Product Release - Valve
The Other Side of the Coin, a new expansion for Magicka, is now available on Steam!

This expansion allows players to experience a completely new take on the Magicka universe. Take on the role of Alucart the Vampire and his Necromancers to fight against the forces of good. Your mission: to thwart Vlad’s attempt to unite the humans, the dwarves and the elves.
Like the highly popular Magicka: Vietnam, The Other Side of the Coin features objective based level progression, a new story and brand new playable characters. Along with the main quest, four new challenge levels are included as well as a new playable PVP character, the Necromancer.

Product Release - Valve
Civilization V - Gods & Kings, the new expansion for Civilization V, is now available in North America on Steam! Check the game page for release information in your territory.

Interact with new types of city-states, engage in new city-state quests and global competitions, and master exciting new systems for land and naval combat. Civilization V: Gods and Kings will also include nine new civilizations, nine new wonders, three original scenarios, and dozens of new units, buildings, and techs that will offer even more ways for players to expand their empire and dominate the world.

Client Update - Valve
A Steam client update is now available. To apply the update, click the Steam menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

- Added warning message for users on XP SP1 or lower, support will be dropped August 31th 2012.
- Grid view now supports applying custom images to games and shortcuts, via the grid item’s context menu
- Fixed a bug where if you were disconnected from Steam, then reconnected, any tabbed chats would paint wrong until you changed tabs
- Fixed clearing login information in case “Don’t save account credentials on this computer” is checked
- Fixed HTTP proxy related download issue
- Fixed client crash related to game stats system
- Fixed button to remove completed downloads
- Fixed html control not drawing if Steam wasn't the foreground application
- Fixed html control being blank for a while on steam startup for some users
- Fixed Steam Cloud download errors in some situations
Product Update - Valve
Patch 3.2 is a UI modification for the PC version of The Witcher 2 Assassins of Kings Enhanced Edition. The mod adds the following enhancements to the game. It can be used optionally by players when installed.

1. Minimap: Adds a north arrow.
2. HUD: (Optional) can select items from the radial menu without clicking; (Optional) combat crosshair.
3. Alchemy: Crafting slots show how much ingredients there are; better default ingredient selection (e.g., not having to filter out quest item ingredients all the time); (Optional) unrotate alchemy element symbols; saves custom ingredient selection for a formula (until you close the panel or go to another formula, but no longer resetting every time you create something).
4. Tooltips: Taller, and scroll faster.
5. Inventory/Trading/Storage: Sorting buttons (sort by time acquired, name, aggregate weight, aggegrate price.) Reversible sort also possible.
6. Trading: Places a checkmark next to books, formulas, and crafting diagrams that you already have in your inventory.
7. Crafting: Shows how many items you have instead of capping the number at how many are required. E.g., 30/3 instead of 3/3.
8. Other: Sorts some lists alphabetically: crafting, alchemy, elixirs.

Product Update - Valve
General

• Added Marder 3H
• Added PaK 43
• Added BM-8-24
• Added BS-3
• Added Cromwell MK. VI
• Added M4A4 "Tulip"
• Added Type 97 150mm mortar
• Added Ho-Ni III
• Added Browning M1919 A6
• Added new 3d model for infantry helmets/hats (50+)
• Added new 3d model T-34-76 early
• Added new 3d model T-34-76 late
• Added new 3d model T-34-57
• Added new 3d model T-34-85
• Added new 3d model Webley MKIV
• Added new 3d model Colt
• Added new 3d model Luger
• Added new 3d model Nambu
• Added new 3d model TT
• Added new 3d model P38
• Added new 3d model Signal gun
• Added new 3d model German knife
• Added new 3d model Allied knife
• Added new 3d model Japanese knife
• Added new 3d model Soviet knife
• Added new 3d model Calliope ammo
• Added new 3d model Land Mattress ammo
• Added new 3d model Katyusha ammo
• Added new 3d model Nebelwerfer 41 ammo
• Added new 3d model Nebelwerfer 42 ammo
• Added new 3d model Panzerwerfer ammo
• Added new 3d model Sturmtiger ammo
• Added new 3d model Binoculars
• Added new 3d model Mine Detector
• Added new 3d model Radio Station
• Added more indepth aiming system for infantry (accuracy decrease on movement)
• Changed infantry to use streamlined helmets (units can now be identified by their helmet/cap)
• Changed German officer to use Luger pistol
• Changed Russian officer to use TT pistol
• Changed some vehicle textures to create better matching style
• Increased inventory graphics size for easier management
• Increased ammo belt of M1919 Browning from 200 rounds to 250 rounds
• Increased recharge time of Nebelwerfer 41 from 75 sec to 90 sec
• Increased range of medium artillery from 220m to 225m
• Increased range of heavy rocket artillery from 180m to 200m
• Increased rifle range from 60m to 70m
• Increased smg range from 45m to 50m
• Increased pistol range from 35m to 40m
• Increased armor of KV-85
• Increased inventory size of RPGs from 5 to 6 slots
• Increased inventory size of Browning 50cal from 5 to 6 slots
• Increased fire angles of mortars
• Increased armor of planes
• Increased top turret armor of Black Prince
• Reduced re-charge time of medium howitzers from 70 sec to 60 sec
• Removed Mgun ammo from M8 Scott
• Fixed sound of Ho-Ni I
• Fixed sound of Ho-Ni II
• Fixed sound of Ho-Ro
• Fixed Ho-Ni II being movable during barrage
• Fixed Ho-Ro being movable during barrage
• Fixed 105mm Type 91 being movable during barrage
• Fixed 150mm Type 96 being movable during barrage
• Fixed 203mm B-4M being movable during barrage
• Fixed flametank to be carried correctly
• Fixed Dodge WC-55 ammo display


Multiplayer

• Added new special unit "Panzerfaust Squad"
• Added new special unit "Marder 3H"
• Added new special unit "PaK 43"
• Added new special unit "Stormtrooper"
• Added new special unit "BS-3"
• Added new special unit "BM-8-24"
• Added new special unit "Machine Gun Squad"
• Added new special unit "Engineers"
• Added new special unit "Devil's Brigade"
• Added new special unit "Black Watch"
• Added new special unit "Cromwell MK. VI"
• Added new special unit "M4A4 Tulip"
• Added new special unit "Flametank SS-D"
• Added new special unit "Ho-Ni III"
• Added new special unit "Type 97 mortar"
• Increased CP of fortifications from 0 to 5 (Heavy MG, At-guns etc.)
• Increased price of KV-85 from 750 MP to 850 MP
• Increased Banzai! infantry from 14 to 16 men
• Increased price of KV-85 from 750 MP to 850 MP
• Increased price of KV-1 from 500 MP to 525 MP
• Reduced price of M10 Wolverine from 600 MP to 550 MP
• Reduced price of M4A3E8 from 825 MP to 800 MP
• Reduced price of M4A3 from 450 MP to 440 MP
• Reduced price of M4A4 from 450 MP to 440 MP
• Reduced price of Comet from 825 MP to 800 MP
• Reduced price of M4A4 Firefly from 875 MP to 850 MP
• Reduced price of Cromwell MK VII from 360 MP to 350 MP
• Reduced price of Ho-Ri 2 from 1850 MP to 1600 MP
• Reduced Banzai! CP
• Reduced CP of heavy rocket artillery from 15 to 5 (except Calliope)
• Reduced CP of light tank destroyers from 15 to 10
• Removed timers from mortars


Skirmish

• Changed Japanese AA gun in Introduction to be usable
• Fixed inventory issues
• Fixed some unrevivable units
• Fixed some missing crew members
• Fixed wrong at-gun icon on [Soviet Union] Debrecen
• Fixed some map issues

Announcement - Valve
Today's Deal: Save 50% off MacGuffin's Curse!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Update - Valve
Updates to A Valley Without Wind have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

* Over 160 new room maps.
* 15 new regular enemies
* 8 new minibosses
* 16 new "elite" enemies (plus the idea of elites at all)
* 5 classes of infestations (plus the idea of infestations at all)
* A new "craggy highlands" region/biome type.
* 8 new music tracks
* 5 new classes of player enchants
* 3 new player spells
* Substantial rebalancement of most player spells.
* The ability to give "wait here" orders to NPCs in rescue missions.x
* Larger and more intricate continent designs.
* Rebalanced and streamlined strategic flow.
* No more Civilization Progress (CP) in favor of better mechanics.
* One central in-game currency rather than six.
* A new "Opal Guardian Store" in settlements.
* Loot drops from trash mobs, for use at the opal store.
* A better enchant-based system of upgrades in place of upgrade stones.
* New Feet enchant slot, splitting out items from the Legs slot.
* Streamlined character selection/creation process.
* Unique attributes for characters by time period.
* More enchant-like unique attributes for every individual character.
* Heavily revised and rebalanced existing missions to player feedback.
* New Freefall and Boss Delve mission types.
* More rewards from doing secret missions.
* No penalties/drawbacks from doin world map missions.
* More gradual ramp-up in difficulty of the harder mission types.
* New spell scroll that you can find and use to turn yourself into tiny t-rex.
* A "shopping list" system helping you to keep track of your self-set goals.
* Many improvements to the existing planning menu in general.
* Smaller, more fun lieutenant towers filled with infestations.
* Texture pack support.
* Smoother minimap exploration.
* More fun and threatening windstorm mechanics.
* Many new multiplayer admin commands (largely anti-griefing-related).
* Vastly more fun ocean exploration.
* Minor continent-wide bonuses from building settlement structures.
* Longer durations on continent-wide guardian power scroll uses.
* Filtering to the enchants inventory for vastly easier management of many enchants.
* Improved elemental strengths/weaknesses for enemies in general.
* Much better (completely randomized) elemental strengths/weaknesses for bosses).
* 7 new achievements
* And much more: http://arcengames.com/mediawiki/index.php?title=AVWW_-_Post-Launch_Series_1_Release_Notes

Product Update - Valve
r21933c
------

Critical fixes:
+ Fixed a weapon firing race condition that could lead to crashes in
networked combat.
+ Fixed the excessive strategic AI tax rate leading to economic
suicide at the start of a game.


Other fixes:
+ It is no longer possible to modify caravan fleets in transition.
+ Fixed an issue that could cause the strategic AI to redesign
constructors and freighters each turn.
+ AI ship designs now consider armor and other available options.
+ Fixed sporadically missing Zuul battle music.

Product Release - Valve
Units that were only available in Napoleon: Total War Imperial Edition and the original boxed edition of the game or via pre-order with selected retailers are Now Available on Steam!

These new units include new cavalry, veteran soldiers, ships and more! They are available for both the single and multiplayer game modes.


Announcement - Valve
Today's Deal: Save 75% off Driver San Francisco!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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