PC Gamer
Portal 2 PeTI
Valve have announced that the Portal 2 Perpetual Testing Initiative puzzle maker has seen more than 35,000 levels published to the Steam Workshop since its release on Tuesday - and they've been downloaded over 1.3 million times.

In order to celebrate these really very large numbers, Valve have decided to make some other numbers much smaller: namely, the prices of Portal 2, Skyrim and TF2 Workshop Items on Steam. The 'Weekend Workshop Sale' will run until Monday and you can pick up Portal 2 for £5.09 and Skyrim for £23.44.

You can check out our first hands-on with the puzzle maker here, and if you're picking up Skyrim this weekend be sure to browse the PC Gamer mod collections for the best additions to the game.
Shacknews - Steve Watts

Portal 2's map creator was only released a few days ago, but it's already being deemed a success based on early results. Players have created more than 35,000 maps, and, those have been downloaded more than 1.3 million times, Valve announced yesterday.

To mark the occasion, Steam is holding a Weekend Workshop sale on the various games that make use of its Steam Workshop feature. Portal 2 is 66% off ($6.79), The Elder Scrolls: Skyrim is 33% off ($40.19), and many Team Fortress 2 Workshop items are 50% off.

Team Fortress 2 has had a bustling user-creation community for pieces of equipment, and Bethesda recently noted it had hit 13 million downloads of Skyrim modes through Steam. Portal 2's puzzle creator has just gotten off the ground, but it's off to a good start.

Product Update - Valve
An update to the Portal 2 has been released. The update will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed issues causing bad lighting in some puzzles
Kotaku
Man. I do like a good Portal 2 remix. This one, however, is on another level.


It was created by Will Bedford, and I've been listening to it all day. For real. Maybe it's the happy pop chord progression. Or the kicky beat. Or the triumphant Cave Johnson breakdowns. Or the double-time section.


Or I don't know, the whole thing. Give it a whirl, you'll see what I'm talking about.



Here's another quick one, called "You Monster." Excellent. Sing it, Cave!



(Thanks, Steven!)


Product Update - Valve
An update to the Portal 2 has been released. The update will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed glass and grating items causing maps to fail compiling in some configurations
- Fixed Puzzle Maker UI menus sometimes dismissing themselves just after opening
- Fixed Puzzle Maker autosaves not being deleted properly on Macs
- Multiple localization fixes
Kotaku
We've seen some ridiculous creations in games where level editors are involved. Portal's version of this that was released yesterday is already beginning to show some interesting level designs of its own.

This Portal 2 player managed to construct a binary adder using the familiar in-game items. The DLC's item limit forced him to end the project with a binary readout, though he was hoping to take it further with a numerical display.

This might not be as monstrously complex and powerful as some more ambitious Minecraft projects, but I imagine this is just the beginning.

Portal 2: 4-bit binary adder [YouTube via Reddit]


Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Valve credits 'Miss Stabby' for this image, so I will too. Then I'll firmly reprimand her for LEAVING OFF GABE'S BEARD HOW COULD YOU.

Finding your true calling is tough. Perhaps, for instance, you have the diabolical, mustachioed mind of a puzzle designer, but some horrific mutation has left you with the largely unhelpful hands of a pirate, ghost, or lobster. And also, you’re kind of lazy. Well, so much for coding your dreams into virtual reality. Guess you’ll have to settle for a life of convenience store tedium or awesome high-seas swashbuckling. Fortunately, you’re exactly who Valve had in mind when it created the exceedingly easy-to-use Perpetual Testing Initiative mapmaker. (more…)

May 8, 2012
Community Announcements - the gish
The Perpetual Testing Initiative (PeTI) is live! Even though most of you will be getting your first sweet taste of test chamber construction today, a lucky few of you have already been beta testing for the last couple of months. An unfair head start? You bet. But it's thanks to this massive injustice that you have a ton of great test chambers to solve on launch day.

In fact, one of the beta testers made so many great maps that we've decided to award him the first ever Aperture Science Employee of the Moment Certificate for his provisional excellence in the field of test chamber construction. Congratulations, Mevious! Enjoy it while it lasts.

<a href="http://steamcommunity.com/sharedfiles/filedetails/?id=68462137"><img src="http://media.steampowered.com/apps/portal2/eom/eom_001.png" width=520></a>

Those of you interested in checking out Mevious' terrific maps can get them all at once by subscribing to them at <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=68462137"> this collection page</a>. Make sure to also Follow Mevious on <a href="http://steamcommunity.com/profiles/76561197970484475/myworkshopfiles?appid=620">his Workshop author page</a> so you can keep track of what he makes in the future.

Remember, the next employee of the moment could be YOU! That's right: transient fame and fleeting fortune could be yours. Dethrone the tyrant Mevious! He's been on top for too long. He's getting soft, and you're hungry. Be like Rocky in all the Rocky movies. Except for Rocky I, where he lost (unless you're counting victories of the heart, which won't win you any awards from us). Or Rocky VI, where it was a show fight and didn't count. In fact, just focus on Rocky IV. The last half.

Dun.

Dun dun dun.

Dun dun dahhhhhhh...
May 8, 2012
Portal
The Perpetual Testing Initiative (PeTI) is live! Even though most of you will be getting your first sweet taste of test chamber construction today, a lucky few of you have already been beta testing for the last couple of months. An unfair head start? You bet. But it's thanks to this massive injustice that you have a ton of great test chambers to solve on launch day.

In fact, one of the beta testers made so many great maps that we've decided to award him the first ever Aperture Science Employee of the Moment Certificate for his provisional excellence in the field of test chamber construction. Congratulations, Mevious! Enjoy it while it lasts.


Those of you interested in checking out Mevious' terrific maps can get them all at once by subscribing to them at this collection page. Make sure to also Follow Mevious on his Workshop author page so you can keep track of what he makes in the future.

Remember, the next employee of the moment could be YOU! That's right: transient fame and fleeting fortune could be yours. Dethrone the tyrant Mevious! He's been on top for too long. He's getting soft, and you're hungry. Be like Rocky in all the Rocky movies. Except for Rocky I, where he lost (unless you're counting victories of the heart, which won't win you any awards from us). Or Rocky VI, where it was a show fight and didn't count. In fact, just focus on Rocky IV. The last half.

Dun.

Dun dun dun.

Dun dun dahhhhhhh...

PC Gamer
Portal-2-PCG-Chamber
The Portal 2 Perpetual Testing Initiative DLC is now live, and as promised you can download the first PC Gamer-themed test chamber from the Steam Workshop.

It's a little bit more complicated than the puzzle I built in fifteen minutes for our hands-on video, but that's not saying much. At least you can't beat this one with only two portals. Thanks for pointing that out, though, everyone.

The new level editor is a great tool and we're excited to see what the community manages to achieve with it. Getting started on your own test chambers? Share your efforts, tips and recommendations in the comments thread below.
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