Kotaku

Cave Johnson Returns in New Portal 2 DLC TrailerPortal 2's creation suite is coming to the PC and Mac this May. To celebrate, here's a trailer, starring JK "Cave Johnson" Simmons himself.






Click to view

Get More: GameTrailers.com, Portal 2 - Exclusive Creation Trailer HD, PC Games, PlayStation 3, Xbox 360




Product Update - Valve
GAMEPLAY
- Added Brewmaster to Captain's Mode
- Fixed non-hero units like Spirit Bear breaking smoke of deceit.
- Fixed Burning Spear counter being reset by BKB.
- Fixed illusions stealing Magic Stick/Wand charges from the owner.
- Fixed a new bug with Riki's Blink Strike causing it to not attack right away.
- Fixed True Form / Druid Form being cancelled and interruptable.
- Fixed attack FoW reveal to happen when an attack fires off, rather than when your animation starts.
- Fixed bug that would sometimes cause move commands or abilities to execute at odd times.
- Fixed bug where DotaTV director would stop directing in the last minutes of the game.
- Fixed Vanguard's block chance being too low.
- Fixed Brewmaster's primal splits creating illusions from Wall of Replica.
- Fixed Brewmaster not receiving XP when split.

VISUALS
- Heroes will no longer lose their shadows.
- Item Icon have been redesigned
[We plan to continue update these over the next few weeks, please give us your thoughts in this forum (http://dev.dota2.com/forumdisplay.php?f=353)]
- New visual style for Lion.
- New Town Portal effect.

AUDIO
-Some heroes will now call out to allies they encounter in the field during the early phases of a game.

UI
- Fixed control groups breaking in the case where a hero has unit sharing enabled and another hero tries to control group one of the summons.
- Fixed a case where casting an ability to control a unit (ie. Chen's Persuasion), then querying the unit before the ability fired would not end up with the unit in a selected state and the abilities would not be usable.
- Fixed damage done to player-controlled units not showing up in the combatlog.
- Fixed attributes tooltip not showing the correct values for Spirit Bear (or other hero-like) units.

BOTS
- Bots can call out "top missing!" etc if an opponent goes away during the laning phase.
- Bots are now more likely to use the Side Shop. They will hold off purchasing items if they think they'll be able to get them from the Side Shop soon, and are more likely to actually walk there to pick them up.
- Bots no longer forget/ignore units that are reincarning.
- Bots will now use couriers that are holding their items, even if the courier is currently returning to base.
- Bots will only use couriers that are idle in base, so they shouldn't grab couriers as soon as they stop moving in, for example, the secret shop.
- When a bot dies, if it had a courier en route, it will send the courier back to base.
- Juggernaut is now more likely to use Omnisliash in teamfights, particularly when he thinks he can get all slashes on heroes.
- Bots will no longer purchase items during the hero pick phase of the game.
- Bots will no longer use any of their abilities on Passive difficulty.
- Made Windrunner bot slightly more likely to use Powershot when ganking, and less likely to use Windrun for non-panic retreats.
- Fixed bug that, under certain hero combinations, could cause lane selection to thrash.
- Improved the Team Roam behavior, they should no longer clump up and get stuck, and should deal with any creeps attacking them.
- Increased bot sensitivity to human pings for pushing and defending.
- Increased range at which a non-carry bot will defer last-hitting to a carry bot. Non-hard-carries will now also defer to hard carries.
PC Gamer
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title="Permanent Link to Portal 2 “Perpetual Testing Initiative” release date announced">map_editor_02_19826.sgaf



Valve announced today that Portal 2's in-game puzzle maker will be called "Perpetual Testing Initiative," and will be available free on May 8 for PC and Mac. The DLC will be capable of publishing puzzles directly to Steam Workshop, where users can browse, install, and vote on the community's creations.







Plans for the puzzle creator were announced last year, and we confirmed that it was in beta at GDC earlier this year. According to Chet Faliszek, Left 4 Dead 2 is next in line for the Steam Workshop treatment.



“You’ll see the Steam Workshop coming from there, then to Left 4 Dead and then we’re going to keep using it,” said Faliszek. “It’s not just for the modders, it’s for the players. It’s a super easy way to consume the creations of other people that are just really hard to do otherwise.”



Any plans to flex your physics muscles by making and playing custom Portal 2 puzzles next month?
Press Release - Valve
Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announced the free Portal 2 DLC titled "Perpetual Testing Initiative" will be available for the PC and Mac on May 8th.

The "Perpetual Testing Initiative" allows players to easily create, share, and play Portal 2 puzzles. The Initiative comes with a simplified puzzle maker that allows that creation of mind-bending puzzles without ever leaving the game.

The puzzle maker can directly publish maps to the Steam Workshop where users can browse, vote on, and select to play them. Selected puzzles will automatically be downloaded and installed inside Portal 2.

Portal 2 holds a Metacritic score of 95% and has been awarded numerous Game of Year awards. It features expansive single and cooperative multiplayer game modes.

For more information on Portal 2 and its downloadable content, please visit http://www.thinkwithportals.com.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

See, you can manufacture your own puzzles. It's a visual metaphor. I am tired.

As hinted at March at GDC, Valve have now announced the imminent release of a puzzle creator for Portal 2. It’s going to be called the Portal 2 Perpetual Testing Initiative, it’s going to be out on the 8th May, and most of all, it’s going to be free.

(more…)

Kotaku

Homemade Portal Pinball Will Teleport Into Your Heart Action & reaction. Angles and speed. Momentum and inertia. Pinball is a game of physics. So is Portal. And that's what makes this homemade Aperture Science pinball table so great.



Reddit user iliveon built the working table with friends and says the goal is to get a pinball stuck in each portal. It's clearly a labor of love and could only be improved by having GLADoS making fun of you as you played.



via Reddit



Homemade Portal Pinball Will Teleport Into Your Heart Homemade Portal Pinball Will Teleport Into Your Heart Homemade Portal Pinball Will Teleport Into Your Heart Homemade Portal Pinball Will Teleport Into Your Heart


Shacknews - Garnett Lee

Portal 2 gets a new DLC puzzle creator, called the Perpetual Testing Initiative, for free next week. We'll look at it closer then. Resident Evil creator Shinji Mikami is going back to the survival horror genre, after bowing out at RE4. His new game is codenamed Zwei. And finally, NBA Baller Beats is unveiled as a Kinect game where you do the dribbling. Put it all together for a great edition of Shacknews Daily.

Check out today's episode of Shacknews Daily.

Kotaku

Portal 2 Level Creator Hitting PC And Mac This MayValve will release free Portal 2 downloadable content titled "Perpetual Testing Initiative" for PC and Mac on May 8, the publisher said today.



Valve says you'll be able to "easily create, share, and play Portal 2 puzzles" with the new DLC, which lets you publish maps directly to Steam. Other players will be able to browse, vote, and download user-created maps to play in their own versions of the game.



For more on the upcoming level editor, check out our earlier coverage.


Shacknews - Andrew Yoon

Were this high school, the idea of a "Perpetual Testing Initiative" would not be met with open arms--even if it were free. However, when Valve announces said program for Portal 2, people get excited.

The next DLC for Portal 2 will be available on PC and Mac on May 8th, the company has announced.

The "PTI" is simply a new name for the in-game map editor that Valve has already announced. It will allow players to play, create, and share Portal 2 puzzles. Fans will be able to browse the Steam Workshop to not only find user-generated levels, but also vote on them.

Unfortunately, the initial release of the DLC will not include support for co-op puzzles. However, Valve is still working on adding that in the future.

Kotaku

Looks Like Left 4 Dead 2 is Running Officially on LinuxWhen tech guru and Linux fan Michael Larabel visited Valve yesterday, he promised more info and pics than simply saying Steam was coming to Linux. Looks like he's come through.



Larabel has posted images of Left 4 Dead 2 running natively on Linux, and says a release of Steam itself - likely in the form of a beta at first - should be later this year.



In addition to Left 4 Dead 2, selected because of its "stable code base", he says Valve will be bringing other titles to the platform as well.



We're still waiting to hear back from Valve for an official comment on the matter.



Valve's Gabe Newell Talks Linux Steam Client, Source Engine [Phoronix]


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