Announcement - Valve
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Product Update - Valve
Title: Game Update 8th February 2013

Build: 2180

Crashes/Freezes
  • Improvements have been made to client and server synchronisation.

  • Some stability changes have been made to stop some crashes.


Balancing/Gameplay
  • Diamond Mine messaging changed to avoid repeatedly displaying the same message.

  • Rocketeer has been given the pickaxe as an option on the Choose Class screen.

  • CTF now has a score limit is now 5 rather than 50

  • CTF captures are worth 1 point now instead of 10

  • The mysterious sound of placing a block no longer happens when you don't have any blocks to place

  • The achievement “Dead Drop” now unlocks correctly

  • Reticule no longer turns red when hitting a friendly character.

  • Reticule no longer turns red when firing at the area of a dead character.

  • Rocket Turret now explodes when it has fired 10 rockets rather than when it has run out of time.


Graphical/HUD

  • Winter Valley skybox has been better aligned with sea level.

  • Class icons added to in game scoreboard.

  • Names and icons turn red on the in game scoreboard if the player has been killed.

  • Multiple ammo boxes will no longer spawn on the same point at the same time.

  • Flare blocks correctly displayed when placed on water.

  • Improvements to indicator showing whether a block can be placed or not.

  • Tilde key function has been removed

  • Lighting is correctly removed when a Flare Block is destroyed


User Interface
  • The clickable area to sort by Ping on the Choose Match Menu has been expanded to cover the whole of the word

  • All buttons in the menus increase in brightness when the mouse hovers over.


Language Specific

French
  • Spelling mistake in French version, “Soyez le dernier joueur à poser une bombe avec succès, puis remportez la manche.” is now fixed


Classic Mode
  • Player is now able to sprint at the right speed after capturing the intel - not while you are holding it.

  • The CP is now double-sided. If a player camps inside the player will not be able to see out. Sneaky spawn campers!

  • ]CTF now has a score limit is now 5 rather than 50

  • CTF captures are worth 1 point now instead of 10

Product Update - Valve
- Added Team Matchmaking! Teams have a public rating based on their performance against other Teams.
- Added Language setting for Matchmaking!

GAMEPLAY
- Alchemist: Fixed Unstable Concoction AOE and Self impact behavior when there is a Magic Immune target.
- Batrider: Fixed Sticky Napalm being applied to Magic Immune units.
- Batrider: Fixed Sticky Napalm being removed by Magic Immunity.
- Bloodseeker: Fixed Rupture damage interval.
- Bloodseeker: Fixed being able to use potions during Rupture.
- Dark Seer: Fixed being able to cast Ion Shell on special units like Spirit Bear and Warlock's Golem
- Doom: Fixed Doom's interaction with MKB and Truestrike.
- Dragon Knight: Fixed Dragon Breath sometimes missing at very close range in Elder Dragon Form.
- Dragon Knight: Fixed Dragon Breath travel time being too slow.
- Gyrocopter: Fixed Call Down first and second impact slow values being swapped
- Keeper of the Light: Fixed Recall going off if Keeper died during the delay.
- Lone Druid: Fixed Spirit Bear's Entangle working against Ancients and Creep Heroes like Familiars and Warlock's Golem.
- Medusa: Fixed Split Shot hitting Nightmared units.
- Medusa: Fixed Mana Shield not blocking damage from Death Ward, Plague Wards, Serpent Wards and Wildkin's Tornado.
- Morphling: Fixed Morph transformation stopping if Morphling gets purged or cycloned.
- Shadow Fiend: Fixed Shadow Fiend gaining souls while dead
- Shadow Fiend: Fixed Shadow Fiend gaining souls from killing illusions.
- Spectre: Fixed Spectral Dagger sometimes creating invisible paths of targets it hit.
- Troll Warlord: Added Pseudo Random support for his Bash.
- Troll Warlord: Fixed Whirling Axes interaction with Roshan.
- Visage: Fixed Cleave hitting Familiars.
- Warlock: Fixed Flaming Fists hitting ethereal units.
- Weaver: Fixed various buffs Time Lapse did not remove.
- Witch Doctor: Fixed Paralyzing Casks bouncing off of couriers.
- Courier: Fixed courier not responding to deliver orders after having received a hold or stop order.
- Courier: Reduced stash interaction ranges to fix the courier not filling a bottle when entering and exiting the fountain area in a short time.
- Courier: Fixed the Deliver Items breaking if you used speed burst on the way to the stash.
- Fixed direct unit target spells having 24 less effective range.
- Fixed Dark Pact and and Kraken Shell not removing Sticky Napalm, Shadow Strike, Venomous Gale, Poison Nova and Viper Strike.
- Fixed Day/Night cycle duration as well as initial state being a bit off.
- Fixed some ability Backswing timing issues (Kunkka, Clockwerk, Timbersaw, Meepo, Pudge, Spiritbreaker, Sand King, Riki, Nyx, Lion, Pugna, Shadow Demon, Batrider).
- Orb of Venom now has the same stacking behavior with Lifesteal that Eye of Skadi does.
- Fixed Veil of Discord not getting applied to Magic Immune units.
- Fixed Veil of Discord getting dispelled by Purge/BKB/Cyclone/etc.
- Fixed Bloodstone charges incrementing while you are dead.
- Dropped, non-sharable items can no longer be destroyed by teammates.
- Fixed dominated units continuing their previous channeling spell.
- Enabled Silencer in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week).

UI
- Added Language option for Matchmaking. You will find players when matchmaking that have selected the same language(s).
- Fixed buff refreshes not showing the correct swipe.
- Made Keeper's two Spirit Form abilities always visible but just disabled until he uses Spirit Form.
- The dota:// URL handler now supports lobbyid= and accountid= for creating game spectating links.
- Fixed autocast ability border not hiding when moving from a friendly unit to querying an enemy.
- When using smart tab switching, fixed not being able to cycle to controllable units if your currently selected using is dead.
- Players that play on a league game will now have access to that league pass.
- Fixed being able to pick or random an already repicked hero.
- Added an error message when pressing the courier deliver button and there are no items to be delivered.

WEBAPI:
- Added Team query to WebAPI. Query is GetTeamInfoByTeamID, params are start_at_team_id and teams_requested.

LEAGUES:
- Players that participate in Leagues will now have access to watch all games for said league in the tournament tab.

BOTS
- Made Necrolyte bot more likely to use Death Pulse to heal himself.
- When considering purchasing an item and determining whether there's room in their inventory, bots will now consider whether the item will stack with an existing item.
- Bots will no longer sell a situational item in order to retrieve a situational item from their stash (fixes purchase thrashing).
- Witch Doctor will no longer use Maledict on non-hero units.
- Slightly lowered the maximum desire to attack a non-hero unit.
Product Update - Valve
Release Notes for 2/7/2013

[MISC]

- Added 'workshop_start_map' command line param to specify which map in a workshop collection for the server to start on. Takes the desired map's file id.
- Password-protected community servers are no longer available for community matchmaking.
- Map name is now correctly reported to master server.
- Added spawn points in cs_assault.
- Convars now get reset to defaults before server.cfg is executed.
- Fixed a dedicated server crash after player disconnection.
- Fixed respawn pop-up showing when you could not respawn in some cases.
- Fixed bug in respawning if team spawn point counts were asymmetrical.
- Fixed prop_dynamic_glow's not getting a final network update.
- Fixed webapi authkey behavior on Linux dedicated servers.
- Fixed layout of player details screen.
Announcement - Valve
The Bridge is Now Available for Pre-Purchase on Steam and is 20% off!

The Bridge is a 2D logic puzzle game that forces the player to reevaluate their preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher. Manipulate gravity to redefine the ceiling as the floor while venturing through impossible architectures. Explore increasingly difficult worlds, each uniquely detailed and designed to leave the player with a pronounced sense of intellectual accomplishment. The Bridge exemplifies games as an art form, with beautifully hand-drawn art in the style of a black-and-white lithograph.

Product Update - Valve
Release Notes for 2/7/2013

[NOTABLE]

-Added the CS:GO Maps Workshop.
  -Maps Workshop tab now available in client Map Browser
  -Maps Workshop FAQ: http://blog.counter-strike.net/workshop/faq.php
  -Workshop url: http://steamcommunity.com/workshop/browse/?appid=730
  -Server Operators details: https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators
  -Upload tool for Map Makers: https://developer.valvesoftware.com/wiki/CSGO_Map_Publish_Tool
  -Information about custom game rules: https://developer.valvesoftware.com/wiki/CSGO_Custom_Game_Mode

-Added cs_assault to Classic map group.
Announcement - Valve
We’re excited to announce the launch of the Map Workshop for Counter-Strike: Global Offensive. Now it’s easy to discover and play new maps and game modes designed by the Counter-Strike community.

With the Map Workshop you can find new maps, vote for favorites and subscribe to any map or game mode that you'd like. Steam will automatically download the map, and update it whenever the author makes a change. Workshop maps can used in quickmatches, private matches through Play With Friends, or even offline with bots.

Map makers can specify a wide range of gameplay-affecting settings. Stick to the standard CS formula, or create a totally new experience for players. Don't worry about trying something new or testing a unique feature because you can update your maps as often as you'd like. Players and servers that have subscribed will automatically get all new updates!

You can learn more about the new Map Workshop here.

Announcement - Valve
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Announcement - Valve
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*Offer ends Monday at 10AM Pacific Time
Announcement - Valve
Today's Deal: Save 50% on Tower Wars!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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