Product Release - Valve
Intrusion 2 is now available on Steam and 20% off!*

Intrusion 2 is an action platformer set in a sci-fi environment on a reserve planet occupied by a hostile military corporation conducting forbidden weapon research. Intrusion 2 is inspired by classic 16bit era sidescrollers and focuses on classic fast-paced action combined with modern physics and animation.

*Offer ends September 18th at 10AM Pacific Time.

Product Update - Valve
Patch Notes:

Final additions on Polish translation
3 new cars : Rattler, Pink Flamingo, Power Pony
Czech translations
Integration of new Spanish text strings
3 new cars : The Cyclone, The Torpedo, The Scimitar
Minor bug fixes
Product Update - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a bug that allowed malicious servers to execute restricted console commands on players
  • Fixed a bug that allowed malicious servers to prevent players from executing console commands
Press Release - Valve
New mode of Steam designed for display on televisions; works with game controllers
September 10th, 2012 -- Valve announces a major update to the Steam gaming platform called Big Picture.

Steam's new Big Picture mode lets gamers access all of their favorite Steam games on a television. With the press of a button, Steam displays a new full-screen user interface optimized for readability and interaction on TV. Big Picture has been designed to be used with a traditional game controller, while also fully supporting keyboard and mouse input.

Steam gamers can experience Big Picture by connecting their PC or Mac to a TV, typically with a single HDMI cable. Access to the complete Steam store is included, as is the Steam Community. In addition to their complete library of Steam games, each user's cloud files, Steam Workshop content, account information and preferences will be accessible automatically in the new mode.

"Sega's roots are in living-room gaming." said John Clark, Vice President of Digital Distribution at Sega. "For the first time since the advent of PC games decades ago, gamers are finally going to have access to the kind of entertainment experience we've always wished they could have with our PC titles - one that's incredibly social, comfortable, and accessible. We're excited about the opportunity, and Big Picture has inspired us to bring even more of our titles to Steam in the future."

"There is nothing more satisfying than slaying thousands of orcs on your big screen. And many of the most die-hard players of Orcs Must Die 2 have always preferred playing with a game controller. Steam Big Picture Mode finally marries these two and delivers a true living room entertainment experience to players."

"We're pleased that gamers on Steam will now be able to immerse themselves in our entertainment experiences in the comfort of their living room on large screen TVs," said Steve Glickstein of Take-Two Interactive Software. "From action and adventure to sports and sims, our titles deliver big fun on big screens."

"PC gaming continues to be the leading edge of entertainment, whether it's social gaming, MMOs, graphics hardware, free-to-play, or competitive gaming," said Gabe Newell, president of Valve. "With Big Picture for Steam, we are trying to do our part to give customers and developers what they want - their games, everywhere, optimized for the environment in which they are playing."

Big Picture also includes a new web browser designed for televisions and game controllers. It is accessible from anywhere within the Big Picture UI, and even while playing Steam games on a TV. It supports Big Picture's new method of typing with a game controller, which is useful for entering URLs, filling out forms, chatting, and other functions.

For more information, including how to participate in the beta, please visit http://www.steampowered.com/bigpicture.
Product Update - Valve
Patch Notes

The latest patch includes the following:

GENERAL
• Fix for achievements text
• Updated Credits Movie

MULTIPLAYER
• Changes to Host Migration (patched on server)
• Fix for G1 skins being playable in Multiplayer (patched on server)
• Connectivity Bars in Game now reflect connectivity properly
• Network connectivity support for users who don’t have a Router has been enabled
• Scientist is now awarded 1 point on the leaderboard for every 3 full heals in Conquest and Headhunter Multiplayer modes only.

MULTIPLAYER CLASS FIXES/BALANCE
Infiltrator
• Scatterblaster damage increased to 15 per pellet from 12 – Those who got early access to the demo know the scatter blaster started off as a beastly weapon, we overshot our correction and we’re hopeful we've found the right setting.
• Fireblast upgrade burn damage increased from 15 per second to 20 per second – The reduction in pellet damage was not being offset enough by the fire damage, so we’ve upped the fire damage a bit, each shot will do an extra 10 fire damage.
• EMP Intercooler upgrade now changes the grenade recharge to 10 seconds instead of 7.5 – We know its super fun to run around throwing emp grenades willy-nilly, but it was too much. Besides, you can get the Intercooler pickup and still go crazy.
Scientist
• Gear Shredder homing increased – This weapon is showing up as the weakest of the scientist weapons and we think the best way to improve it is to increase its homing function.
• Sentry Damage increased from 8 to 10 per shot – The sentry was not quite giving the offensive boost we were hoping for, this should help.
Destroyer
• Reduce the Thermo Rocket Cannon damage from 300 to 250 - The Destroyer was showing up as the most powerful class by a small margin and we think the Thermo Rocket Cannon is a big reason.
• Chaos Rift Combuster Damage and Damage Radius significantly increased – You should be doing closer to 300 damage if you manage to hit a guy with both the initial blast and a cluster bomb. Hopefully this make the Combuster a better option.
• Barrier Cooldown increased from 7 to 10 seconds – 7 was too fast, it was practically always available
Titan
• Harvester damage reduced from 20 to 17 – This combination of damage output and healing was too much, we’re preserving the healing functionality and reducing damage.
• EDK Techvolt damage increased to 140 from 115 – The beams look cool, but it needed a little more bite.
• Flak Shield can absorb 500 damage instead of 666 – The flak shield was showing up as clearly being a better choice than whirlwind so we’re slightly reducing its power.

Tuning changes from High Moon integrated into the game described by: http://www.highmoonstudios.com/community/hms/blog
Announcement - Valve
Today's Deal: Save 75% off The Hitman Collection

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Update - Valve
We are happy to present a new update to the Hitman: Sniper Challenge.

The primary change in this update fixes a problem found on some machines where they could not connect to the Sniper Challenge leaderboard servers.

This update also addresses a problem accidentally introduced by the previous update, where the Polish and Russian text language options had been swapped. This is now resolved.

We hope this update will allow more people to enjoy competing in the Hitman: Sniper Challenge.

IO Interactive & Nixxes

Product Update - Valve
1.0.23069.1
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Critical fixes:
- Fix SK crash
- Fixed an Alien Habitation module slotting bug that prevented stations from being upgraded. (See known issues below.)

Other fixes:
- Addressed recent long turn times.
- AI now uses full command point limit when constructing fleets.
- Fixed beam vs planet lengths.
- Fixed bore ships firing node cannon when targets are out of range.
- Fixed stations spawning in center of planet during rebellion.
- Fixed VN discs not shooting.
- Fixed fleet interception teleport bug.
- Fixed ship acceleration modifications based on modules not being applied.

Other changes and additions:
- Added government effects when a system is opened or closed in a turn.
- Adjustments to colony and biome ships.

Known issues:
- Stations that cannot be upgraded in old save games will remain locked. Stations in new games will be fine.

Announcement - Valve
Today's Deal: Save 75% off Terraria!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Announcement - Valve
Today's Deal: Save 75% off Kohan Warchest

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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