Half-Life celebrates its 15th birthday today. Valve’s genre-exploding, literal game-changer first appeared on the 19th November 1998, taking the well-loved first-person shooter and crafting something extraordinary. It was considered a turning point. A new bar for games to beat. And one that was safely broken by, er, Half-Life 2 six years later. Below are some of RPS’s favourite memories of the old, old game.>
I’m not sure how I missed this back in August, but it’s splendid enough to warrant a belated post on a Saturday. The two men of Corridor Digital have been creating extraordinary movie shorts for years (one of my all-time favourites being The Glitch), primarily based on videogames, featuring extraordinary special effects that rival those of big budget Hollywood studios. Certainly their profile is a lot larger in recent times, and their work is now very often paid for by the publishers of the games they’re recreating. (This live action video of Rayman Legends (no, really) being one of the most bizarre.) However, they still create projects for their own entertainment, and their origin story for the Gravity Gun is absolutely stellar.
In the depths of late night despair you might sometimes lie awake thinking about how you are a life-long PC gamer and have never played through the original 1998 PC darling Half-Life. The thought lingers on you like some grotesque bug with the ability to whisper: ‘You are an impostor. You are fake. You are phoney.’ Well even if you don’t have terrible self-esteem, I do. I’m like Drew Barrymore in Never Been Kissed. Except the kiss is Half-Life. And Gordon Freeman is that guy from Alias that ends up kissing Drew Barrymore awkwardly on a baseball pitch.
Here’s my first time with Half-Life, documented in badly made videos recorded whilst I was travelling Europe.