PC Gamer
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title="Permanent Link to Team Fortress 2 update adds new hats and stat-tracking “strange parts”">Team Fortress 2 bonus hats



Revenge! Charity! Stamps! These will be the dominant market forces in Team Fortress 2's economy of death over the next week or so. A post written in the guise of TF2's announcer on the TF2 blog announces that three "absolutely unique one-of-a-kind hats" have been added to TF2. They won't go on sale in the Mann Co store, though. One of each will be awarded every day to the player that gives the most gifts, wins the most duels, and buys the most map stamps during that 24 hour period.



Tying rewards to map stamps is quite a nice move. Each stamp corresponds to a community made arena and all proceeds from stamp sales go to that map's creator. The investment needed to take the duelling hat is harder to justify. You need to buy an item to initiate duels in TF2. The cheaper way is to incite others to duel you and then win, sidestepping the item cost and earning an additional tick towards hat victory. The hat earned for giving gifts could prompt some players to clear out old items they've been hoarding in their backpacks, which will hopefully result in lots of apparently random acts of generosity.



"LET ME GIVE YOU FREE STUFF!" "GIVE ME FREE STUFF!" and "DUEL ME YOU COWARDS!" may become standard battle cries in the TF2 in the days to come. As the madness unfolds, you'll be able to track stats like headshots and gib shots using Strange Parts, which can now be found in crates. These can by used with Strange Weapons to keep track of your actions. "Strange Parts are still a work in progress," says the blog. "So if the mood takes you, visit the TF2 forum and let him know what you're interested in tracking."
Shacknews - Alice O'Connor

Three special new hats have been only added to Team Fortress 2, but only three--ever. These "one-of-a-kind" hats move from player to player each day, going to, essentially, whoever's willing to spend the most money on various items in TF2's in-game store.

The Dueler, Philateler and Gifting Man From Gifting Land hats will change ownership each day, being rewarded to the players won the most duels, bought the most Map Stamps, and gave the most gifts, respectively, the day before.

While the duel items can be given as random drops, Valve also sells them in the Mann Co. store, and Stamps and gifts can only be bought. Conspicuous consumption has never been so fetching!

"Presumably wearing these one-of-a-kind hats will make the winners feel like they've achieved something. Or not, I could give a damn. So long as they make you all better killing machines," The Administrator explains in a blog post.

The update also added Strange Parts, letting players customise Strange weapons so they track more than simply kills. The new parts track stats including buildings destroyed, airborne enemies killed, and projectiles reflected. They're only found in dropped crates, which you'll need to buy keys to open.

Shacknews - Alice O'Connor

Three special new hats have been added to Team Fortress 2, but only three--ever. These "one-of-a-kind" hats move from player to player each day, going to, essentially, whoever's willing to spend the most money on various items in TF2's in-game store.

The Dueler, Philateler and Gifting Man From Gifting Land hats will change ownership each day, being rewarded to the players won the most duels, bought the most Map Stamps, and gave the most gifts, respectively, the day before.

While the duel items can be given as random drops, Valve also sells them in the Mann Co. store, and Stamps and gifts can only be bought. Conspicuous consumption has never been so fetching!

"Presumably wearing these one-of-a-kind hats will make the winners feel like they've achieved something. Or not, I could give a damn. So long as they make you all better killing machines," The Administrator explains in a blog post.

The update also added Strange Parts, letting players customise Strange weapons so they track more than simply kills. The new parts track stats including buildings destroyed, airborne enemies killed, and projectiles reflected. They're only found in dropped crates, which you'll need to buy keys to open.

Kotaku

Portal, as a Very Short Cartoon (Well, gif)British artist Pinali sets our hearts aflutter with this animated take on Portal's Chell (in her Portal 2 outfit).



I keep thinking, if I watch it long enough, the "camera" will pan across and just follow her as she starts shooting the place up.



Portall [Pinalinet]








Kotaku

The Littlest Team Fortress 2Pixel artist Gas 13 gives the world a game it can only dream of: an isometric, pixellated Team Fortress 2.



You can see it at the original resolution below, pixel integrity maintained.



ISOMETRIC TF2: BADLANDS [PixelJoint]






Mar 28, 2012
Community Announcements - SZ


Despite my continued efforts to better you by yelling at you through a microphone to do better, it is often difficult -- and thus disheartening -- to figure out if any of you damp piles of mulch are actually improving.

I found the answer, in all places, in one of the insipid gun-themed women's magazines Miss Pauling leaves lying around, where I stumbled on an article about self-improvement. It was a revelation: Instead of screaming at you to improve, I could scream at you while you improved yourselves.

I immediately telephoned Mann Co. and demanded to speak to Mister Reddy. Then that lummox Saxton Hale intercepted the call. I tried to explain my idea as patiently as possible, telling him about self-improvement. ("If they're like me, Helen, they're already perfect. And if you take something perfect and make it more than perfect, you get, hell, probably a wormhole or something. Damned scientists. No, I don't like it.") I explained the possibility of mercenaries tracking their own statistics. ("If they're like me, they win 100% of their battles in the best way possible. If they need to remember that, they can write it on their hands like I do.") Several minutes of this and many clumsy pick-up lines later (something about steak dinners), I lost my patience entirely and told him to put his assistant Reddy on the damn phone, and between us we hashed out a plan.

Interested in self-improvement, mercenaries? Of course you are. Read on.

The Per Diem Perk

Mister Reddy has prepared three absolutely unique one-of-a-kind hats that will rotate through the mercenary community every day. Who will get them? The three mercs who give the most gifts, win the most duels, and purchase the most map stamps on a given day. Presumably wearing these one-of-a-kind hats will make the winners feel like they've achieved something. Or not, I could give a damn. So long as they make you all better killing machines.

Strange Parts

Only found in crates, Strange Parts will help you study specific aspects of (what I charitably call) your performance in battle by letting you customize your favorite Strange weapon. Now you're free to track the number of enemies you gib, projectiles you reflect, heads you've shot, and more. It is Mister Reddy's hope that you will be able to track your performance and celebrate improvements while isolating weaknesses. It is my hope that when you're confronted with the abysmally small numbers you wastes of space are doubtlessly achieving, you'll stop goldbricking around and do something.

Also, Mister Reddy asked me to remind you that Strange Parts are still a work in progress. So if the mood takes you, visit the TF2 forum and let him know what you're interested in tracking. I’m sure he'll do his utmost to accommodate you. Moreso than I would if you came to me with your problems, at any rate, unless your problem is that you love shallow graves and hate breathing.

There. Enough motivation. Now. IMPROVE or I'll DESTROY YOU.
Product Update - Valve
GAMEPLAY
- Added Lone Druid!
- Fixed small bug in the timing of sequential attacks.
- Lifestealer: Fixed being unable to Infest Mud Golems.
- Weaver: Fixed Time Lapse interaction with Aegis.
- Ancient Apparition: Fixed a bug where Ice Blast could get stuck on the map.
- Enabled Lycan in Captain's Mode

UI
- The top bar game timer no longer is reset when a game ends.
- Heroes in top bar now draw grayscale when dead.
- The buyback cooldown time now appears in the gold tooltip.
- The buyback cooldown now appears in the form minutes:seconds.

VISUALS
- Added a buff/debuff effect for Razor's Static Link.
- Added effect for fountain heal.
- Fixed heroes drawing parts of their models in portraits when sheeped, hexxed, etc.
- Updated the effects for Shadow Demon's Shadow Poison.
- Decreased darkness of fogged areas

BOTS
- Fixed bots being too aggressive about destroying enemy items.
- Fixed bug where bots would pick up items like Rapier or Aegis without giving humans a chance at them.
- After all humans have picked heroes, the remaining bots will now immediately pick their heroes.
- Fixed bug where bots would try to farm the same neutral camp that a human was farming.
- Added support for bots buying and placing Observer Wards:
. The more of a support a hero is, the more likely they are to buy wards.
. If they have a human teammate, they will not purchase enough wards to fully deplete the store.
. They will ward the runes, their jungle, and sometimes the enemy jungle (depending on how pushed the lanes are).
. They won't go to locations to place wards if they think it's too dangerous.
- Fixed bug that would sometimes prevent bots from defending their top/bottom lanes when the tier 3 towers/racks are gone.
- Fixed bug where if the incoming threat was small, no one would ever be a selected to defend (typically resulting in no defensive response to creeps).
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added daily periodic reward hats for duel wins, map stamp purchases, and gifts given
  • Updated YouTube replay publishing functionality to automatically include a link to the uploader's Steam Community profile
  • Did not update the localization files that did not need updating
  • Updated cp_gullywash_final1

    • Removed ladders that looked like they could be climbed
  • Note missed from last week's update:
    • Updated the in-game tips with community submitted versions
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Added daily periodic reward hats for duel wins, map stamp purchases, and gifts given
  • Updated YouTube replay publishing functionality to automatically include a link to the uploader's Steam Community profile
  • Did not update the localization files that did not need updating
  • Updated cp_gullywash_final1

    • Removed ladders that looked like they could be climbed

  • Note missed from last week's update:

    • Updated the in-game tips with community submitted versions

Kotaku





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Limited to just 5000 pieces and priced at $150, most of you will never get your hands on one of NECA's replica Portal guns. Ah well. You may as well do the next best thing and check out this video of one of the beasts in action.



It certainly looks the part, and the flashing lights are great, but those sound effects...I realise the price had to be kept down and you're never going to get the same POP like you do from the actual game, but still. It sounds a little weak.


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