Product Release - Valve
Ys I & II Chronicles+ is Now Available on Steam!

Long, long ago, there was an ancient kingdom called Ys which prospered under the auspices of two heavenly Goddesses. Over time, the kingdom came to be known as Esteria, and its divine history was largely forgotten by all but the descendants of those who once preached the Goddesses’ will. The only reminder of this lost lore was a cursed spire at the foot of a giant crater, which locals came to regard as “The Devil’s Tower.”

Ys I & II Chronicles+ is the most modernized and up-to-date remake of Falcom’s classic franchise-spawning action RPGs from 1987 and 1988. Come see how the story began, and witness the birth of a legend!

Announcement - Valve
Save 50% on Torchlight II as part of this week's Weekend Deal*!

Torchlight II captures all the flavor and excitement of the original game - while expanding the world and adding the features players wanted most, including online and LAN co-op multiplayer. Torchlight II is fast, fun, and filled to the brim with action and loot. Adventure solo or online with your friends!

*Offer ends Monday at 10AM Pacific Time
Announcement - Valve
Save 50% on Castle Crashers as part of this week's Weekend Deal*!

Hack, slash, and smash your way to victory in this award winning 2D arcade adventure from The Behemoth! Featuring hand-drawn characters, Castle Crashers delivers hi-res visuals like nothing you've seen before. Four friends can play locally or online to save your princess, defend your kingdom, and crash some castles!

*Offer ends Monday at 10AM Pacific Time.

Announcement - Valve
Today's Deal: Save 75% on R.U.S.E.™!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Client Update - Valve
Features
- Added support for Linux
- Offline messaging: You can now send messages to users who are offline. They will receive the message when they next log in
- Opening a chat dialog with a friend will show some recent chat history
- A web chat interface is available, you can find it by navigating to the Steam Community Friend Activity page in your web browser
- Added a caps lock warning indicator to the login dialog password textbox
- Added support for better content sharing between games
- Improved performance and responsiveness of client UI
- Improved startup time for users with large screenshot folders
- Prevent users from selecting an invalid screenshots folder
- Suspend all downloads automatically when a game is launched
- Added third party Mod support for games on new content system
- Big Picture: Users can now add wallet funds and authorize microtransactions
- Big Picture: In-game overlay now moves back on ESC when appropriate rather than closing directly
- Added the date that SteamGuard was enabled in the settings dialog
- Improved handling of international characters

Fixes
- Fixed several issues with scroll bars in the store and community views
- Fixed forum links opening in external browser windows
- Reduced retail install time when reading from optical disc on Windows XP/Vista
- Removed "/me" chat command, which allowed some users to modify the color of their chat text
- Fixed crash on startup caused by corrupt ClientRegistry.blob file
- Fixed a top crash related to video streaming
- Fixed an issue with cascading menu items
- Fixed issue where some game installers cannot write to the registry
- Fixed screenshots sometimes not showing up in screenshot manager when copied from another Steam installation
- Big Picture: Fixed left/right navigation of game related sections in the in-game overlay
- Big Picture: Fixed default font used by the in-game overlay
- Fixed launching 64-bit games and applications
- When a friend's status changes multiple times consecutively, only the last change will be shown (ie "Friend is now Online", "Friend is now Away" messages)
- Fixed Windows error message "Disk not ready" in game install wizard
- Made the preview image for guides smaller in the overlay
- Caching guide preview images when viewed in the overlay
- Added Ctrl+A select-all for system info text

Mac
- Greatly reduced CPU usage and power consumption
- Fixed command-W and other keyboard shortcuts
- Fixed bugs with window management and the Window menu
- Fixed leaks which caused memory usage to increase over time
- Added partial support for Retina displays
- Fixed bug with tooltips showing through Windows
- Notification popups now respond on the first click
- Web page views no longer freeze up after clicking and dragging the mouse
- Clicking the dock icon now brings all Steam windows to the front
Announcement - Valve
To celebrate the release of Arctic Combat in South America*, you can now grab the Starter Pack and Ultimate Pack at 50% off until February 21st at 10am Pacific time!

Set amidst the chaos of World War III, Arctic Combat is a multiplayer online first-person shooter (MOFPS) featuring a realistic gameplay experience powered by the Unreal Engine. Add in one of the two Steam packs to get a jump on the competition with new weapons, additional game points and more!

*New territories include Argentina, Brazil, Chile, Colombia, Ecuador, Paraguay, Peru, Uruguay, and Venezuela

Feb 13, 2013
Product Update - Valve
Update Notes - Feb 12th

NEW FEATURES:
-New Character: Wes - Do you think Don’t Starve is too easy? Try playing as Wes, the mime! He’s not good at doing anything!
-Save Slots - You can have up to four save games at once now. Your existing save will be imported into the first slot when you start the game for the first time.
-Sandbox Mode - This is the game as you all know it. There will eventually be a customization screen before you start a level, but you just get the default generation for now.
-Experimental Adventure Mode - When you start a new game, you can choose to play in adventure (ie story) mode. Currently, there are five levels of difficulty as you progress through the levels. This is an early test, so we have a lot of work to do to make these levels meaningful and fun. We also need to add the story’s ending. This is for experienced DS players who want a taste of the future.
-Pathfinding - Monsters and followers can navigate around corners and walls.
-Mod Support - Modding is now allowed! We’re distributing the source scripts with the game, so have a look in data/scripts, and see what you can do. There is an example (machine-translated) French language pack included with the game to get you started.
See the modding forum for more details: http://forums.kleientertainment.com/forumdisplay.php?54-Don-t-Starve-Beta-Mods-amp-Tools

SANITY FEATURE:
-The player character loses sanity when he is left alone in the dark, gets close to scary monsters, or does crazy things like eating monster meat or jumping through a wormhole.
-Sanity can be regained through acts of dapperness, like wearing fancy clothes in the sunshine and eating candy.
-Low sanity is not fatal, but strange creatures from another time and place are attracted to madness.
-There are new, powerful items that can be built from the Nightmare Fuel that the strange creatures leave behind when killed.

NEW CRAFTABLES:
-Bush Hat - Hide from your enemies in plain sight.
-Night light - Light your nights with nightmare fuel.
-Night Armour - Protects the flesh, but sacrifices the mind.
-Night Sword - Live by the sword, go crazy by the sword.
-Cobbles - Build your own roads.
-Taffy + Pumpkin Cookies - New recipes! Mmmmmmm!

TUNING:
-The Tent is now cheaper to make, and doesn’t restore health any more.
-Natural roads are curvy and look better.
-There is a way for non-Wilson characters to find Beard Hairs in the wild.
-Sometimes, when you find pig villages, they will have carrot and flower farms.
-Lots of small, under-the-hood changes to the world gen.
-Seeds now provide less hunger.
-Birds now drop a Feather -or- a Morsel, never both.
-Rabbits take longer to respawn.
-Hounds drop teeth less often.
-Traps and Toothtraps have slightly fewer uses.
-Farms take a bit longer to grow.
-Birds won’t land on Seeds if you are standing too close to them.
-Spider dens spit out less creep.
-Creep without a spider den disappears. (As a side-effect, creep can no longer be picked up and placed.)
-Walls have more health!
-Torches cost more to build, but last longer.
-Corpses are back!

FIXES:
-There is much less mist in the graveyards, since it was causing performance and visibility issues.
-Items that fall near the ocean shouldn’t disappear anymore.
-Stone walls don’t take fire damage.
-Hounds don’t follow you through the teleportato.
-You can’t be killed while you are using the teleportato.
-Tree stumps no longer rain from the sky on loading some games.
-Rabbits no longer phase through obstacles.
-Placers for campfires won’t disappear into the night when trying to build them.
-Mating beefalo won’t go out of their way to aggro walls.
-Spider Queens no longer give birth to unlimited spiders when they have a combat target.

DEPRECATIONS:
-The old world gen and the old research system have been removed. If you have an existing save game that was using the old research system, you will have to build some science machines to unlock your recipes.
Product Update - Valve
Release Notes for 2/13/2013

* Deagle: increased effective range.
* P250: reduced effective range.
* Glock: increased recoil on burst.
* Added a community dedicated server convar "sv_workshop_allow_other_maps". When this option is enabled and the server is idling empty, it will allow players to reserve it on another workshop map. Server will then download the other workshop map and let players play it, after the map ends the players will mapcycle into workshop collection hosted by the server.
* Added a game setting 'Max Acceptable Matchmaking Ping' to allow users in geographic locations far from official datacenters to find games via matchmaking without using developer's console.
* Servers starting to host a workshop collection will no longer show up as running de_dust.
* Added convar mp_death_drop_c4 that determines whether C4 is droppable.
* Fixed not being able to drop C4 in Demolition mode.
* Added display of public joinable games in maps workshop browser.
* Fixed dead players getting a network update that showed their dead icon position at the position of the player they jumped to spectate right after dying
* Fixed mapcycle problems when the server was playing a map outside of active mapgroup or collection.
* Workshop maps no longer show "workshop" prefix on master server and official maps show "official" instead of map id when played as part of hosted workshop collection.
* Fixed the post processing effects (like blur) persisting through a level change to the new map if the new map does not contain a postprocess_controller entity.
* Fixed some sv convars so they can be executed via map cfg files
* Fixed the regular radar images not showing on the loading screen for workshop/custom maps
* Fixed an interpolation exploit with bogus update rates.
* Fixed a regression where old protobuf demo files failed to play. All protobuf demos should be playable again.
* Maps that are newly subscribed are now highlighted as NEW in the UI.
Announcement - Valve
Pre-Purchase Resident Evil 6 now and help unlock special rewards. Possible rewards include the Resident Evil 6 Digital Soundtrack and Artbook, a Free Copy of Resident Evil 5, and the Resident Evil 6 DLC Season Pass. Check out the store page for more details.

Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2013. Resident Evil favorites Leon S. Kennedy, Chris Redfield and Ada Wong are joined by new characters, including Jake Muller, to face a new horror, the highly virulent C-virus, as the narrative moves between North America, the war-torn Eastern European state of Edonia and the Chinese city of Lanshiang.

Starting with three distinct, yet interwoven story threads, each with their own pair of protagonists for either solo or co-op play, both offline and online, not only will Resident Evil 6 deliver both different perspectives and gameplay styles but, with the introduction of the innovative Crossover mechanic players will be able to team up and share the horror. At key moments during the game, up to four players can join together online to tackle a specific situation, with some stages seeing the usual partnerships swapped to further increase the depth of gameplay.

Pre-Purchase is not available in all countries. Please check out the store page for more details.

Product Release - Valve
Sniper Elite: Nazi Zombie Army is Now Available for Pre-Purchase on Steam and is 20% off!

Featuring a co-op campaign for 1 to 4 players, Nazi Zombie Army is a horrifying new stand-alone expansion of the award-winning Sniper Elite series. In the dying flames of World War II, a despairing Hitler unleashes one final, unholy gamble – a legion of undead super soldiers that threatens to overwhelm the whole of Europe.

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