Awesomenauts - the 2D moba - Ivyking
We revealed the new Deadlift skin, the launch date of Update 4.1, and announced the honorable mentions for the guide contest on the Streamisho yesterday. You can read all the news below, or check it out on Youtube: https://www.youtube.com/watch?v=h6DOKvgZpi4
Awesomenauts 4.1: Dawn of the Renegades launch date
After we launched the Beta version for Update 4.1 and Dizzy last week, we 'll be ready to launch Awesomenauts 4.1: Dawn of the Renegades one week from now - on the 14th of June! Be sure to tune in to the Streamisho at 17:00 EU, 16:00 UK, 11 AM Easter, 8 AM Pacific over at www.twitch.tv/RonimoGames

Dazzling Dizzy character theme!
We listened to the great rapping skills of Dizzy on her character theme reveal. Did you miss it? Check it out here and let us know what you think! https://www.youtube.com/watch?v=AdbCNr_mL3c
Brutal Bullbarian!
The Bullbarian Deadlift skin was revealed during the Streamisho. Show off your mighty sword when playing on the Red team and an astonishing axe when playing on the Blue team!

Guide contest winners
A lot of great guides were written for the guide contest and we want to thank all participants for their efforts! The winners were announced live, and you can find all the guides in the announcement below.
http://steamcommunity.com/games/204300/announcements/detail/1271551821052096819
Community news

Awesomenauts Rumble: June Gathers
The signups for the June Gathers tournament will close on the 8th of June, 8PM Eastern. The accesible tournament for all players will kick-off on the weekend of the 10th and 11th of June with livestreams starting at 12PM EST on www.twitch.tv/awesomenautsrumble

ALP: Rookie Royale
The Rookie Royale invites new players to join an Awesomenauts tournament. The team will be under supervision of a veteran, who will coach the players during the tournament. Sign-ups are still open. Still on the fence about signing up? Check out their forum topic to help you further: https://www.awesomenauts.com/forum/viewtopic.php?f=6&t=50264

Community highlight
Elimination Deathmatch by Firr
When a team member dies they spawn in a room that requires 2 other members to open the door to the arena. This makes each fight a 3v3 battle with 3-stack respawns at a time! Check out this custom map in the Steam workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=937266024
Awesomenauts - the 2D moba - Rylynn
We revealed the new Deadlift skin, the launch date of Update 4.1, and announced the honorable mentions for the guide contest on the Streamisho yesterday. You can read all the news below, or check it out on Youtube: https://www.youtube.com/watch?v=h6DOKvgZpi4
Awesomenauts 4.1: Dawn of the Renegades launch date
After we launched the Beta version for Update 4.1 and Dizzy last week, we 'll be ready to launch Awesomenauts 4.1: Dawn of the Renegades one week from now - on the 14th of June! Be sure to tune in to the Streamisho at 17:00 EU, 16:00 UK, 11 AM Easter, 8 AM Pacific over at www.twitch.tv/RonimoGames

Dazzling Dizzy character theme!
We listened to the great rapping skills of Dizzy on her character theme reveal. Did you miss it? Check it out here and let us know what you think! https://www.youtube.com/watch?v=AdbCNr_mL3c
Brutal Bullbarian!
The Bullbarian Deadlift skin was revealed during the Streamisho. Show off your mighty sword when playing on the Red team and an astonishing axe when playing on the Blue team!

Guide contest winners
A lot of great guides were written for the guide contest and we want to thank all participants for their efforts! The winners were announced live, and you can find all the guides in the announcement below.
http://steamcommunity.com/games/204300/announcements/detail/1271551821052096819
Community news

Awesomenauts Rumble: June Gathers
The signups for the June Gathers tournament will close on the 8th of June, 8PM Eastern. The accesible tournament for all players will kick-off on the weekend of the 10th and 11th of June with livestreams starting at 12PM EST on www.twitch.tv/awesomenautsrumble

ALP: Rookie Royale
The Rookie Royale invites new players to join an Awesomenauts tournament. The team will be under supervision of a veteran, who will coach the players during the tournament. Sign-ups are still open. Still on the fence about signing up? Check out their forum topic to help you further: https://www.awesomenauts.com/forum/viewtopic.php?f=6&t=50264

Community highlight
Elimination Deathmatch by Firr
When a team member dies they spawn in a room that requires 2 other members to open the door to the arena. This makes each fight a 3v3 battle with 3-stack respawns at a time! Check out this custom map in the Steam workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=937266024
Awesomenauts - the 2D moba - Ivyking

The guide contest ran for over a month and a lot of great guides were written during that time. Thank you all for participating and helping the community by writing these helpful guides for both existing and new players!

The 1st prize winner was already announced and we want to congratulate Diz Hydron with the "Welcome to Awesomenauts! Everything you need to know to get started!" guide!
http://steamcommunity.com/sharedfiles/filedetails/?id=918204085
Honorable mentions
It’s now time to announce the honorable mention winners! There were 101 entries in total and 16 honorable mention winners. Thank you all for participating in this contest and congratulations to the winners!

Find all the honorable mentions below:

niki's in-depth guide to Awesomenauts
I'm new and I like to be Awesome by M4dMuff1n
The complete guide to Awesomenauts by Holy Joost
Jurassic Gaming ft. Professor Yoolip by Sam!
Derpl Zork Guide - Snare Regen Tank by Jellyfish Slums
Raelynn 101 by Topzeos
Sentry X-58: In-depth Mechanics by Marukyu
Ayla: In-Depth Guide by mimiroru92
MrPillow's guide to Jimmy mechanics, builds, and hidden techniques
Quick view of all Nauts by Canardma
Awesomenauts - Flanking, Minimap Awareness, and How to React to it by Blue - The Queen
A guide to help new and old players get into competitive! by Slevens
Teamwork Makes the Dream Work by Luckytime!
Awesomenauts all free skins by Bubby0304
Coming from League/DOTA 2 - Hero Comparisons by Chotgor "Chogi" Unen
A guide on dealing with Frustration, Toxicity and Ranked Anxiety by alanklm
Awesomenauts - the 2D moba - Rylynn

The guide contest ran for over a month and a lot of great guides were written during that time. Thank you all for participating and helping the community by writing these helpful guides for both existing and new players!

The 1st prize winner was already announced and we want to congratulate Diz Hydron with the "Welcome to Awesomenauts! Everything you need to know to get started!" guide!
http://steamcommunity.com/sharedfiles/filedetails/?id=918204085
Honorable mentions
It’s now time to announce the honorable mention winners! There were 101 entries in total and 16 honorable mention winners. Thank you all for participating in this contest and congratulations to the winners!

Find all the honorable mentions below:

niki's in-depth guide to Awesomenauts
I'm new and I like to be Awesome by M4dMuff1n
The complete guide to Awesomenauts by Holy Joost
Jurassic Gaming ft. Professor Yoolip by Sam!
Derpl Zork Guide - Snare Regen Tank by Jellyfish Slums
Raelynn 101 by Topzeos
Sentry X-58: In-depth Mechanics by Marukyu
Ayla: In-Depth Guide by mimiroru92
MrPillow's guide to Jimmy mechanics, builds, and hidden techniques
Quick view of all Nauts by Canardma
Awesomenauts - Flanking, Minimap Awareness, and How to React to it by Blue - The Queen
A guide to help new and old players get into competitive! by Slevens
Teamwork Makes the Dream Work by Luckytime!
Awesomenauts all free skins by Bubby0304
Coming from League/DOTA 2 - Hero Comparisons by Chotgor "Chogi" Unen
A guide on dealing with Frustration, Toxicity and Ranked Anxiety by alanklm
Awesomenauts - the 2D moba

I like Heroes of the Storm because it's a MOBA you don't have to spend weeks of your life learning, but even it can sometimes be demanding. Coming back after a while away there's definitely a sense of having to regain momentum, putting in effort to catch up with the new maps and characters and the tweaks to the old ones.

Returning to Awesomenauts now that it's gone free-to-play has been a smoother experience. Originally released in 2012 by Dutch studio Ronimo, it takes some of the concepts familiar from DOTA and games like it—teams of heroes with powers on cooldown, enemy cores protected by waves of weak NPCs and hardy defences, currency to spend on improving abilities mid-match—and then slaps them onto a side-scrolling platformer with all the color and energy of a 1980s cartoon.

They feel like castoffs from Saturday morning cartoons.

That changes everything. Instead of clicking to move you have direct control of your hero, and can comfortably play with a controller (I prefer keyboard and mouse, but the option's there). Attacks need to be aimed, making every shot a skill shot, and instead of staring at your ability bar to see when Ball Lightning is coming online you engage with the action. The readability problem other games in the genre struggle with is reduced, the size of the characters and cartoon aesthetic making it easier to tell what's going on and what you're supposed to take away from it.

Those characters are great too. They feel like castoffs from Saturday morning cartoons, like a crossover between BraveStarr, Teenage Mutant Ninja Turtles, five shows about aliens that look suspiciously like Earth animals, and two about giant robots. Each has their own theme song that plays on the character select screen, with Froggy G's bouncy rap a highlight.

There's a French chameleon assassin who leaves decoys and turns invisible, a hairdresser in a VR helmet that makes her think she's using her scissors to cut hair and not throats, a Russian monkey cosmonaut who turned his rocket into a jetpack, and a squid sea captain named Admiral Swiggins. That's not even half of them.

And, blessed relief, there's no meta to speak of. Almost every one of the characters is a valuable part of a three-Awesomenaut team, and nobody throws a tantrum in the chat window because someone bought the wrong power-up. Only Clunk, a robot with a bite attack and self-destruct button, is seen as a bit of a liability in competitive play—everyone else is worthwhile.

That's not to say it's perfect. While Awesomenauts is the easiest MOBA to recommend to new players, those new players immediately face a two-part tutorial narrated by a robot with an incredibly annoying voice. It's skippable, but doing so means losing out on a hefty amount of Awesomecoins, the currency used to unlock characters who aren't part of each week's free rotation. And though Awesomenauts initially did without experience points, instead relying on Solar—basically gold—for in-game levelling up, they were later added by an expansion and have proved controversial. It's another reward for the team that's already winning, and another thing for new players to learn about.

In a crowded genre it's a rare standout, one with personality and the confidence to mess with the formula.

But the matches are quick, usually around 15-17 minutes long, and the chat's relatively free of rage. Perhaps the quick matches and bright colors help keep it friendly—Overwatch is the only online game where I'm less likely to come out of a loss feeling frustrated by it. When you die you get launched back into the fight via drop pod, and spend most of your wait steering it to the ground collecting Solar on the way. It's a minigame that gives you something to do while waiting to rejoin play instead of stewing on your failure.

Another plus is that there are mods if you want some more maps or to sample the chaos of no-cooldown mode. Custom mode lets you try out these, as well as offline split-screen play, which is something I wish more MOBAs had, though perhaps it's uniquely suited to Awesomenauts' side-on view. 

Going free-to-play has given Awesomenauts a boost in player numbers, and I usually only have to wait a couple of minutes for a game at the moment. (During the wait there's a secret minigame you can find by pressing the tiny play button in the corner of your Awesomecoins balance, top right. You're welcome.) It's impossible to say how long this burst of interest will last, but Awesomenauts certainly deserves a second chance. In a crowded genre it's a rare standout, one with personality and the confidence to mess with the formula.

I'll leave you with Leon Chameleon's theme tune, a straight-up Serge Gainsbourg chanson. Leon is for lovers.

Mark of the Ninja - Valve
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*Offer ends Wednesday at 10AM Pacific Time
Awesomenauts - the 2D moba - nog1potje

Today we've released another quick hotfix! It addresses some rare but serious issues.

Catch the patch notes below for the full details on the issues that have been addressed. Please continue to let us know if you happen to run into problems over on the official tech support forums: http://www.awesomenauts.com/forum/viewforum.php?f=13

Update 4.0.7
3-6-2017

General
  • Fixed a crash in the main menu.
  • Fixed a crash on startup if the game isn’t connected to Steam (or takes too long connecting to Steam).
  • Temporarily reverted the change that invite suggestions would only show players who are also in global chat, since this caused the crash. This will come back in update 4.1 once the crash has been properly fixed.
Awesomenauts - the 2D moba - [ronma]nog1potje

Today we've released another quick hotfix! It addresses some rare but serious issues.

Catch the patch notes below for the full details on the issues that have been addressed. Please continue to let us know if you happen to run into problems over on the official tech support forums: http://www.awesomenauts.com/forum/viewforum.php?f=13

Update 4.0.7
3-6-2017

General
  • Fixed a crash in the main menu.
  • Fixed a crash on startup if the game isn’t connected to Steam (or takes too long connecting to Steam).
  • Temporarily reverted the change that invite suggestions would only show players who are also in global chat, since this caused the crash. This will come back in update 4.1 once the crash has been properly fixed.
Awesomenauts - the 2D moba - Mitaki
We just released a hotfix for Awesomenauts that addresses a couple of issues players have encountered over the last week. This includes fixes for the issue where players would be stuck in the queue at 0:00, the SlowWolf announcer not unlocking as intended, and other connectivity issues.

Catch the patch notes below for the full details on the issues that have been addressed. Please continue to let us know if you happen to run into problems over on the official tech support forums: http://www.awesomenauts.com/forum/viewforum.php?f=13

Update 4.0.6
1-6-2017

General
  • Fixed a bug that caused players to get stuck in the matchmaker queue at time 0:00
  • Fixed a bug that caused players get stuck in a party that didn’t allow them to play at all.
  • Fixed a bug that caused the matchmaker to go down altogether in very rare cases.
  • Fixed that sometimes the Slowwolf announcer would not unlock.
  • Fixed that for some people, not all prestige medals would be unlocked.
  • Fixed that sometimes random announcer would result in no announcer at all.
  • Invite suggestions will only show players who are in global chat.
  • Fixed that the "Attack of the botanic Army!" achievement often didn't count the Weedlings you placed, and sometimes counted Weedlings you didn't place.
  • Fixed that the game would reset last selected skins on startup.
  • On first startup, the game language will now be determined by the language used in steam, instead of always defaulting to English for new users.
  • To fix the massive recruitment code spam in global chat users can no longer post their recruitment code in global chat. Recruitment codes can still be shared via party or team chat or outside of the game.
  • Global chat will block users from sending the same message within a short time period.
  • Fixed the win streak statistic on the stats screen.


Penny Fox
  • Fixed Penny bullets not bouncing off the ceiling
Awesomenauts - the 2D moba - Mitaki
We just released a hotfix for Awesomenauts that addresses a couple of issues players have encountered over the last week. This includes fixes for the issue where players would be stuck in the queue at 0:00, the SlowWolf announcer not unlocking as intended, and other connectivity issues.

Catch the patch notes below for the full details on the issues that have been addressed. Please continue to let us know if you happen to run into problems over on the official tech support forums: http://www.awesomenauts.com/forum/viewforum.php?f=13

Update 4.0.6
1-6-2017

General
  • Fixed a bug that caused players to get stuck in the matchmaker queue at time 0:00
  • Fixed a bug that caused players get stuck in a party that didn’t allow them to play at all.
  • Fixed a bug that caused the matchmaker to go down altogether in very rare cases.
  • Fixed that sometimes the Slowwolf announcer would not unlock.
  • Fixed that for some people, not all prestige medals would be unlocked.
  • Fixed that sometimes random announcer would result in no announcer at all.
  • Invite suggestions will only show players who are in global chat.
  • Fixed that the "Attack of the botanic Army!" achievement often didn't count the Weedlings you placed, and sometimes counted Weedlings you didn't place.
  • Fixed that the game would reset last selected skins on startup.
  • On first startup, the game language will now be determined by the language used in steam, instead of always defaulting to English for new users.
  • To fix the massive recruitment code spam in global chat users can no longer post their recruitment code in global chat. Recruitment codes can still be shared via party or team chat or outside of the game.
  • Global chat will block users from sending the same message within a short time period.
  • Fixed the win streak statistic on the stats screen.


Penny Fox
  • Fixed Penny bullets not bouncing off the ceiling
...