Audio -Capped the number of concurrently playing SFX audio clips -Reduced the volume of SFX clips (mostly affects weapon sounds) -Reduced the range from which you can hear audio clips -Regular soldiers no longer play death speech sounds on incapacitation
Visual -Your player character now spawns and respawns on a circle placed behind your start position(visualized as a tent) -Your player character is now always marked with a light above their head
UI -Moved buttons used to manage troops and their targets into a new panel -Screen resolutions can now be selected properly without going full screen
Audio -Capped the number of concurrently playing SFX audio clips -Reduced the volume of SFX clips (mostly affects weapon sounds) -Reduced the range from which you can hear audio clips -Regular soldiers no longer play death speech sounds on incapacitation
Visual -Your player character now spawns and respawns on a circle placed behind your start position(visualized as a tent) -Your player character is now always marked with a light above their head
UI -Moved buttons used to manage troops and their targets into a new panel -Screen resolutions can now be selected properly without going full screen