Announcement - Valve
Open Beta is now available for APOX

APOX is a real-time strategy game that uniquely includes gameplay concepts from first-person shooters, while keeping everything that makes RTS great. Use first-person shooter tactics like crouching, switching active weapons and looting corpses, while performing the real-time strategy moves of making bases, controlling strategic sites, and managing your resources.

Product Update - Valve
Updates to AlternativA have been released. The updates will be applied automatically when your Steam client is restarted:

- fixed: freezed control cursor
- fixed: non-responding PDA issue
- fixed: several other issues

Product Update - Valve
Four brand new scenario missions for owners of A2:PMC.
One showcase and three distinctive single-player missions add extra weight to PMC's substantial co-op campaign playable content:

Infiltration - Sneak under the cover of darkness to destroy a rocket artillery test site.
Reaction - Battle through the mist to recover missing clients.
Provision - Take to the air to deliver a crucial cargo drop for UN troops in central Takistan.
Showcase - Enjoy the diversity of the PMC faction in a showcase mission.


ARMA 2 : Private Military Company version 1.00-1.01 changelog
-------------------------------------------------------------

VERSION 1.01 HIGHLIGHTS
-----------------------

* 4 new bonus scenarios for owners of the full version of Arma 2: Private Military Company


PMC Data
--------

* Changed: GPS added for all SUVs.
* Fixed: Shadow artifact on bridge on Proving Grounds map.
* Changed: XM8 optics reworked.
* Fixed: XM8 Front grip
* New: Ammo crate with PMC weapons.

PMC Missions
------------

* Added: Campaign teaser including CP00 and trailer.
* Fixed: CP10A - The Boss was not leaving the villa when in danger.
* Fixed: CP10A - Player was not able to finish the Boss from distance.
* Fixed: CP08B - Group callsign was "Sword", not "Spear".
* Fixed: CP08A - Player was not able to access helicopter gear menu.
* Fixed: CP07 - Client UAV reenabled again.
* Fixed: CP05 - Mission did end before conversation was finished.
* Fixed: CP02 - Dixon fired only once, causing mission not to continue.
* Fixed: CP00 - Mortar explosions now occur further away from player.
* Fixed: Backpack content is now saved between CP05 and CP06.

Product Update - Valve
ARMA 2: Operation Arrowhead version 1.56-1.57 Changelog
------------------------------------------------------

VERSION 1.57 HIGHLIGHTS
-----------------------

* improved netcode (better locality handling)
* new scripting commands


Engine
------
* Fixed: Cursor on the windows borders no longer flashing when attempting to drag/resize the window.
* Fixed: Win7/Vista Aero preview should no longer be activated by mouse movement while playing.
* Fixed: Helicopters no longer lifting off when aircraft passed over them (http://dev-heaven.net/issues/14589).
* Fixed: AI Helicopters wobbling up and down (http://dev-heaven.net/issues/14410).
* Improved: Enemy targets are now unassigned once their crew is killed.
* Fixed: doFire did not work on most targets.
* New: Multihome servers support. Commandline parameter -ip=my.ip.add.res available.
* Fixed: SetCaptive doesn't stop AI shooting at a unit/player (fix 2.0)
* Fixed: Groups were missing units after group changes on JIP clients.
* Fixed: LOD switching with -exThreads=0
* Fixed: Despite irTarget = 0 units/objects could be locked with TAB.
* Fixed: SetCaptive doesn't stop AI shooting at a unit/player.
* New: allMissionObjects script command.
* New: Script command setPlayerRespawnTime.
* New: new AllDead command.
* Fixed: Video playback stuttering.
* Fixed: Locality issues of objects in MP (mainly updates from nonowner errors). Version raised to 1.57 due to MP incompatibility.

Data
----
* Add: camo (replaceable textures) selections for M2A2/3.
* Changed: GPS added for all SUVs.
* Fixed: A/MH6 main rotor artifact.
* Fixed: Missions: 06 From Hell, task "Locate the pilot" always failed.



Product Update - Valve
Updates to Worms Reloaded have been released. The updates will be applied automatically when your Steam client is restarted:

“Following hot on the heels of the Team Fortress pack, we now have the Community pack which contains missions, maps, hats and gravestones all inspired by and designed by the Worms community. The designs were chosen from a number of competitions run earlier on in the year and finally they are ready.

The community pack contains: -
  • 5 Single Player Missions
  • 3 New Multiplayer Maps
  • 3 New Hats
  • 3 New Gravestones
We've also fixed a bug that caused unlocked items to be no longer available.

We'd like to take this opportunity to thank all our Worms fans for their help in making Worms Reloaded such a success and wish everyone a Merry Christmas and a Happy New Year.”
Product Update - Valve
Updates to Sid Meier's Civilization® V have been released. The updates will be applied automatically when your Steam client is restarted:

[STABILITY]
- Fix for various rare crash bugs

[MODDING]
- Re-enabled LUA library unused in the core game. It was removed because we didn’t think modders were using it, and apparently many, many are using it.

[GAMEPLAY]
- Fixed bug where as Siam, food from Maritime City States didn't provide the expected result.
- Make a few more negative promotions not pass through on upgrades
- Made the Mandekalu mounted unit have the same negative vs city as the other mounted units
- Increased the chance that the AI will improve sea plots

Product Update - Valve
Updates to Blood Bowl: Legendary Edition have been released. The updates will be applied automatically when your Steam client is restarted:

Blood Lust:
  • It is now possible to re-plan the Action after a failed Blood Lust roll.
  • A sound is played when a Vampire fails the Blood Lust roll.
  • The log entry " uses skill Blood Lust" will now only be displayed on failed rolls.
New pause system in Internet play:
  • Only the acting team can now pause the game.
  • There is now a timer after each pause to prevent the player from pausing the game too much. The timer increases after each pause and resets to its minimal value after a certain amount of time without pausing.
Bribes:
  • It is now possible to use bribes on KO'd Secret Weapon players.
  • It is now possible to use more than one bribe on a single player.
General Changes
  • Teams' details are now displayed on the loading screen.
  • It is now possible to run Matchmaking with multiple teams.
  • The reconnection timer should now be properly displayed in cutscenes.
  • Disturbing Presence: now applies to bouncing ball catch attempts.
  • Changing Weather: the ball will now only bounce twice when the weather is Nice.
  • Foul Appearance: now also checked before throwing the 2nd Block of Frenzy.
  • Piling On: now cannot be used when player has Taken Root.
Fixes
  • Fixed an issue with Multiple Block automatically used in multiplayer games.
  • Fixed an issue with Frenzy allowing the player to throw 3 blocks in some situations.
  • Fixed a possible match lock up when using Dump-Off.
  • Fixed a possible match lock up on some Kick-Off events.
  • Fixed an issue with Stab preventing the player from using Dauntless or Multiple Block.
  • Fixed the Necromancer.
  • Fixed the timer in the Pre-Match sequence in multiplayer.
  • Fixed a treasury issue in Blitz Campaign/Competition.
Product Update - Valve
Monday Night Combat Product Update 2

Fixes
• Fixed scrollbars on all scrollable UIs.
• Fixed a display issue in the Playbook.
• Fixed game crash on non English languages
• Fixed sound for 7.1 audio devices
• Fixed not seeing Blitz servers in the server browser.


Adjustments
• Improved the chat and console font.
• Colorized team chat to match your team’s color.
• Increased the time to start a Blitz match in order to give more time for players to get on the server. Game can still by started earlier by toggling ready.
• Improved server lists and crashing associated with multiplayer.
• Reduced the overall number of bots in Crossfire.


Balance Changes
• Decreased the amount of damage a Firebase takes while it’s deploying.
• Decreased the recovery time of level 2 and 3 Airstrike.

Monday Night Combat Product Update 1

Fixes
• Fixed sensitivity sliders so that the minimum value is no longer 0.
• Fixed the actions in the death scene to be rebindable.
• Fixed several crashes at the end of Blitz rounds.
• Fixed wrong Challenge Names showing up when browsing for a Blitz game.
• Fixed the Server Browser map filter and set the default to “All”.
• Fixed getting ‘cash on hand’ back after purchasing a custom class.
• Fixed a crash on dedicated servers.
• Fixed Chat and Team Chat


Adjustments
• Refactored the code that displays player counts in the Server Browser.
• Changed some UI text size for higher resolutions.
• Changed the Server Browser tabs to be more legible.
• Changed the Server Browser to default to ‘Internet’.


Balance Changes
• Increased the amount of bots spawn for some pros that purchase bots at a bot spawner.
• Reduced the amount of juice Lazer Blazer turrets give to deployed Tanks and taunting Pros.
• Increased clip size of Tank’s Rail Gun.

Product Update - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed an engine crash caused by too many precached models in some community maps.
Day of Defeat: Source
  • Fixed an exploit where clients could prevent weapons from recoiling properly.
Team Fortress 2
  • Added several crafting recipes for new weapons.
  • Added a ton of items to the store.
  • Added a ton of items to the random drop list.
  • The following hats are now paintable or have had their paintability improved: Pyromancer's Mask, Detective Noir, Madame Dixie, Buckaroos Hat, German Gonzila, Flipped Trilby, Coupe D'isaster
  • Fixed a spelling error on the "Pyromancer's Mask".
  • Corrected the name of the "Claidheamh Mòr" to the joy of our Celtic players.
  • Made "Le Party Phantom" a misc slot item.
  • Fixed a client crash caused by custom stats panels.
  • Fixed a bug where some new items weren't being dropped correctly.
  • Removed displaying the top 10 players in the leaderboard if you have never won a duel.
  • Updated the localization files.
  • Fixed a regression in Tournament Mode item whitelists.
    • Also added "mp_tournament_whitelist", a convar that allows servers to specify a whitelist file to use.
Product Update - Valve
Updates to Emergency 2012 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Fixed issue preventing people from completing "Moscow" mission.
...