Frozen Synapse - Valve
Act now and save 50% on Frozen Synapse during the Weekend Deal!

Frozen Synapse brings the simultaneous turn-based strategy genre up-to-date and lets you give detailed, accurate orders to your squad. 5 challenging multiplayer modes, 55-mission single player campaign and 15 Steam achievements.

Plus, the Demo is now available! The single-player-only demo consists of a tutorial plus a randomly generated single player skirmish and 3 specially selected missions from the single player campaign.

Offer ends Monday at 10AM Pacific Time.

Frozen Synapse
The sequel, Chilled Frontal Lobe, is already in production.
Frozen Synapse is brilliant, 89% brilliant, in fact, which is why the release of a demo on the Frozen Synapse site is brilliant news. The 131MB download contains three demo missions and an instant skirmish option that will randomly generate an arena and some pawns to control. The multiplayer option is locked off, sadly. Frozen Synapse excels when you're facing off against human opponents, but don't worry, the AI is capable of giving new players a run for their money. Frozen Synapse is available to buy from the Frozen Synapse site and Steam.
Frozen Synapse - contact@rockpapershotgun.com (Jim Rossignol)


Frozen Synapse now has a demo, which totally demolishes any excuse you might have made to not try this turn-based combat thingum. Other reasons to pay attention to it include this preview essay by Gillen, this AAR by Gillen, and this review by Meer.

Those are our endorsements. We stand by them. Also: Steam will be offering Frozen Synapse at 50% off from Thursday 11th August to Monday 15th August.

PC Gamer
PCG US September 2011
BioShock Infinite stole the show at E3, and now it steals our September issue cover with an in-depth look at the high-flying shooter sequel and interviews with Ken Levine and his team at Irrational. We also got hands-on with two real-time strategy heavyweights, StarCraft II: Heart of the Swarm and Age of Empires Online, took an exclusive look at Diablo III’s followers, and reviewed indie tactical strategy hit Frozen Synapse and gorgeous racer DiRT 3. Oh, and we show you how you can strap a heavy machine gun to a cow in Arma 2.

Frozen Synapse - Valve
The Frozen Synapse Soundtrack is now available for purchase on Steam and is 20% off!

A fusion of lo-fi electronica and highly-polished dance music, the score by nervous_testpilot aka Paul Taylor has drawn widespread acclaim.

Discount ends June 23rd, 10am Pacific Time.

Jun 15, 2011
Frozen Synapse
Frozen Synapse Thumbnail
Imagine being able to simulate the next five seconds of your life, see the consequences of your actions, then change your plan accordingly. Then imagine you’ve already done that three times with a review intro, and that this was the best one you could come up with.

Frozen Synapse applies that kind of near-perfect foresight to controlling small teams of gunmen in randomly generated office blocks. You set waypoints for each of your three or four guys, tell them where to look as they come around this corner, when to duck behind that cover, then you watch a simulation of what will happen if they do it. Often, bullets will happen. So you go back, tweak, and simulate again until everything goes as planned.

Then you commit.




And nothing goes as you planned. Because all that time, your opponent – whether he’s AI or another player – was planning too. And he didn’t commit to his move until he was sure it’d screw you over. This usually leaves you both seconds from disaster. So you plan those seconds out, again and again, trying to factor-in everything your enemy could do to get an edge.

The genius of this is that it takes the guesswork out of the game rules. You never have to wonder “Will my sniper win because of the range, or will his machinegunner win because he’s in cover?” You try it, find out, and restrategise accordingly.



The only unknown is what your opponent will do. And you can even simulate that: as you plan your own moves, you can also give enemy units orders to see how the fight will play out if they do what you expect.

The tight, brutal battles often boil down to fraught standoffs in which no course of action guarantees survival. You find yourself thinking: “I know what the smartest thing for him to do is, and I know how to counter it. But is he actually that smart? And is he so smart he knows I know he’s smart?”



If you’re worried you can’t make those kinds of decisions quickly, Frozen Synapse was made for you. You have until the end of linear time. Multiplayer games often span days, and there’s no negative side-effect if you and your friend aren’t free at the same time. You make a plan, and if he’s already made his, you see the outcome and make the next one. If he hasn’t, you switch to another game – you can have loads going simultaneously, and it’s surprisingly intuitive to slip back into one. You’ll get an email when your friend finally makes his move.

There’s also a surprisingly substantial singleplayer campaign, a fun introduction to the game until it hits an odd difficulty spike.



Synapse randomly generates office floorplans for its levels, and that can be problematic – particularly in multiplayer. So much comes down to positioning that asymmetrical maps sometimes feel like the primary reason you win or lose. I’ve won games where serious mistakes didn’t undermine my starting advantage, and lost games where I still can’t see what else I could have done.

Most of the time, though, Frozen Synapse comes down to wits, psychology, and thinking two moves ahead. There’s an exquisite tension every time the outcome of a turn is loading. There’s an evil satisfaction to watching an enemy do exactly what you predicted, and die the way you planned. And there’s a surprising sense of respect for your opponent when they outplay you with something masterful. Because you’re not struggling against the mechanics of the game, it’s rarely frustrating and often very, very fun.
Frozen Synapse - contact@rockpapershotgun.com (Kieron Gillen)

There is more to Frozen Synapse than beating fellow games-journalist Mike Gapper, but I figure that’s as good an entrance point as any into its work of turn-based-tactical-manoeuvring. In lieu of a Verdict or a WIT or something, I figured I could try and explain some of the details of the game which make it so appealing to me, by yabbering over some video footage. Without a script. Or a plan. So, I set my newly-registered copy of FRAPS rolling and talked about the game. Go yabber! Go yabber beneath the cut!
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Frozen Synapse - contact@rockpapershotgun.com (Quintin Smith)

I think the singular of synapse should be synap. What do you think? Ah, Saturday is no kind of day to be worrying about those things. This week’s Spotlight On Biscuit sees PC gaming celebutante Total Biscuit talking us through indie tactics sensation Frozen Synapse. It’s been released, you know! 55 mission single player campaign, comprehensive multiplayer, the whole bit. Meanwhile, I’ve been thinking (and eating) my favourite biscuit of all time. What could it be?
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Frozen Synapse - contact@rockpapershotgun.com (Alec Meer)

Mode 7′s turn-based yet lightning-quick combat strategy game Frozen Synapse finally got a proper, big-boy release yesterday. A fair chunk of you will have played it already, as it’s been in a purchasable beta form since the beginning of time or thereabouts, but if you’ve not glanced back at it since the early days, you’re in for a meaty treat. In addition to a host of improvements to the UI and multiplayer, the singleplayer elements have worked out far better, and far more substantial than I’d imagined.
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Frozen Synapse - Valve
Frozen Synapse is now available on Steam for both PC and Mac!

Frozen Synapse brings the simultaneous turn-based strategy genre up-to-date and lets you give detailed, accurate orders to your squad. 5 challenging multiplayer modes, 55-mission single player campaign and 15 Steam achievements. Plus, it includes a copy to give to a friend and is 20% off for the first week!

20% off ends June 2nd at 10am Pacific Time.

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