As it does so very kindly like to do, id Software has released another dollop of engine source code. This latest is somewhat less exciting than many, simply offering the updated Doom 3 source from the BFG Edition but hey, now the folks at home can make the best and shiniest Doom 3 games yet.
As with id's other recent source releases, it's up on GitHub for your coding conveniences. Or you can download the full pack from Shacknews. Of course, just because the engine source has been released, it doesn't mean BFG Edition is free--all the game data and assets are still protected.
Id has also dropped a new patch for the BFG Edition on PC, bringing fixes and a whole heap of new menu options to play with.
It's the season of heavy holiday hitters for the games industry, but if you're more of a classic connoisseur you might prefer strolls down memory lane. To that end, a "Doom Classic Complete" set is hitting the PlayStation Network today, and it packs three of the hell-heavy titles together.
Since Bethesda Softworks bought id Software, the publisher has been keen on making use of its old franchises. This will be the second Doom in just over a month, after the recent release of Doom 3 BFG Edition.
Ah, FPSs! They don't make them like they used to, do they? No, in many ways and for a number of reasons. But if you find yourself nostalgically longing for The Good Old Days and sniping at the likes of Call of Duty: Black Ops II, then have I got the Doom 2 parody mod for you!
Released on the same day as Cod Blops 2, Call of Dooty II: Green Ops crams waypoint markers, regenerating health, cutscenes, flashbacks, nonsense conspiracies about Russians, popup hints, and other foolishness into id Software's classic FPS.
"Let's face it: Shooters today suck. Their levels are too linear, they aren't challenging enough, and they play more like interactive movies than the experiences we once loved up until the mid-2000s," creator 'Chubzdoomer' says in the readme file. "Call of Dooty is an ode to the terrible shooters that now inhabit the market and have taken over the gaming industry by storm. This WAD isn't supposed to be fun to play - it's here to make a statement."
Call of Dooty II is fittingly the sequel to last year's Call of Dooty, which was itself inspired by kmoosmann's 'If Quake was done today.' Annual sequels to mods parodying games suffering annual sequelitis, how glorious!
Of course, this being a modern linear FPS, multiple editions are a must. There's a plain old Standard Edition for proles, a Limited Edition with the original Call of Dooty and some before/after screenshots, and a Special Edition which also adds the soundtrack, ringtones, and achievement icons. Any true Call of Dooty fan will want the Collector's Edition, which packs all that plus the papercraft marine, 'making of' document, and the Green Ops Armor DLC. It's a small touch which means so much.
Two two things I liked best about the game were its sky (seriously, it's one of the best in video game history) and its characters, which aside from a few ill-attired ladies, was a memorable cast of post-apocalyptic bandits, scientists and fat guys.
This gallery from Duncan "Dead End Thrills" Harris shines the spotlight on these inhabitants of the wasteland, giving them the chance for a little recognition the total package of RAGE's critical and popular reception may otherwise have not afforded them.
The release of Doom 3: BFG saw the disappearance of the original Doom 3 from Steam, notable for two reasons: 1) the game was rather cheap and 2) there were a bunch of mods for it. People were rightly pissed, Bethesda Softworks offered a hurried non-answer, and the whole thing looked like a cynical sales-protection strategy.
Well, OK, fine, you win. Doom 3, the original, is back on Steam. For $10. Specifically, here's the pricing:
• Doom 3 Pack: Discounted at $12.99
• Doom 3: Discounted at $9.99
• Resurrection of Evil: Discounted at $4.99
Further, Bethesda says Doom 3: BFG Edition's GPL source will be released "in the near future."
Original DOOM 3 back on Steam [Bethesda Blog]
The last we heard of a movie based on Wolfenstein was five years ago, when the Writers Guild strike gummed up the works. But you can't keep a good bad idea down, because distributor Panorama Media and producer Samuel Hadida have announced that Castle Wolfenstein is back on-track.
Canadian director Roger Avary, who won an Academy Award for co-writing Pulp Fiction, is slated to direct the film. His other work hasn't been as highly regarded, consisting of writing credits for Silent Hill and directing credit for Killing Zoe, which was executive produced by Quentin Tarantino. Avary has been attached to direct the film from the beginning, but by the time the WGA strike ended in February 2008 he was facing a charge for vehicular manslaughter, to which he later pleaded guilty.
The movie will follow two lead characters, a US Army Captain and British Special Agent on a top-secret mission to Castle Wolfenstein. Hitler himself is paying a visit to the titular castle to debut a new weapon to his Nazi buddies. The two strapping lads have to fight Hitler's SS Paranormal Division, and presumably destroy the weapon so that Hitler can't take over "ze vurld."
The announcement claims the film will be an action-adventure reminiscent of Captain America and Inglorious Basterds. It seems a little counter-intuitive to acknowledge the existence of Basterds, though. At that point, why would a Wolfenstein movie need to happen at all?