keep track of your deaths in the new Morgue Screen.
- See more at: http://www.dontstarvegame.com/blog/new-update-steam-workshop#sthash.o9JEpZhF.dpuf
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added Total War: Rome II "Romevision" promo for Mann vs. Machine mode
  • Updated the localization files
Product Release - Valve
Bitmap2Material is Now Available on Steam and is 20% off*!

Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials (normal map, height map, specular, etc.) from any bitmap image.

B2M gives life to your games by automatically extracting normal, specular, ambient occlusion, curvature, bump and height maps from your input photograph or hand painted image.

*Offer ends August 27th at 10AM Pacific time

Just Cause - Valve
Save 80% on Just Cause series during this week's Midweek Madness*!

Dive into an adrenaline-fueled free-roaming adventure. As agent Rico Rodriguez, your orders are to find and kill your friend and mentor who has disappeared on the island paradise of Panau. There, you must cause maximum chaos by land, sea and air to shift the balance of power. With the unique grapple and parachute combo, BASE jump, hijack and create your own high-speed stunts. With 400 square miles of rugged terrain and hundreds of weapons and vehicles, Just Cause 2 defies gravity and belief.

*Offer ends Thursday at 4PM Pacific Time

Total War: MEDIEVAL II – Definitive Edition - Valve
Save 50 to 75%* on Total War Titles and master history during the Total War Week!

Steam Trading Cards Now Available for Medieval, Empire, Napoleon, and Rome.

Plus, pre-purchase Total War: Rome II and receive the laurel wreath in Team Fortress 2. Wearing the laurel wreath unlocks a special "Romebot" invasion in Mann vs Machine mode.

*No discount on pre-purchase titles. Offer ends August 26th at 10am pacific.
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