Product Release - Valve
Sonic & All-Stars Racing Transformed is Now Available on Steam.

Sonic and the All-Stars cast line up on the starting grid once again to battle for supremacy in the ultimate race. Compete across land, water and air in incredible transforming vehicles that change from cars to boats to planes mid-race. It’s Not Just Racing. It’s Racing Transformed!

PC EXCLUSIVE! Play as 3 exclusive legendary racers from Football Manager, Total War: Shogun & Team Fortress 2, each with their own unique transforming vehicle.

Product Update - Valve
Open Beta 0.1.0.845 is available (hotfixes)

Next time you restart your Steam client, you will download this update.



- Fixed a crash when going into options with certain systems / triple screen resolutions
- Fixed a case where some systems would always invalidate the user's laptime when crossing the finish line
- Fixed auto-detection of hardware that could sometimes act up and apply improper settings
- Fixed a crash that could occur when changing visual settings between two gameplay sessions
- Fixed Apex Hunt Expert challenge for RaceRoom Raceway Bridge and Hockenheim GP that had too easy targets.
- MediaHub now shows information about the currently selected screenshot in the lower right corner
- The menu that appears at the end of a Hillclimb run was missing the browser bar
- Fixed a case where the user could not delete a screenshot from the MediaHub
- Fixed a case where the cockpit cam animated driver would be stuck in a full lock position
- Bezel corrected resolutions should now correctly be saved between two game starts
- Fixed a conflict between the menu setting for transmission (auto/manual) and the keyboard shortcut to toggle transmission mode while driving (F4 key)
- Fixed a case where destroying the car would not return the player to the garage as long as the car was moving
- Losing a wheel is now properly considered terminal damage for the car
- Updates to login screen, splash screen and minor fixes to the menus
Product Release - Valve
TheSoundtrack to Waveform is Now Available on Steam!

Experience the musical masterpiece that accompanied the critically acclaimed Waveform. This collection of stellar sound-waves composed by Scott McFadyen is the perfect companion piece to the light-wave riding gameplay of Waveform. Let it take your heart and soul on a journey to restore light to the galaxy!

Announcement - Valve
Special Forces: Team X is Now Available for Pre-Purchase on Steam and is 10% off!

Special Forces: Team X (STX) is a team centric 3rd Person cover-based shooter from Zombie Studios, creators of Blacklight: Retribution. The game features a unique map selection system, with the ability to shape the battlefield by selecting individual environmental pieces, resulting in over 100 map variations. STX supports asymmetric game play with 2-4 teams and 5 frenetic game modes. Customize your skills, weapons and character to tailor your tactics and performance in battle.

Product Update - Valve
Release Notes for 1/30/2013

[ NOTABLE ]
- Nerfed the Deagle.
- Added a feature to spectate friends games via GOTV.
  -In 'Play With Friends,' if a friend is on an official matchmaking server the WATCH option will appear next to their name.
- DM immunity changes:
  -Default immunity was raised to 10s.
  -Moving cancels immunity.

[ MISC ]
- Fixed dedicated server memory leak.
- Reserved server with connected GOTV spectators will hold reservation after all players disconnected for at least TV delay time to allow spectators to watch the match to the end.
- Added convar sv_hibernate_punt_tv_clients to also punt lingering TV spectators after all players disconnected and at least TV delay time elapsed.
tv_snapshotrate will now correctly adjust client-side rates automatically for smooth spectating experience.
- Added convar tv_relayradio, 0 = off, 1 = relay team radio commands to GOTV (default value = 0).
- Added convar tv_relaytextchat, 0 = off, 1 = relay "say" chat only, 2 = relay "say" and "say_team" chat to GOTV (default value = 1).
- Team kills and team damage is now preserved for players in competitive games across disconnects and reconnects.
- Fixed a regression in naming of tv_autorecord demo files.
Product Release - Valve
Ice Age™ 4: Continental Drift: Arctic Games is Now Available on Steam!

Ready to get wet, wild and wooly? Team up with your favorite Ice Age characters in a continental competition of glacial proportions! Battle for treasure with the Herd and the Pirates in their craziest adventure yet!

Product Update - Valve
Guns of Icarus Online January Update - Release Notes
Content
- New “Raid on the Refinery” Crazy King map
- “Zale’s Handbook,” new in-game player manual
- New accessories and “Steampipe” and “The Warrior” costumes in-store

Features
- New “Crazy King” game mode, point capture with a moving point
- Steam Achievements integrated
- Map Vote - vote for your next match after each battle
- Level Weather: new effects for rain and frost
- Level Weather: wind and moving storms
- Indication of blocked players
- Add Back to Main Menu button in Loading Screen while waiting for connection

Map Changes
- King of the Flayed Hills is now Crazy King
- moving sandstorms added to Scrap on the Dunes

Balance
- Heavy Flak Changes:
-- Decreased rate of fire with increase in damage to maintain DPS
-- Reduced muzzle speed with increased shell life to maintain range (1020m)
-- Slight increase to drop

Fixes
- Fixed some networking issues that could cause client state to not sync properly (causing various strange bugs with reload, fire, and repair state display).
- The “Light Quality” setting in Options now more aggressively controls cloud quality. Try reducing it if you have framerate drops when looking at large cloudbanks.
- Missing rock collider in Canyon Ambush now fixed
- Fixed issue with components on fire not colliding properly
- Fixed resolution settings being improperly applied
- Surrender button no longer in spectator mode
- Fixed extinguisher animation bug in avatar preview
- Corrected Lumberjack ironsights layout

Player
- Collector’s Edition costume pack has been expanded to include 6 costumes, one Ladies’ and one Gents’ for each class. Anyone who already has the CE or 4-pack will retroactively have the additional costumes automatically unlocked. If you have the CE and and have already purchased one of these new additions, then we'll give you your choice of another item of equal value. Just email us at feedback@musegames.com and let us know which item you’d like!
- The Facebook Like and Steam recommendation drive is still happening! Like us now or write a recommendation on Steam for a chance to win goodies.
Product Release - Valve
Today's Deal: Save 75% on Alice: Madness Returns!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Release - Valve
Wizardry Online is now on Steam and is Free to Play!

Wizardry Online is a free-to-play, fantasy, hardcore MMO that takes elements from the original Wizardry games and re-imagines them as a modern MMO experience.

In Wizardry Online, everything is trying to kill you. Ferocious monsters, deadly traps and other players lie in wait for you to make even the slightest mistake. The difficulty level is insane. The dungeons are brutal. There is no auto-healing. You will earn your levels. And when you die, you die forever.

The only way to survive is to fight. Real-time reactions make the difference between a hit and a miss. If you don’t aim your spells properly, they will miss or, worse, hit another player. Skill, timing and team tactics are the only things standing between life and death. In Wizardry Online, you must play your best in every encounter – because you’re always just one mistake away from oblivion.

Product Release - Valve
Proteus is Now Available on Steam and is 10% off until Feb 6th at 10AM PST!

Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Presented and controlled like a classic first-person shooter, the primary means of interaction is simply your presence in the world. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties. Think Doom meets Brian Eno.

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