BREACH IT - dMs
Hello there!

Just added some of the most requested features.

- ADDED: Grip toggle. Now you can choose between sticky and toggle.
- ADDED: Ability to switch teams. Only possible in the lobby.
- FIXED: Sticky grip is now much more natural.
- FIXED: Mag position is now a bit lower and more to the front.
- FIXED: How to run game on Oculus Rift: http://steamcommunity.com/app/591790/discussions/0/1291817837615703961/

Join "BREACH IT" discord to chat with other players, schedule games and report issues: https://discord.gg/3ag64Uw

Pheww... Ok now, I'll get something to eat.
BREACH IT - dMs
Hello there!

Just added some of the most requested features.

- ADDED: Grip toggle. Now you can choose between sticky and toggle.
- ADDED: Ability to switch teams. Only possible in the lobby.
- FIXED: Sticky grip is now much more natural.
- FIXED: Mag position is now a bit lower and more to the front.
- FIXED: How to run game on Oculus Rift: http://steamcommunity.com/app/591790/discussions/0/1291817837615703961/

Join "BREACH IT" discord to chat with other players, schedule games and report issues: https://discord.gg/3ag64Uw

Pheww... Ok now, I'll get something to eat.
May 31, 2017
BREACH IT - dMs
Hello!

Thank you to everyone who bought the game on day one. And thank you to everyone who gave/are giving feedback. Makes my work much faster.

Here are couple of fixes and tweaks:
- Fixed wall clipping.
- Fixed end of match score and players representation.
- Fixed player limit in server
- Fixed team balancing bug.
- Fixed collision on a bunch of items.
- Fixed ghosts being visible (lol).
- Fixed ammo placement right and left in the settings.
- Fixed when joining mid match t-shirt and name would not get set.
- Added LAN mode. Just click L when in game.

Also it turns out "BREACH IT" works with Rift if you run it on Windows 7 with compatibility mode on: http://steamcommunity.com/id/JustGrazed/recommended/591790/

Also check this schedule http://cometogether.breachitgame.com to see when games are happening.

Thanks!
dMs
May 31, 2017
BREACH IT - dMs
Hello!

Thank you to everyone who bought the game on day one. And thank you to everyone who gave/are giving feedback. Makes my work much faster.

Here are couple of fixes and tweaks:
- Fixed wall clipping.
- Fixed end of match score and players representation.
- Fixed player limit in server
- Fixed team balancing bug.
- Fixed collision on a bunch of items.
- Fixed ghosts being visible (lol).
- Fixed ammo placement right and left in the settings.
- Fixed when joining mid match t-shirt and name would not get set.
- Added LAN mode. Just click L when in game.

Also it turns out "BREACH IT" works with Rift if you run it on Windows 7 with compatibility mode on: http://steamcommunity.com/id/JustGrazed/recommended/591790/

Also check this schedule http://cometogether.breachitgame.com to see when games are happening.

Thanks!
dMs
May 30, 2017
BREACH IT - dMs
First of all: HUGE shoutout to /r/vive community on Reddit. Without their support this would not have happened!

Oh boy... This was harder than I thought... But still I see this not as the end, but as the true beginning for "BREACH IT". There is so much more that I want to add, fix or tweak in this game, but closed testing showed me that the game can improve so much faster when there are a lot of people playing it. That is why I am releasing it NOW in it's "Alpha" stage and I hope you guys will be patient with the issues that will arise.

So... I hope this game will make you feel badass when you breach and clear the rooms and I will see you in the game!

P.S.
I invite you to be part of the community on Discord: https://discordapp.com/invite/3ag64Uw

P.P.S
Check out the awesome video MrWoodenSheep made from yesterdays testing: https://youtu.be/TNnfXAJamMM
3-6 months roadmap:
- General tweaks and fixes based on community feedback
- Full body player models
- New map
- Grenades
- Shotguns
- New specials
May 30, 2017
BREACH IT - dMs
First of all: HUGE shoutout to /r/vive community on Reddit. Without their support this would not have happened!

Oh boy... This was harder than I thought... But still I see this not as the end, but as the true beginning for "BREACH IT". There is so much more that I want to add, fix or tweak in this game, but closed testing showed me that the game can improve so much faster when there are a lot of people playing it. That is why I am releasing it NOW in it's "Alpha" stage and I hope you guys will be patient with the issues that will arise.

So... I hope this game will make you feel badass when you breach and clear the rooms and I will see you in the game!

P.S.
I invite you to be part of the community on Discord: https://discordapp.com/invite/3ag64Uw

P.P.S
Check out the awesome video MrWoodenSheep made from yesterdays testing: https://youtu.be/TNnfXAJamMM
3-6 months roadmap:
- General tweaks and fixes based on community feedback
- Full body player models
- New map
- Grenades
- Shotguns
- New specials
BREACH IT - dMs
Hello everyone!

I just wanted to quickly say that if testing session will go fine today, tomorrow around this time I will release "BREACH IT"!

See you tomorrow! (hopefully)
BREACH IT - dMs
Hello everyone!

I just wanted to quickly say that if testing session will go fine today, tomorrow around this time I will release "BREACH IT"!

See you tomorrow! (hopefully)
...