Announcement - Valve
Jagged Alliance: Crossfire is Available for Pre-purchase on Steam!

The island of Arulco is free; however, there are other countries under the shadow of war that are ignored by the rest of the world. Khanpaa, a peaceful and tranquil nation, is being held in the terrifying iron grip of a group of paid mercenaries…yet the United Nations looks the other way. UN ambassador Behnam Atiqullah tries to help his home country, but there is not much he can do. Military intervention from a major world power seems not to be an option and Khanpaa appears all alone…

That’s where YOU come in! As the strategic genius behind your own personal Private Military Corporation, you’ve offed to help by bringing in your team of skilled mercenaries to retake the tormented nation of Khanpaa! Help the oppressed people by hiring a team of hardened guns-for-hire and prepare for battle in treacherously frozen mountain badlands. Along the way, discover why Khanpaa has been turned into a bloody battlefield and who aims to truly profit.

If you already own Jagged Alliance - Back in Action you can pre-purchase Jagged Alliance: Crossfire for 33% off until August 24th. Don't own Jagged Alliance - Back in Action? Get it now for 50% off. You could also pre-purchase Jagged Alliance: Crossfire until August 24th for 15% off the regular price.

Jagged Alliance: Crossfire is a stand-alone expansion to the hit tactical RPG – Jagged Alliance: Back in Action. Crossfire adds new mercenaries, new environments and new weapons to challenge the player’s battlefield planning skills, while offering the combination of humorous dialog and realistic combat fans have come to expect from the series’ decade-long history.



Announcement - Valve
In celebration of the mega gaming event QUAKECON, save big on different games from id Software and Bethesda each day, now through August 6th at 10am Pacific Time.

Today only, save 50% on The Elder Scrolls V: Skyrim and 66% off the previous Elder Scrolls titles!

Or, pick up the massive QUAKECON Bundle, a collection of all released id and Bethesda titles for one low price!

Pre-purchasers of Dishonored, the upcoming title from the acclaimed Arkane Studios, will also receive an additional discount on the QUAKECON Bundle!

Don’t forget to come back tomorrow for more great deals and special offers.



Product Update - Valve
Patch Notes 1.2.2:
• The method of land generation was changed so that some land types (like
volcanic) now would be created as small patches regardless of climate. • Fixed problem with loading of Multiplayer save games. (old saves are still
valid)
• Ballista unit became a bit tougher and cheaper.
• When starting a saved multiplayer game the missing players will be replaced with AI.
• Monster lair spawn events are more logical now, and a few more were added.
• Multiplayer Lobby now shows the total number of players in it (including playing).
• Quest and Loot windows became a bit wider to better show long units and artifacts names.
• Now a player cannot disable a building manually – only demolish (or activate if disabled).
• The hint added – the reasons why the building cannot be activated. • Now when a player closes the "Select target Mage" window the spell is automatically cancelled.
• Fixed the issue when a player could receive a quest to destroy an entire Monster faction.
• Fixed the issue when a player unit could not be set to Sentry mode (or sleep mode).
• Fixed a crash in AI turn.
• Fixed the bug when a Portal could spawn on top of a city.
• Fixed the bug when a player could get the same spell in the research window twice.
• Fixed the AI faction global spell casting.
• Fixed some misprints.
Announcement - Valve
Today's Deal: Save 50% off Ticket to Ride!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Update - Valve
This version includes performance tuning that should improve app stability, graphics display, audio playback, framerate, and multiplayer connectivity for many players. Miscellaneous AI, game play, and user interface improvements have also been made.

It also includes changes to the way some things work:
• Yeva, Nature's Herald now has 4 toughness.
• Firewing Phoenix now has 2 toughness.
• When the AI has many creatures it is no longer able to avoid blocking Taunting Elf.
• Enchanting a creature with Mind Control correctly applies “summoning sickness.”
• The “Say Your Praetors” Challenge now correctly records which of the five possible solutions have been used.

Product Update - Valve
Enhancements
- Play Now now takes into account servers that friends are playing on.
- Voice speaking display is now more visible in commander view.

Bug fixes
- Fixed ranks 61-64 using rank 60 icon.
- Fixed a rare case where R.E.D.s could not be detonated.
- Fixed RED/grenade viewmodel still showing empty after going from none to some ammo at supply station or ammopack.
- Fixed supply station health count going down when hyposprayed players are near it (not actually using health).
- Fixed being able to spam ammo and health kits with secondary fire.
- Fixed commander Lost Signal when reentering commander view after leaving it with signal lost.
- Fixed a rare client crash that could sometimes occur when selection a bunker that had an assembler building.
- Fixed some issues with server browser column headers.
- Fixed resource point untouch inconsistency across maps. Tertiary and Secondary points all now slowly, rather than instantly lose capture when untouched.
- Fixed resource points sometimes showing as completely captured when not captured at all.
- Fixed round_start not being written to game log.
- Fixed console spam when equipping Grenade Launcher with Clip Compressor II gizmo active.
- Fixed resource count being printed as "1,0" when count was exactly 1,000.
- Fixed some Russian localization issues.

Mapping
- Added new nd_logic_custom ent to expose more things to mappers, allowing for more custom game modes (see Hammer for details).
- Added support for adding rocket turrets.
- Added new team-color map ping types.
- Various fgd fixes and updates.
- Fixed Consortium armory model in Hammer.

Product Update - Valve
An update to Rochard has been released (1.2).
• Updated to Unity engine 3.5.2
• Hot-plugging gamepad now works.
• Steam3 (SteamPipe) content system enabled. This requires a full content download, but future updates will be much smaller.
• Heavily compressed content with caching is not used anymore, slightly improving load times.
• Steam-related errors which prevent playing the game are now properly shown at game startup.
• Fixes to some localized texts to make them fit the screen area on low resolutions.
• Minor fixes to level content.
Product Update - Valve
New Danger Mission: Heart of Ice
Join Desna's Recon Rangers and explore the fiendish city of Amu-Sol. This frozen wasteland is home to a deranged and devilish cult plotting to put the entire Clockworks into a permanent state of deep freeze!

The entirety of Amu-Sol is swarming with frozen souls and deep within the heart of the city lies the source of it all: the cult's powerful leader, Maulos and a towering column of pure everfrost.

Heart of Ice is a new Danger Mission, intended for skilled players. It is available in the Prestige Mission section of the Mission interface.

New monsters are featured in Heart of Ice and their official names are:
- Frozen Soul
- Perma-Frostifur
- Maulos

Bugfixes
- Trojan shockwave attack range has been restored to the previous range.

Product Update - Valve
Editor for Condemned Heroes Released:

Version 1.00.2 update for Men of War: Condemned Heroes adds a full-scale editor to the game,
Fixes potential crashes in multiplayer matches
Repairs two achievements that weren’t possible to earn before.
Product Release - Valve
Conquest of the Wizardlands, all new DLC for Dungeons of Dredmor, is Now Available on Steam!

Deep within the pocket dimensions of the Wizardlands, the mighty Wizardkings plunge their hands greedily into their stashes of magical wizarding booze, desperately searching for more mana. Their time has passed, and they have faded into the drunken myths of obscurity. Some of them can still be seen on street corners, but most people just give them five zorkmids and walk away.

While the Wizardkings have faded into the hangover-fuelled mists of time, their artifacts of power corrupt the world. Powerful wizarding keys, strewn about the Dungeons of Dredmor during a grand night out, threaten the very reality of existence. Mystical wizarding graffiti, spray-painted on the walls during a particularily good party, holds the secrets of other worlds.

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