Version 1.07 (May 14th)
A new update is now available for download. Here are the 1.0.7 patch notes:
— Added a button at the center of the quarter wheel in the city screen. When pressed, itll position the camera on general city view.Fixed:
— A bug that caused essential for progressing provinces appear on shards with standard conditions.
— Archmages inability to use two spells in his first turn.
— Parry and Forced March skills werent working properly in the first turn.
— Games freeze after diplomatic capture of a province.
— Event spam after hiring gargoyles.
— Wrong color of information display when a province is 100% explored.
— Unrest icon will no longer be shown on the map if inhabitants attitude to players reign is positive.
— An exploit involving an exchange between heroes and hiring units in besieged enemy capitals garrison.
— A bug that allowed learning spells during enemy capitals siege.
— A bug that allowed learning spells from scrolls if the Library isn't constructed.
— Health indicator display at 1 HP for dragon and hydra units.
— A bug that allowed summoning creatures from eggs and keeping the eggs at the same time.
— Ability to summon creatures from eggs outside the garrison.
— Icons of guards unavailable for hire werent displayed correctly.
— A bug that allowed constructing planned buildings at the start of a turn during enemy capitals siege.
— Mistiming in multiplayer caused by use of summoning skills or spells.
— Found ritual scrolls, guard pacts and building blueprints now wont be displayed if heros inventory is full.
— Players portrait incorrect display on the statistics screen during the tutorial.
— A bug that caused wrong camera positioning in the city screen when a building from Foreign Quarter was selected.
— A bug that caused recurring uprising in a captured province.
— Inability to place units in a hot-seat or multiplayer battle after starting and leaving the tutorial.
— Upgrades for units werent displaying on the strategic map after using auto-battle or Illusionary Battle ritual.
— A bug that caused the game to freeze after an enemy slug used Necrophagy skill.
— Battle continuation after victory based on morale is achieved.
— Games freeze caused by using Double Shot skill and enemy unit dying by the first shot arrow.
— Missing screen for choosing the second specialization for a hero when he was leveled up exploring a province.
— Games freeze caused by fighting in two battles in a row with different armies with auto-battle set to On.
— Games freeze caused by fighting in a battle and refusing to fight in the next one with auto-battle set to On.
— A nearby province was highlighted as impassable when Forced March skill was used.