Product Release - Valve
The Sims 3 70's 80's and 90's, all new content for The Sims™ 3 is Now Available on Steam

Give your Sims the hottest looks and coolest décor from yesteryear with The Sims 3 70's, 80's, & 90's Stuff. Rock all-new outfits, crazy hairstyles, and facial hair. Sport a 70's disco look with a wide-collared suit and bell-bottom pants, go 80's glam with shoulder pads and bangle earrings, or throw on a rumpled flannel shirt for a wild 90's grunge look. And don’t forget to redecorate your Sims’ homes to suit the decade! The Starlight Party Ball or the Neonis Foosball Table will totally give your Sims’ homes that perfect flashback touch. Bring back all the crazy trends, from feathered hair to parachute pants to console stereos as your Sims warp back in time.

Product Release - Valve
Today's Deal: Save 75% on Terraria!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Announcement - Valve
Save 50% on LEGO The Lord of the Rings during this week's Midweek Madness*!

Based on The Lord of the Rings motion picture trilogy, LEGO® The Lord of the Rings follows the original story-lines of The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, and The Lord of the Rings: The Return of the King, taking players through the epic story events re-imagined with the humor and endless variety of LEGO play.

Trusted with the dangerous task to destroy an ancient magical ring that threatens all that is good, Frodo is forced to leave his peaceful home. But the ring wants to be found and the road to Mount Doom, the only place where it can be destroyed, will be perilous and riddled with Orcs and fouler things. To help Frodo, a Fellowship is formed —Aragorn the Ranger, Gandalf the Wizard, Legolas the Elf, Gimli the Dwarf, Boromir a Man of Gondor, and Frodo’s Hobbit friends Sam, Merry and Pippin. Players relive the legend through the LEGO mini-figures, as they explore wonders, solve timeless riddles, and overcome endless foes in their quest to destroy the Ring.

*Offer ends Thursday at 4PM Pacific Time

Announcement - Valve
Save 50-75% on The Sims 3 Franchise during this week's Midweek Madness*!

The freedom of The Sims 3 will inspire you with endless creative possibilities and amuse you with unexpected moments of surprise and mischief! Create over a million unique Sims and control their lives. Customize everything from their appearances, to their personalities and even the home of their dreams.

*Offer ends Thursday at 4PM Pacific Time
Product Update - Valve
Tales from Space: Mutant Blobs Attack Update Released

Rev: 66648
- Full controller support added! "Telekinesis"-enabled objects can now be controlled with the right stick of the gamepad. Keyboard & mouse play is still supported, but mouse usage is no longer required when using a gamepad.
- In-game tooltips & controls screen updated to communicate new Telekinesis gamepad controls.
- Misc. minor level updates to support updated Telekinesis controls.
- Logitech Wireless Gamepad F710 tested & added to list of officially supported controllers.
- Manual, readme & store page updated with latest information.
Jan 21, 2013
Product Update - Valve
- Updated a Steam binary that may have been causing some Windows Dedicated Servers to crash
Product Update - Valve
2.0.24759.1
Critical fixes:
- AI decision-making tuned.
- Fixed an end turn CTD
- UI now handles its memory much better
- Fixed CTD caused by crit hits list
- Fixed CTD on completion of reserves transfer
- Fixed a combat CTD

Other fixes:
- Fixed Liir_Zuul battle cruiser not launching assault shuttles
- Fixed Liir getting battle cruiser sections on cruisers
- Fixed database handling of unicode characters
- Fixed not getting research project for super novas
- Fixed issue where ship toolip would not show up in starmap
- Fixed frequency of supernovas
- Fixed node cannons not firing when moving
- Fixed subverted drones attacking friendly ships after docking
- Fixed swarm queen not firing
- Fixed group list not showing up when using the number group select in combat
- Fixed new fleets not being able to deploy on the turn they were created

Other changes and additions:
- Loa fleets now presented with an option to slowboat when deploying missions
- Can now deploy fleets on missions that are returning home or patrolling
- Can now order planets in planet manager
- Selecting a fleet from the fleet list while in the starmap now dulls out stars outside of that fleet's range
- Many strings exposed for localization
- Can now cycle systems in the build screen
- Open localization added. Russia, German, French strings added (DE/FR 80% complete)
- Change language option added to Launcher app. Game defaults to region, but drop-down will allow change of language.

Known issues:
- Old Savegames will continue to use old AI algorithms.
- Turn times may be slightly longer as we continue to optimize new AI algorithms.
Product Update - Valve
- Offline single-player for Steam version of Miner Wars 2081 – in other words, now you don’t have to be connected to internet and logged into our servers to play the campaign.
- Optimizations and bug fixes, more info: http://www.minerwars.com/CurrentBuildFeatures.aspx
- Two new add-ons available for free as part of Miner Wars 2081 installation:
o Cheats – infinite ammo, immortality, skip to any mission, and more (Ctrl+F1 in game)
o 2.5D Experiment - multiplayer 2.5D add-on for MW 2081 - available as a set of 2.5D death-match maps (all 2.5D sectors have 2.5D as a prefix)
Product Release - Valve
Spectromancer: Gathering of Power DLC, all new content for Spectromancer is now available on Steam.

Gathering of Power expansion introduces 4 new classes: Warrior Priest, Vampire Lord, Cultist and Golem Master.

Other improvements:

-Visual appearance of the game in fullscreen mode was improved (especially in Windows 7).
-Campaign was changed. Players now start the campaign with all cards unlocked, and learn upgrades to the cards during the campaign. Upgraded versions of cards are available in the campaign only.
-Now it is possible to select cards and slots with arrow keys (useful on laptops).
-Blitz duels were implemented in the online league. Each player has 15 seconds for their turn - these battles are quick as lightning!
-Good news for players with unreliable internet connections: now it is possible to reconnect after a broken connection and finish the duel.

Product Update - Valve
Build 0.0.7.793 is currently available!
Next time you restart your Steam client you will download this update.

If you hadn't already, please delete your user files:
In the previous build, we had updated a few things that require you to delete all files recorded in ..\My Documents\My Games\SimBin\...
Please browse to ..\My Documents\My Games\ and delete the folder called "SIMBIN"

Changelog
- Fixed a game crash when NumPad "+" was pressed while a ghost was on the track
- Aquila is not put into orbit anymore when driving over anti-cut bumpers (aka "anti-gravity stones").
- Various localization fixes
- Various menu fixes to allow for longer text labels.
- The Cancel button on the controller template selection popup now works
- User should no longer end up with no steering input applied to his car
- Fixed an issue where the visible Start / Finish line would not match the actual invisible plane that triggers the lap completion.
- Enabled handbrake for all cars. Only works if the track is a hillclimb stage.
- Various menu tweaks
- Driver's helmet in prototype cars is no longer affected by motion blur
- Apex Hunt now features challenges for each track layout the user owns.
- Fixed an issue where some items in the crowd were not affected by motion blur.
- The "i" button (Information) on an Apex Hunt challenge now brings you to a more polished information panel
- Fix for Motec (now called "Data display") that became transparent in certain driving views.
- Fixed a freeze that occured on some machines when "RESTART" was clicked.
- Fixed a case where the selection of Apex Hunt challenges could break
- Fix for "Server Returned Error 103" on Leaderboard Challenge at Bathurst with the BMW 635csi
- In Track Test, with AI drivers OFF, a raceline can now be enabled
- Fixed a case where split times information would not be displayed in Motec after hitting restart
- Motec split times now correctly compare to the all time best time
- Wheel rotation setting is now applied from pause menu without requiring to reload the track
- Menus should no longer contain any placeholder assets
- Apex Hunt challenges now display the car class icon.
- Fixed backfires animations on ghosted cars that were not affected by ghosting effects
- Player's car no longer looses its contact shadow when an AI car is nearby.
- Fixed a glitch with the initial position of the cockpit steering wheel when cycling through driving views
- Canhard R51 no longer hits the rev limiter in Portimao Club Chicane straights
- Various art fixes on cars (holes in the 3D model seams)
- Various fixes to blinking shiftlights that were triggered a lot.
- A.I. tweaked so that it doesn't hit cones while exiting the pitlane in Bathurst
- Fixed a sound glitch occuring when restarting a replay
- The Canhard r51 driver arms are now correctly disabled if the user selects to disable driver arms rendering in the options.
- A.I. tweaked so that the Corvette can now negotiate first and third corner of Hockenheim Short correctly
- Ghost no longers hides the brake markers of the raceline
- Clicking the "BACK" button multiple times and quickly no longer makes the in-game browse disappear.
- Ghosts no longer shoot constant backfires
- Enabled support for diphtongs in menu and HUD
- Camera is now properly reset in its correct position when the user hits RESTART right after hitting a wall
- Cougar C14/1 and C14/2 - Leaderboard Challenge replays are now correctly saved
- Fixed a case where backfires would still be triggered even if the engine is turned off
- Fixed a case where binding "Neutral" to a button would cause issues with gear changes
- McLaren's brake callipers now correctly receive shadows
- Sector times notifications now remain displayed on HUD longer
...