Apr 17, 2013
Product Update - Valve
Version v12b

Add: New monster, the evil turtle
Add: New option to pause the game when a caravan comes
Change: Werepig graphics now are isometric
Change: Pathfinding now adds a bit more importance to the Z level
Change: Removing an item with the contextual menu now reveals the cell under
Change: Now the game doesn't crash if for some reason a saved game file is not found
Fix: Following livings glitches and starts to wander off screen
Fix: Mod loader issue when a mod adds new terrain types
Fix: Buried architect's tables and hanged lamps are not sold by the merchants anymore
Product Update - Valve
We have just made public a new version of the PC version of Tomb Raider, build 1.01.743.0. This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.

This is primarily an update to fix a problem introduced in the previous patch, but it brings some other improvements as well.

New fixes in 743.0:

- Resolved a problem where mouse control in the basecamp upgrade screen would not work properly since build 742.0.
- Stereo3D parameters for strength and depth can now be modified in the registry beyond their normal in-game range again.
- GPU performance improvements, specifically at higher quality levels.

While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version we made a Beta available on Steam, Build742.0, that can be used to switch back to the previous version. Please note however that you can only play multiplayer with people that share your version.

Unfortunately we do not yet have a resolution for the players that are experiencing crashes and major graphical corruption on NVIDIA hardware. Some progress has been made though, and we expect hope to have an update soon.

We will keep monitoring for feedback and will release further patches as it seems required. We always welcome your feedback!

Product Update - Valve
The update will be applied automatically when you start A.V.A.

NEW MAPS AVAILABLE:
• [Escort] White Out (Advance)
• [Annihilation] Stadium


NEW GUNS NOW AVAILABLE IN THE CAPSULE SHOP (EURO AND AP):
• EURO Capsule: Rx4 Raffin (For Rifleman Class)
• Pre-Release Capsule: ARX160 (For Rifleman Class)


NEW ITEMS NOW AVAILABLE IN THE IN-GAME SHOP (EURO AND AP):
• Character Vasily Zaytsev (For Sniper Class)
• Vasily Zaytsev Package
- Package Includes: Vasily Zaytsev (30d) + Mosin Nagant (Perm) + Desert Eagle (Perm) + Eva Doll Grenade (30d) + Magazine Upgrade A and B (30d) + full Iyan Armor Set (30d)
• MSG90A1 MOD0 (For Sniper Class)
• Extra Ammo (Add Item)


NEW FEATURES:
• Added Clan Championship System
- Introducing the feature with a one month Test Season.
• Added selectable Field of View options:
- The FOV can now be configured in the Option Menu for 90 and 85 degree
• Added In-game Network Status


GAMEPLAY CHANGES:
• Added female NPCs for AI Missions
- You can now fight with and against Lei and Ginny
• Improved gameplay for AI Missions
- Balanced the NPC boss' weapons for each side
- Removed the female NPC in Mercenary Mode
• Improved Mercenary AI Annihilation
- Increased HP of basic mercenaries from 90 to 1000
- Improved ability of Pointman and Rifleman mercenaries to +1 in all parts
- Character skinned Sniper mercenaries are nerfed (Shooting rate 0.4 sec -> 0.6 sec / ammo 20 -> 10)
- Nerfed Eva's Barrett ability
- Fixed M249 death icon
• Revised class acceleration time
- Changed acceleration for Sniper class from 1.6 to 1.45
- Changed acceleration for Rifleman class from 1.8 to 1.6
- No change in acceleration for Pointman class 2.0
- The acceleration times will be adjusted with further patches until the best balance is confirmed by the developer.
• Improved Co-op Gameplay
• Changed grenade and bullet traces to time based system
• Optimized bloodstain effects


SYSTEM CHANGES AND BUGFIXES:
• Optimized the CPU usage of the game to reduce frame lag
- Revised usage of multi core CPUs
• Changed count system for remaining Capsules
- Capsule amount will not be reset to default count after server maintenance
• Revised sounds for player upon death
- Improved sound volume when player is dead
- Heartbeat cannot be heard after player's death anymore
• Improved Weapon Swap System
• Improved Auto-Team Balancing
• Removed Valentine's Items
• Revised In-game Scripts

Product Release - Valve
Sacred Citadel is now available on Steam!

Sharpen your axe, string your bow, brew your potions! Ancaria needs heroes like you. Grab your friends to join the resistance!

The once peaceful land of Ancaria is in grave danger. The evil Ashen empire has enslaved its population and is using the orc-like Grimmoc to wipe out the Seraphim, who swore to protect it. In order to defeat the empire you will have to prove yourself as a warrior by riding terrifying mounts, acquiring earth shattering skills and looting powerful weapons and valuable treasures. Grab your friends and join the resistance!

Product Release - Valve
Victoria II: A Heart of Darkness, all new content for Victoria II is Now Available on Steam!

Victoria II: Heart of Darkness is the second expansion for the grand strategy and political simulator Victoria II. This expansion focuses on the Scramble for Africa. Compete with other colonial powers and experience international crises which require Great Power mediation if the world is to avoid war in this experience crafted by Paradox Development Studio.

In celebration of the launch of this new expansion, take 75% off the rest of the Victoria franchise on Steam*!

*Offer ends April 23rd at 10AM Pacific time

Product Release - Valve
Starseed Pilgrim is Now Available on Steam


Starseed Pilgrim is a game about tending a symphonic garden, exploring space, and embracing fate. You are a gardener, tending to empty noise and empty space to fill them both with colour. You are a refugee, building your own world away from the spreading darkness.

"Advice for playing Starseed Pilgrim: As long as you still have questions, continue."
– Jonathan Blow


Announcement - Valve
Save 50% on Impire during this week's Midweek Madness*!

Take control the of demon Báal-Abaddon as he attempts to rebuild his mighty hell spawn form. With the aid of dozens of evil creatures big and small as well as an arsenal of spells, you will help him construct a dungeon underworld of limitless evil and nastiness to stop all those pesky Heroes of Ardania from ruining his return to greatness!

*Offer ends Thursday at 4PM Pacific time

Announcement - Valve
Today's Deal: Save 75% on AudioSurf!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Release - Valve
The Walking Dead™: Survival Instinct – Walker Herd Survival Pack, all new content for The Walking Dead™: Survival Instinct is Now Available on Steam!

You can’t afford to rest! The Walking Dead: Survival Instinct players will have access to the Herd Mode, see how long you can survive against endless waves of walkers. In addition, fight off walkers in the story mode with a new arsenal of melee weapons including a survival knife, sawtoothed machete, kukri, reinforced hatchet, and advanced machete. How many frenzied flesh-eaters can you survive against before joining their ranks? Note: A New Game must be started to access the extra weapons.

Product Release - Valve
Save 50% on Antichamber during this week's Midweek Madness*!

Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.

Several years in the making, Antichamber received over 25 awards and honors throughout its development, in major competitions including the Independent Games Festival, the PAX10, IndieCade and Make Something Unreal. Antichamber was also supported by the Indie Fund.

- A deeply psychological experience that will make you question everything you know about how a game works.
- Mind-bending challenges that will subvert your expectations at every twist and turn.
- An enormous, seamless non-Euclidean world to explore.
- Lifelike soundscapes developed by Robin Arnott and an ambient soundtrack composed by Siddhartha Barnhoorn.
- A gun that can create, destroy and manipulate matter, allowing you to discover new ways to overcome your surroundings.

*Offer ends Thursday at 4PM Pacific Time

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