Sleeping Dogs - Valve
Sleeping Dogs – Patch 1.5 Release Notes

Stability
• Improved CPU timing to reduce issues where the game plays too quickly
• Various fixes to improve stability and minimize crashes during gameplay
• Fixed an issue with the Bink video player which may improve stability during in-game videos such as the title screens

Controls & Camera
• New option added! Aim Soft Lock: Lets the player enable or disable aiming assistance from the game
• New option added! Mouse Free Look: Enables/disables camera auto-centering behind the player when using the mouse and on foot
• New option added! Mouse Raw Input: When enabled, input is sampled directly from the mouse which improves responsiveness and accuracy on supported mice
• New option added! Mouse Sensitivity: A modifier that determines how much speed is recorded from mouse movement
• Mouse camera logic has been reworked for improved precision (independent of the raw mouse input option)
• The Action Hijack binding is now independent of the Sprint/Parkour key value
• While driving players can now use the mouse to look up and down
• While driving the camera no longer immediately auto-centers when you stop moving the mouse
• The high-speed camera shake while driving has been reduced
• Mouse sensitivity no longer differs when Wei is and isn’t carrying a gun

UI
• Front End screens now support a button help bar that is fully interactive via mouse
• Users are now able to exit screens by pressing the Back button
• Corrected all issues when exiting a screen using the Backspace and Esc keys
• It’s now possible to switch sections by clicking on the corresponding icons or tab headers
• The mouse wheel will scroll through all relevant lists in the user interface
• Mouse hit regions have been fine-tuned throughout the front end to improve user experience

Snapshot - Valve
Snapshot is now available on Steam and is 10% off until September 6th at 10am Pacific time!

Snapshot is the tale of a lone robot lost in an abandoned world. Armed with only his trusty camera, Pic sets forth on his great adventure. A camera might not seem like enough for a puzzle platforming adventure, but this camera is different from most: It has the ability to capture and remove from the world the very objects that it photographs. Not only that, but it can also use its powers to paste the photos it took back into the environment!

Product Release - Valve
Starvoid is now available on Steam! Purchase before September 6th at 10AM Pacific time and receive a free extra copy to send to a friend!

Starvoid is a multiplayer real time strategy game, wrapped in the easy-to-pick-up and easy-to-play structure of a first person shooter. Take the role of a mercenary commander in the outer rims of the galaxy, fighting for control over the rare spaceship fuel, Starvoid. Take control of an arsenal of combat droids, vehicles and ingenious abilities ranging from deployable machine gun turrets and minefields to repair nanoids and orbital rocket strikes.

Product Update - Valve
Release Notes for CS:GO update 2012-08-30

[ Gameplay ]
- Adjusted footstep volume fade out and maximum audible distance to match source/1.6.
- Increased default Casual match length to 15 rounds.
- Fixed an issue that caused the AWP to zoom to the wrong level after reloading.
- Tuned flinch aimpunch values.
- Fixed a bug in the penetration code that incorrectly determined the exit spot as being not solid when it was which allowed penetrating much further than it should have.

[ UI ]
- Added x-ray vision of own teammates for dead players.
- Added new spectator UI that shows both team’s active weapon, player name, health, armor, etc, when spectating a 10 player match.
- Added a new convar "sv_competitive_official_5v5" that:
   o Forces a match to display 5v5 scoreboards regardless of maxplayers setting ( Allows setting maxplayers to 12 to allow spectators into a 5v5 match ).
   o Allows connected spectators to see both teams in x-ray.
- Added support for international characters in play with friends lobby chat.
- Fixed an issue that caused the mouse cursor to reset its mouse position when clicking on the UI when the window didn't have focus.
- Fixed being able to open the radio menu when you were an observer.
- You can't toggle the scoreboard in half-time now
- Fixed the scoreboard win animation firing before the scoreboard was told to come up in the end match state and was usually missed
- The countdown timer now flashes prior to the start of a match.

[ General ]
- Reduced frequency of polling server console to save CPU.
- Fixed a rare crash when applying decals.
- Significantly improved precision of dedicated server frames to match tickrate.
- Clamped dedicated server fps to match quantized tickrate.
- Fixed two exploits. One that would allow players to see out of smoke with much more clarity than players could see them if they were boosted up while inside the smoke volume. Also made the smoke a tad shorter/smaller. Two, fixed players being able to see through a few trains out of the corner of their screens on de_train and de_train_se. Thanks Volcano.
- Fixed messages in scoreboard overlapping at end match.
- To pass a vote in competitive mode, all eligible voters minus one must now vote yes

[ Community Servers ]
- Fixed cases when values of some convars set on community servers would not correctly replicate to clients.
- Game modes configuration file now specifies cfg files to exec instead of keyvalue pairs of convars to make it easier for server operators to configure their game modes. To tweak game modes it would be sufficient to provide gamemode_competitive_server.cfg and _server.cfg files for other game modes which will exec after stock cfg files.
- Linux: running srcds_run with -autoupdate will now update the server during hibernation, in addition to changelevel.
- Fixed an issue that was limiting connectivity to community servers to only 25 players.
- Deprecated mp_ggtr_rounds_per_half. Use mp_maxrounds instead.
- Changed timelimit matches to stop at round end instead of exactly when the limit expires.
Press Release - Valve
Over 30 Titles Awaiting Community Feedback

August 30, 2012 -- Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the launch of Steam Greenlight, a new platform feature that enlists the community's help in selecting some of the next games to be released on Steam.

Announced earlier this summer, Steam Greenlight allows developers and publishers to post information and media about their game in an effort to convince the Community that the game should be released on Steam. Greenlight piggybacks on Steam Workshop's flexible system that organizes content and lets customers rate and leave feedback.

"We've been working on this feature for the last few months with the input from a group of indie partners, and the response has been extremely positive," said Valve's Anna Sweet. "With the additional help of beta testers, we are able to launch with a solid line-up of titles for the community to start viewing and rating. And, as we've done with all Steam features, we intend to continually grow and modify Greenlight as more and more developers and community members have a chance to get involved."

As well as serving as a clearing house for game submissions, Greenlight provides an incredible level of added exposure for new games and an opportunity to connect directly with potential customers and fans.

For more information, please visit www.steampowered.com/greenlight
The Darkness II - Valve
Act now and save 75% on The Darkness II during the Weekend Deal!

Inspired by the popular comic book series produced by Top Cow Productions, Inc., The Darkness II is an intense first person shooter that delivers a twisted and gripping narrative of tragedy, modern crime drama, and supernatural horror.

Players will be taken down the brutal and personal path of Jackie Estacado, head of a New York crime family and wielder of an ancient and ruthless force of chaos and destruction known as The Darkness.

Vertex Dispenser - Valve
Today's Deal: Save 66% off Vertex Dispenser!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Aug 29, 2012
TERA - Action MMORPG - Valve
Tera is Now Available in Europe on Steam and 10% off!*

Please check the game page to see release times for your region.

TERA is a Fantasy Action MMORPG with stunning visuals and a slew of innovative features that allow players to fully control their characters in the game’s free targeting combat system. Player actions in TERA can change the balance of power in a world threatened by dark powers as seven allied races work together to protect their world.

*Offer valid until September 5th at 10AM Pacific Time.

Orcs Must Die! 2 - Valve
The Fire and Water Booster Pack, all new content for Orcs Must Die! 2, is now available on Steam!

Leap back into the action and battle fearsome new enemies with this booster pack for Orcs Must Die! 2. This pack adds in three new levels, three new traps, and two new Elemental enemies to the mix.

Portal 2 - Valve
- Fixed bug that was causing some users to have connection issues when attempting to use the quickplay feature in co-op.

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