Product Release - Valve
Stronghold Kingdoms is Now Available and Free to Play on Steam!

In this simulation of medieval life you’re free to be a peaceful lord… Or talk with your sword! Besiege the castle that’s never been taken, overthrow ruthless tyrants, bankroll your faction’s war effort, pillage your neighbour’s resources, peacefully raise cattle or do it all! A range of stats, rankings and achievements gives every player something to aim for, from ‘Banquet King’ and ‘Peacebringer’ to 'Besieger of the Month' and ‘Lionheart'!

Product Update - Valve
- Fixed a bug that disabled the volume setting
- Fewer objects on low and medium quality settings
- Typo's have ben fixd
- Removed posting scores to Twitter
- Increased memory efficiency
- Added option to disable the gameover graph to help system performance
- Fixed "Standing in the Swamp of Freaks with a Toad Named Keiran" not displaying on the Options unlock graphic

(Previous update)
- Optional laser sight (enabled by default)
- Mini guides displayed during load screens (enabled by default)
- Data Wipe screen
- Wiped data also erases Ultra Weapon purchases and spendable starbits!
- New displayed score method
- Pause gameplay, press ESC on the keyboard (no controller option, sorry!) to pause and resume
- Fixed a graphic positioning bug with the upgrade highlighter
- Reduced maximum number of firewall enemies
- Ultra weapons added to Classic Mode! Once a stat is maxed out, a one-off, re-purchasable version can be bought. Only usable by Player 1. Each weapon ups difficulty.
- Gas Clouds destruction tidied up (better performance)
- Reduced frequency of unique Hell Mode enemies
- Removed Back Pressure Buildup perk from Hell Mode, Hell Mode now has a base BPB rate better than the perk
- Fixed a bug when using the mouse to leave the upgrade screen would buy a Wing Cannon upgrade
- Added a new original song - Clouds by Mr Pineapple
- Added a new original song - Hiding Amongst the Freaks with a Toad Named Kieran by Tom Engels
- Removed the ability to quit by pressing ESC
- Improved the way resolutions are set
- Increased speed of Boss 4's movements and laser attack movement
- Added a limit to how many Spike Cascade obstacles can be on screen at once
- Added a graphic to early Retro Mode eras to increase visibility
- Darkened star bit collection graphic
- Perk Screen Plus Mode now has a warning indicator
- Added a new attack pattern to Boss 4 for higher difficulty levels
- Shortened length of distortion effects
- Upgrades that are too expensive are less visible than affordable upgrades
- Changed some Retry text
- Naked Mode mode multiplier raised a lot
- Boss Rush mode multiplier raised slightly
- Slowed down overall enemy speeds slightly
- Halved enemy speeds during Warp Speed
- Visit the shop after selecting Replay on Classic Mode and when starting up on that mode
- Decreased chance of Powerup Orb appearing by 50%
- Removed leftover score graphics from Peaceful? Mode
- Added dust trail to Boss warning meteors
- Balanced Remix Mode scoring
- Moved the left option select button 7 pixels right
- Increased visibility of menu highlight transparency by 5 shades
- More stats added to the Super Stats page
- Boss sequence randomised on Boss Rush mode, but will never play the same boss in a row
- Added new attack pattern for Boss 3
- Added new difficulty based formulas to Boss 3
- Pandora Box now affects Star Bit movements too
- Reduced explosion damage on Boss 2
- Added new difficulty based formulas to Boss 2
- Less difficulty based HP on Boss 1
- Boss 3's neck changes colour depending on it's current HP level
- Boss 1 beam changes colour depending on it's current HP level
- Firewall and Bullet Orb events spawn more enemies at once depending on the difficulty level
- Added in control limits
- Fixed a bug where Cascade Events weren't ending on death
- Added a shortcut to the upgrade shop from the main menu
- Fixed a stat issue where boss kills contributed to the number of spawned motherships
- Invincible enemies no longer create particles when attacked
- On higher difficulty levels Enemies move at their normal speed
- Wormhole scoring changed
- Added a PLAY+BACK button to the shop menu
- Fixed a bug where the background colouriser wouldn't show up on other modes after Retro Remix
- Charge beam power halved
- Fixed a bug that caused some new games to get stuck on a message screen
- First time games will always display the Replay and Continue text without the other silly versions
- Altered background graphics to be more like the original Big Sky
- Players can now flip the drill around and shoot in Retro Mode by pressing the right bumper
- Shortened reload times after death
- Fixed a bug to stop narration when player dies in tutorial
- Killing a boss adds 5 to the multiplier amount
- Left bumper is now a shortcut to the Steam screenshot function (in-game only, doesn't work in menus)

Product Update - Valve
- faster initial game load
- added key customization menu
- added resolution options at startup
- added keys for instant merc-switching (default 1-4)
- fixed 'infinite credit' spawning bug
- fixed bug involving interaction of grenade select menu and console display
- fixed bug allowing escape into the void at first entry airlock

Announcement - Valve
Today's Deal: Save 75% off Eufloria!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Update - Valve
Gundemonium Collection
-Improved gamepad support.
-Added an INI setting for Steam overlay pop-up position.
-Fixed INI settings related to refresh rate.
-Fixed a minor bug with the Friends display mode in leaderboards.

Gundemonium Recollection
-Fixed a small display error in the Ain Soph Aur leaderboards.
-Fixed a small display issue with certain weapons in Holiday colors.

GundeadliGne
-Majorly overhauled Online Duet, eliminating a large amount of past issues.
-Added ability to create invite-only lobbies in Online Duet.
-Added ability to use Holiday colors in Online Duet.
-Added distinction between overheat sounds when both players use Eryth.
-Added an overheat cooldown display when Eryth is overheated.
-Changed Steam overlay pop-up to appear in the bottom-left by default.
-Fixed some issues with the non-Friends lobby list.
-Fixed some bugs related to Eternal Babel mode line count.
-Fixed a small bug when restarting from the pause menu.
-Fixed a bug that could cause replays desyncs. Only new replays are fixed.
-Fixed a bug allowing invalid input settings, causing issues in some menus.
-Fixed a bug in Duet Play Chapter 4 when one player runs out of lives.

Hitogata Happa
-Added subtitles to voices that previously lacked text.
-Added an INI setting for toggling subtitle display.
-Changed Steam overlay pop-up to appear in the top-left by default.
Announcement - Valve
Today's Deal: Save 75% off And Yet It Moves!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Update - Valve
Gameplay:
- Made Kevlar and helmet purchasable separately.
- Made defuse kits buyable.
- Based on pro feedback, fixed grenade spamming from the buyzone by limiting buy of one of each grenade type per round.
Maps:
- Fixed many instances reported in forums of players being able to access areas that should be inaccessible.
- Fixed several issues with transparent walls / other elements.
- Fixed a few instances of incorrect effects associated with materials (sparks on plastic, etc.).
- Fixed some problems with the bomb being able to float in mid-air after being planted.

AI:
- Made bots less prone to getting stuck in certain areas.
- Tuned bot difficulty. They should be initially less deadly now.

UI:
- Made international characters display correctly in the UI.
- Redesigned win panel and made it team-specific.
- Fixed bug that caused player ID chevrons to remain over dead players sometimes.
- Fixed bug that caused player ID chevrons to linger when the pause menu was up.
- Addressed many UI issues that could occur when playing the game in standard definition
- Fixed the screen resize options screen.
- Adjusted the bombsite markers on the radar for some maps to reflect their locations more accurately.
- Fixed issue that sometimes caused death notices to overlap with mini-scoreboard.

Audio:
- Added new music for the front end.
- Added new music for many in-game events.
- Fixed deathcam music playing twice in competitive mode.
- Addressed issue with front end music not stopping when playing via a CONNECT command
- Made some more adjustments to volume level of footsteps on various surfaces.
- Tuned ambience levels for all maps.

- Changed quickmatch to de_train
Product Update - Valve
r19683b
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Critical Fixes:
+ Fixed plague-related crash.
+ Fixed a crash with the asteroid encounter.
+ Fixed a rare crash bug with interdict missions.
+ Fixed a crash related to building stations that could be caused by
loading older save games.

Other Fixes:
+ Fixed graphical bug where SDB's would not sit in correct slot.
+ Added missing cancel button to treaty request dialog.
+ Fixed an issue where armor display would not update correctly when
switching designs in the design screen.
+ Fixed a couple of lingering missing localized text.
+ Fixed Hiver and Liir Deep Scan bonuses not being applied.
+ Fixed planet scale in the battle manager.
+ Having a population hovering at 50% no longer saps resources from planets.
+ Fixed an issue with slavers no removing their fleets in some cases.
+ Naval stations now include Command Modules in CP calculation.
+ Players may no longer request gates of non-Hiver players.
+ Fleet positions set in the battle manager no longer carry over to
other star systems.
+ Fixed a potential issue where the AI could go bankrupt early in the game.

Other Changes:
+ Stations are now labelled in the battle manager.
+ Added confirmation for leaving build screen without committing a
pending order.
+ Abandoned colonies no longer remove science and naval stations.
+ Hooked up sounds to cancel mission events.
+ Added Pathfinder and Livingstone admiral traits.

Known Issues:
- Deep Scan designs from older saves may not work correctly when loaded into newer versions of the game.
- Drone variants have been added, but thier behaviour has not.

Product Update - Valve
The update 2.0 of X3: Albion Prelude has been released. The update will be applied automatically when your Steam client is restarted. The major changes include:

New Features and Improvements:
- New mini-plot: The HUB
- New mini-plot: Player HQ and UFJD
- New ships
- New graphs
- Added option to disable war reports
- Megalodon and Xenon I rebalanced and adjusted
- Introduced setup time for new lasertowers
- Made USC Baldric Miner available for purchase
- New sector music tracks in certain sectors
- Prevent purging all marines, so theres always some available
- Improved UI handling of typing repeated letters in text fields
- Improved graph axis display to use round numbers where possible
- Added minimum notoriety requirement for buying Lasertowers.
- Added achievements for new mini-plots
- Added war missions to stats export

Fixes:
- Fixed Major Miner achievement
- Fixed more cases of stuck comms windows
- Fixed formatting of numbers in certain cases
- Fixed issues with missing voice when loading saved game in a different language
- Fixed attacked signal for Sector/Universe Trader
- Fixed weapon switching when going out of sector
- Fixed menu display for Defend Sector command
- Fixed RRF stopping ship commands when it shouldn't
- Fixed emergency jump and 100% shield recharge for RRF ships.
Product Update - Valve
Updates to Dear Esther has been released. The update will be applied automatically when your Steam client is restarted. The major changes include:

Fixed
- Updated default video settings to reduce likelihood of getting blank screen/incorrect resolution/refresh rate on start-up
- Updated UI to include support for more languages
- Updated UI to support Bulgarian Cyrillic
- Fixed graphics settings breaking visuals for some
- Fixed crash when switching between high>low shader detail settings in-game
- Fixed Controller Options Menu crash
- Fixed Mat_Wireframe Crash
- Fixed collision issue on goat shed next to bothy

Known Issues
- Some Non Xbox360 controllers have unusual configuration
...