Jun 13, 2013
Product Release - Valve
UnEpic is Now Available on Steam

UnEpic is the tale of Daniel, an ordinary gamer who finds himself in the middle of an amazing RPG adventure.

While the stage seems set for a typical role-playing adventure, Daniel will soon discover that everything is not what it seems...

The single player mode of UnEpic is 100% finished: 20 hours of adventures including achievements and cloud saving ready to be played. The game's multiplayer mode remains in Early Access and includes 7 different dungeons and 3 different gameplay modes.

Product Update - Valve
Improvements
LuaJIT now used by the Client and Server for increased performance (Thanks fsfod!)
Grenades are now predicted and updated in the shooters world
Improved the look of the vote menu (Thanks Agiel!)

Balance
Increased grenade launcher reserve ammo to 28 (up from 16)
Disabled Whip Grenade whack

Fixes
Fixed a nil/number being leaked onto the Lua stack every time the server error count is fetched causing the Lua stack to overflow eventually crashing the server (Thanks fsfod!)
Fixed incorrect time being displayed on the server details window
Filtering by map name and server name is no longer case sensitive
Fixed edge case where voting to concede could cause a script error while transitioning to the ready room
Fixed script error caused by spectating around a Hallucinated structure
Fixed bug causing chat input text to be misaligned after changing resolution without restarting the game
Fixed crash on some computers when starting the game
Fixed script error caused by killing an entity with the Flamethrower in a single attack before it was set on fire
Fixed bug causing the password prompt to sometimes not appear before joining passworded servers that you had previously joined

SDK
Fixed bug in ReplaceLocals() where only one local was replaced
Moved the loading of “PreLoadMod.lua” and “PostLoadMod.lua” out of Client.lua, Server.lua, and Predict.lua. Mods should be loading these files.
Fixed bug in AddClientUIScriptForClass() when the passed in class name wasn’t already used

Docking
Moved Generator further North
Fliped Generator 180 degrees
Moved Stability further north
Moved stability rt and power node
New section that connects stability to courtyard “junction”
Redesigned maintenance
New section that connects maintenance to generator “pressure control”
Redesigned courtyard
Deleted north point
New section that connects departures to stability and junction “strand”
New section that connects courtyard to maintenance “maintenance access”
Removed locker rooms as marine spawn, once again alien only
Fixed occlusion bug in bar
Power in backalley now works as intended
Deleted Cafe tech point, marines now only spawn in terminal

Tram
Cleaned up commander view around Elevator Transfer, and South Tunnel->Observation corridor (makes overview clearer).
Removed some obstructive faces from commander view in Observation and Ore Processing.
Fixed stuck point in Observation vent, and power issue in Warehouse (thanks to Mendasp)
Product Release - Valve
Planetary Annihilation is Now Available on Steam as an Early Access Title!

Planetary Annihilation brings Real-Time Strategy to a new generation of gamers in a way they've never been seen before - taking large scale real time strategy games from the past to gameplay on a planetary scale!

Jun 13, 2013
Product Update - Valve
Patch 1.20

New Features
New playable ‘Naut: Ayla! This devious little girl is voiced by Ashly Burch!

Major fixes
- New players now get a lower rating and league in the leaderboards, so that they start in league 9 (or sometimes maybe league 8) instead of in league 5. This rating decrease gradually disappears in their first 30 matches. This counts total matches finished in ALL seasons, not per season.
- Since this changes the scores of all new players, a new Season is started, making the previous Season extremely short!
- Matches now update their league based on who is in the match. So if a match is started by a league 3 player and then a league 1 player joins, the match changes into a league 2 match, instead of remaining a league 3 match as before.
- Made some improvements in Season transition code, hopefully fixing the issue that some people were shown in the leaderboard as if they had played a very large number of matches and had a very low win percentage.
- Fixed that an incorrect leave penalty was sometimes applied.
- Fixed that anti-cheat code would sometimes incorrectly think there was a speedhack happening and would then quit the game.

Minor fixes
- Fixed some text errors
- Roof thickness of the core on Aiguillion is now the same as on the other maps
- When the bottom turret on Aiguillion gets destroyed you will no longer be shoved to the side when standing above it in the neutral zone

General balance

Raelynn
- Snipe and Timerift buttons won’t slow down the run of Raelynn when they haven’t been purchased yet
- HC bomb second stage damage increase reduced from *4 to *3
- 1.21 gigawatt battery duration reduced from 4 to 3

Vinnie & Spike
- Smoke screen can not interrupt a dash anymore
- Smoke screen red bandana should not be interrupted anymore while being in the smoke
- Spike dive base damage increased from 30 to 35 damage
- The godfish damage increased from +2 to +3
- Spikedive cooldown reduced from 8s to 7s
- Withered president mask cooldown reduction reduced from -2s to -1.5s
- Rigged casino games cooldown reduction reduced from 1.5s to 1s
- Bag of goldfish now activates when the player has 150 Solar
- Bag of goldfish price increased from 100 to 150 Solar
- Alien abduction kit is now 25% of damage dealt and works in the spikes instead of the dive

Genji
- Fixed an issue where Genji wouldn’t receive his own blessing
- The Last Pieridae Transformae doesn’t have a delay on the droid spawn anymore
- Prefab cocoons won’t randomly drop through glass platforms anymore
- Healing shots won’t be reflected anymore by friendly Froggy’s

Froggy G
- Damage against turrets after activating mutant ninja worms should now be the same as normal damage instead of less
- Ice cubes stun duration reduced from 0.4s to 0.3s per stage
- Thornfish damage reduced from 3 to 2
- Thornfish price decreased to 280 Solar

Clunk
- Lifebite cooldown increased from 4.5s to 5s

Leon
- Cocoon works normally on clones now
- Leons own stealth now works better with the stealth powerup on Aiguillon
- Clones now show the stealth icon when killing an opponent
- Clones now show the right animation when doing a clover of honour hit
- Fixed that Clover Of Honour extra damage would not give additional lifesteal.

Derpl
- Can’t perform knockback pulse when cocooned any more
- Can’t shoot through the barrier anymore on Ribbit IV to hit the turret in toplane
- Traps now need 0.6s to arm

Lonestar
- Dynamite cooldown increased from 5s to 6s
- Mr TNT price increased from 110 to 130 per stage


Skolldir
- Rubber ducky stun duration reduced from 0.4s to 0.3s

Gnaw
- Weedling planting damage can’t be reflected anymore

Announcement - Valve
Today's Deal: Save 50% on Gnomoria!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Monday at 10AM Pacific Time
Announcement - Valve
Save 66% on The Witcher 2: Assassins of Kings Enhanced Edition as part of this week's Weekend Deal*!



*Offer ends Monday at 10AM Pacific Time
Product Release - Valve
There's a new playable ‘Naut: Ayla! This devious little girl is voiced by Ashly Burch!

Awesomenauts - Shaolin Ayla and Awesomenauts - Teddy AylaAwesomenauts is Now Available on Steam!

Product Release - Valve
Save 33% on Kerbal Space Program as part of this week's Weekend Deal*!

Kerbal Space Program is a multi-genre game where players create their own space program.

In KSP, you must build space-worthy craft, capable of flying your crew out into space, without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn't). So strap yourself in, and get ready to try some Rocket Science!

The game is being built first as an open sandbox. There are no objectives yet. You're free to build anything you can think of, and fly it wherever you want, even into orbit and out to other planets and moons throughout the Kerbal Solar System.

*Offer ends Monday at 10AM Pacific Time
Product Release - Valve
Akaneiro: Demon Hunters is Now Available on Steam as an Early Access title!

Hints of Little Red Riding Hood combine with Japanese folklore and illustrated in Spicy Horse's unique dark fantasy style, "Akaneiro: Demon Hunters" is an action-roleplaying game (ARPG) that lets players hunt mythical monsters in Edo-era Japan.

Product Update - Valve
Release Notes for 6/12/2013

[ MAPS ]
- Added de_mirage.
- Added console command to help players plan strategic grenades. Set sv_grenade_trajectory 1 (cheat convar) to see a visual arc in-game.

[ OVERWATCH ]
- Overwatch Investigators are now required to submit more detailed verdict reports after reviewing evidence.
- Fixed interpolation issues during GOTV and Overwatch demo playback which caused the weapon of a shooting player to visually appear several ticks behind the moment a victim was hit.
- Overwatch FAQ updated. http://blog.counter-strike.net/index.php/overwatch/

[ OPERATION PAYBACK ]
- Operation Payback Pass on sale for $0.99 until Monday 6/17.

[ UI ]
- Added links to top streams on the main menu.
- Added an audio option to reduce game music volume when Steam Overlay is activated.

[ MISC ]
- Restored the "retry" console command.
- Players can only submit griefing reports for teammates.
...