Mount & Blade: Warband - Valve
This weekend enjoy big savings on Mount & Blade: Warband at 66% off and Mount & Blade at 75% off!

Don't miss this opportunity to make your name as a warrior.

Mount & Blade: Warband - Mikail Yazzy
Because we love you guys, we've added a new multiplayer mode, duel.

&

Free Horse armor pack!

Enjoy the goodies, and look out for more soonish.

patch notes to come posted, sooner than soonish.
Mount & Blade: Warband - Yazzy
Because we love you guys, we've added a new multiplayer mode, duel.

&

Free Horse armor pack!

Enjoy the goodies, and look out for more soonish.

patch notes to come posted, sooner than soonish.
Mount & Blade: Warband - Valve
Updates to Mount & Blade: Warband have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Version 1.126

Features and Gameplay:
  • NEW! Gameplay features have been added, now players have the ability to build production houses that produce valuable goods such as iron, wine, velvet and more. The building of production houses is accessible through guild masters in towns. Also players may visit these newly modeled scenes via the town menu.
  • New Swadian houses have been added to major Swadian towns.
  • New, AI Behavior enables more realistic AI lord behaviors, such as AI lords collecting taxes.
  • Campaign difficulty has been rebalanced, hard mode is now even more challenging with AI lords recruiting troops faster.
  • Economy parameters such as taxes from fiefs and raiding outcomes, have been balanced.
  • The Khergit faction has been given some much needed love and as a result has had their troops and items rebalanced.
  • Khergits get modified hats and steppe armor instead of leather vests in multi-player.
  • Man-hunters and high tier slaver troops have been given an overhaul and have top tier troops equal to other top tier army troops.
  • Weapons that cannot be used to block can now do feint attacks.
  • All items from hammers to warhammers and spiked clubs to iron maces now have knockdown capabilities.
Technical:
  • New flags for items are added and new operations are defined to give more freedom to modders.
  • Out of memory errors while rendering are now handled more properly.
  • Fixed a bug that caused AI lords to have too many high level troops.
  • Several bug fixes to the level editor.
  • Lots of other bug fixes and some healthy re-balancing/improvements in both single and multi-player modes.
Mount & Blade: Warband - Valve
Updates to Mount & Blade: Warband have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Version 1.123 Changelog:
Multi-player:
-Dedicated server list has been revamped and several game filters are now operational.
-Fixed bug where some players were unable to join multiplayer games.
-Character turning cap has been made tighter.
-The code for finding spawn locations has been moved from scripts to native code, making dedicated servers run smoother.

Single-player:
-AI that is following their leader as a tactic now switches to charge when the leader dies.
-Item stat display improved in inventory screen.
-Retreat order is now operational.
-Fixed a critical bug causing occasional crashes.
-Tax efficiency has been reduced in easy Campaign difficulty setting.
-Kidnapped girl staying on party when quest aborts is fixed.
-Village prosperity texts are shown only when the player is the owner.
-Fixed bug where hit point loss during a tournament was not cleared at the end of the round.
-Player no longer has to pay for staying at vassal's castles.
-Prisoner and castle guards are spawned correctly in towns in player's domain.
-Surrendering no longer delivers you permanent stat damage.
-Player caravans are now stronger.
-Player party name change bug is fixed.
-Allies' shields can no longer be damaged by friendly fire.
-A cut-scene is now shown at weddings.

Both:
-The method for calculating damage when your attack connects too soon or too late has been changed.
-AI now moves back more effectively in combat to control distance.
-Some polearm attack animations have been redone.
-Some troop stats and equipment have been rebalanced.
-New key combination added to hide overlay mesh (Ctrl + o).
-Left-right and up-down keys now cancel each other (instead of one key always overriding another).
-Characters now have softer shadows.
-The models for several items and weapons have been redone.
-Camera raycast direction fix for dungeon-like places.

General:
-A ton of other bug fixes and improvements.


Mount & Blade: Warband - Mikail Yazzy
Go here for all the info about the Warband Nations Cup, it's like FIFA but with swords!

http://forums.taleworlds.com/index.php?topic=109557.0
Mount & Blade: Warband - Yazzy
Go here for all the info about the Warband Nations Cup, it's like FIFA but with swords!

http://forums.taleworlds.com/index.php?topic=109557.0
Mount & Blade: Warband - Mikail Yazzy
Mount & Blade: Warband - Yazzy
Mount & Blade: Warband - Valve
Updates to Mount&Blade: Warband have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Version 1.112
  • Initial party size limit is extended by 20
  • Shield blocking is updated: Fixed bug where shields didn't protect against missiles shot from above
  • AI pathfinding is updated, and lots of weird behaviors are fixed
  • AI troops that seldomly spawn with shields bug is fixed
  • Retreat simulation in battles now damages the enemy even if player is knocked down
  • Models and lengths are updated for some of the weapons
  • Characters who have been killed now soak up attacks for a short while
  • Incorrect coloring of heraldic mails is fixed
  • Fixed a bug where throwing weapons couldn't be used as melee weapons on horseback
  • Some of the multiplayer maps' glitches are fixed
  • Mount&Blade Warband directory is added under My Documents folder. Some of the editable files are moved to there for ease of access
  • Rendering performance is increased slightly
  • Removed memory leaks from dedicated servers
  • Many other bug-fixes
...