- ADDED: Grip toggle. Now you can choose between sticky and toggle. - ADDED: Ability to switch teams. Only possible in the lobby. - FIXED: Sticky grip is now much more natural. - FIXED: Mag position is now a bit lower and more to the front. - FIXED: How to run game on Oculus Rift: http://steamcommunity.com/app/591790/discussions/0/1291817837615703961/
Join "BREACH IT" discord to chat with other players, schedule games and report issues: https://discord.gg/3ag64Uw
- ADDED: Grip toggle. Now you can choose between sticky and toggle. - ADDED: Ability to switch teams. Only possible in the lobby. - FIXED: Sticky grip is now much more natural. - FIXED: Mag position is now a bit lower and more to the front. - FIXED: How to run game on Oculus Rift: http://steamcommunity.com/app/591790/discussions/0/1291817837615703961/
Join "BREACH IT" discord to chat with other players, schedule games and report issues: https://discord.gg/3ag64Uw
Thank you to everyone who bought the game on day one. And thank you to everyone who gave/are giving feedback. Makes my work much faster.
Here are couple of fixes and tweaks: - Fixed wall clipping. - Fixed end of match score and players representation. - Fixed player limit in server - Fixed team balancing bug. - Fixed collision on a bunch of items. - Fixed ghosts being visible (lol). - Fixed ammo placement right and left in the settings. - Fixed when joining mid match t-shirt and name would not get set. - Added LAN mode. Just click L when in game.
Thank you to everyone who bought the game on day one. And thank you to everyone who gave/are giving feedback. Makes my work much faster.
Here are couple of fixes and tweaks: - Fixed wall clipping. - Fixed end of match score and players representation. - Fixed player limit in server - Fixed team balancing bug. - Fixed collision on a bunch of items. - Fixed ghosts being visible (lol). - Fixed ammo placement right and left in the settings. - Fixed when joining mid match t-shirt and name would not get set. - Added LAN mode. Just click L when in game.
First of all: HUGE shoutout to /r/vive community on Reddit. Without their support this would not have happened!
Oh boy... This was harder than I thought... But still I see this not as the end, but as the true beginning for "BREACH IT". There is so much more that I want to add, fix or tweak in this game, but closed testing showed me that the game can improve so much faster when there are a lot of people playing it. That is why I am releasing it NOW in it's "Alpha" stage and I hope you guys will be patient with the issues that will arise.
So... I hope this game will make you feel badass when you breach and clear the rooms and I will see you in the game!
P.P.S Check out the awesome video MrWoodenSheep made from yesterdays testing: https://youtu.be/TNnfXAJamMM 3-6 months roadmap: - General tweaks and fixes based on community feedback - Full body player models - New map - Grenades - Shotguns - New specials
First of all: HUGE shoutout to /r/vive community on Reddit. Without their support this would not have happened!
Oh boy... This was harder than I thought... But still I see this not as the end, but as the true beginning for "BREACH IT". There is so much more that I want to add, fix or tweak in this game, but closed testing showed me that the game can improve so much faster when there are a lot of people playing it. That is why I am releasing it NOW in it's "Alpha" stage and I hope you guys will be patient with the issues that will arise.
So... I hope this game will make you feel badass when you breach and clear the rooms and I will see you in the game!
P.P.S Check out the awesome video MrWoodenSheep made from yesterdays testing: https://youtu.be/TNnfXAJamMM 3-6 months roadmap: - General tweaks and fixes based on community feedback - Full body player models - New map - Grenades - Shotguns - New specials