Mar 21, 2017
Racket: Nx - Bozar

RACKET: Nx OPEN CUP 2!

Hey everyone!

A week ago we finished our first tournament and we had a TON of fun!
Playing competitively definitely got the most out of us, and we found ourselves sweating, cheering and cursing like maniacs.

We want to keep doing tournament, and make them bigger and better each time.

We present, thus:

Racket: Nx Open Cup 2

This time the tournament format will be double elimination with 3rd place match. All participants will play at least 2 matches.

Check the match schedule and ONLY sign up if you can play them all!!


Cup Overview:


Round 1
Friday March 31st 19:00 GMT/PST/Aest

Round 2 / Loser round 1
Friday March 31st 19:45 GMT/PST/Aest

Round 3 / Loser round 2
Friday March 31st 20:30 GMT/PST/Aest

Round 4 / Loser round 3
Saturday April 1st 15:00 GMT/PST/Aest

Round 5 / Loser round 4
Saturday April 1st 15:45 GMT/PST/Aest

Semi final / Loser round 5
Saturday April 1st 16:30 GMT/PST/Aest

Loser Round 6
Sunday April 2nd 14:00 GMT/PST/Aest

Loser Round 7
Sunday April 2nd 14:45 GMT/PST/Aest

Loser Round 8 / 3rd-4th match
Sunday April 2nd 15:30 GMT/PST/Aest

Final
Sunday April 2nd 16:30 GMT/PST/Aest

Link to timezone overview. https://www.timeanddate.com/worldclock/

  • Check-in: Friday March 31st 18:30 GMT / PST / Aest. 30 minutes before start time.

How to register for the Racket: Nx Open Cup 2:

  1. Register on steam here:
    https://steamcommunity.com/app/428080/discussions/1/133259956020403469/
  2. Add your Steam name and Steam account link
  3. Choose a region: Europe (GMT) - North America (PST) - Oceania (Aest)
Example:

Check-in 30 minutes before first match starts by repeating the register process here
https://steamcommunity.com/app/428080/discussions/1/133259956020423824/
Note: DO NOT CHANGE YOUR STEAM NAME DURING THE TOURNAMENT!

How to report results:
  1. Signup for Discord https://discordapp.com/ using same nickname as on Steam
  2. Join our Discord server https://discord.gg/4puua
  3. Report your results in direct message to Bozar, Mynd, Boof, Matan.

Mar 21, 2017
Racket: Nx - Bozar

RACKET: Nx OPEN CUP 2!

Hey everyone!

A week ago we finished our first tournament and we had a TON of fun!
Playing competitively definitely got the most out of us, and we found ourselves sweating, cheering and cursing like maniacs.

We want to keep doing tournament, and make them bigger and better each time.

We present, thus:

Racket: Nx Open Cup 2

This time the tournament format will be double elimination with 3rd place match. All participants will play at least 2 matches.

Check the match schedule and ONLY sign up if you can play them all!!


Cup Overview:


Round 1
Friday March 31st 19:00 GMT/PST/Aest

Round 2 / Loser round 1
Friday March 31st 19:45 GMT/PST/Aest

Round 3 / Loser round 2
Friday March 31st 20:30 GMT/PST/Aest

Round 4 / Loser round 3
Saturday April 1st 15:00 GMT/PST/Aest

Round 5 / Loser round 4
Saturday April 1st 15:45 GMT/PST/Aest

Semi final / Loser round 5
Saturday April 1st 16:30 GMT/PST/Aest

Loser Round 6
Sunday April 2nd 14:00 GMT/PST/Aest

Loser Round 7
Sunday April 2nd 14:45 GMT/PST/Aest

Loser Round 8 / 3rd-4th match
Sunday April 2nd 15:30 GMT/PST/Aest

Final
Sunday April 2nd 16:30 GMT/PST/Aest

Link to timezone overview. https://www.timeanddate.com/worldclock/

  • Check-in: Friday March 31st 18:30 GMT / PST / Aest. 30 minutes before start time.

How to register for the Racket: Nx Open Cup 2:

  1. Register on steam here:
    https://steamcommunity.com/app/428080/discussions/1/133259956020403469/
  2. Add your Steam name and Steam account link
  3. Choose a region: Europe (GMT) - North America (PST) - Oceania (Aest)
Example:

Check-in 30 minutes before first match starts by repeating the register process here
https://steamcommunity.com/app/428080/discussions/1/133259956020423824/
Note: DO NOT CHANGE YOUR STEAM NAME DURING THE TOURNAMENT!

How to report results:
  1. Signup for Discord https://discordapp.com/ using same nickname as on Steam
  2. Join our Discord server https://discord.gg/4puua
  3. Report your results in direct message to Bozar, Mynd, Boof, Matan.

Racket: Nx - Mynd
Hey everyone! I'm here to update you guys and gals on our production plans for the near future.

Over the past couple of weeks we've seen the final of the multiplayer kinks straightened out and felt the excitement and engagement of real competition with our first tournament.
Considering our next steps, we couldn't help but arrive at the conclusion that with all due respect to adding content (Sets, hex types, powerups...) as our roadmap suggested, we need ranked competitive multiplayer first.
We gotta start building our league system. It is simply way more important for RNX's development right now, and with the state of our current build, we feel the game is definitely ready for it.

So that's what we're gonna be doing next!


EA1 is going to get it's last update towards the end of the week.
This update, EA1.5, will include all the physics and performance improvements we've been developing and testing in the Beta over the past few weeks, as well as the long awaited Zen mode and some multiplayer balancing tweaks.

With this, we feel that we'll have accomplished what we've set out to do with Early Access 1 - to firmly lay down the game's foundations.

So towards the coming end of EA1, I want to give a bit shout out to all our players. The community that's gathered around RNX is nothing short of amazing, and we love you guys a whole shit ton. Thanks for your company and help during RNX's first two months. We're very proud to have you as our players!


As soon as EA1.5 is out, it's straight to:

Early Access 2 - Open League!

EA2 will unlock Season 1 of Racket: Nx's competitive league - for which we do not yet have a name* :) Season 1 is going to be Open League - that means that everyone will be playing from the same player pool, and will be relatively ranked according to their skill rating.
Skill rating will be determined by an adaptive win/loss point system. We'll expand on that down the road.
As our community grows, we'll open more leagues and start segregating them by player skill.

EA2 will take between one to two months of development, and during this time we won't be updating the public build.

We're stoked about this change of plan, because ranked play is going to be fun af! But also because we believe that this will be a unique, engaging and social thing to offer to the VR landscape.
Besides, this is a step towards our vision of RNX becoming a VR eSport played competitively and watched by a scene of hardcore dudes and dudettes.


So that's our plan's update.
In the meantime, we're gonna continue with more and improved tournaments, so stay tuned here and on Discord.
You can see the full roadmap here.

Ciao!

- Dave



* If anyone has a good suggestion, please write it in the comments.
Racket: Nx - Mynd
Hey everyone! I'm here to update you guys and gals on our production plans for the near future.

Over the past couple of weeks we've seen the final of the multiplayer kinks straightened out and felt the excitement and engagement of real competition with our first tournament.
Considering our next steps, we couldn't help but arrive at the conclusion that with all due respect to adding content (Sets, hex types, powerups...) as our roadmap suggested, we need ranked competitive multiplayer first.
We gotta start building our league system. It is simply way more important for RNX's development right now, and with the state of our current build, we feel the game is definitely ready for it.

So that's what we're gonna be doing next!


EA1 is going to get it's last update towards the end of the week.
This update, EA1.5, will include all the physics and performance improvements we've been developing and testing in the Beta over the past few weeks, as well as the long awaited Zen mode and some multiplayer balancing tweaks.

With this, we feel that we'll have accomplished what we've set out to do with Early Access 1 - to firmly lay down the game's foundations.

So towards the coming end of EA1, I want to give a bit shout out to all our players. The community that's gathered around RNX is nothing short of amazing, and we love you guys a whole shit ton. Thanks for your company and help during RNX's first two months. We're very proud to have you as our players!


As soon as EA1.5 is out, it's straight to:

Early Access 2 - Open League!

EA2 will unlock Season 1 of Racket: Nx's competitive league - for which we do not yet have a name* :) Season 1 is going to be Open League - that means that everyone will be playing from the same player pool, and will be relatively ranked according to their skill rating.
Skill rating will be determined by an adaptive win/loss point system. We'll expand on that down the road.
As our community grows, we'll open more leagues and start segregating them by player skill.

EA2 will take between one to two months of development, and during this time we won't be updating the public build.

We're stoked about this change of plan, because ranked play is going to be fun af! But also because we believe that this will be a unique, engaging and social thing to offer to the VR landscape.
Besides, this is a step towards our vision of RNX becoming a VR eSport played competitively and watched by a scene of hardcore dudes and dudettes.


So that's our plan's update.
In the meantime, we're gonna continue with more and improved tournaments, so stay tuned here and on Discord.
You can see the full roadmap here.

Ciao!

- Dave



* If anyone has a good suggestion, please write it in the comments.
Racket: Nx - Bozar


So we got a new update in, with a bunch of features and fixes!
Let us know what you think here in the comment or on our Discord server https://discord.gg/mQsrRUr.

Here is the changelog:

New Features:

  • Invite Friend - players can now invite Steam friends playing RNX to matches. Go to Multiplayer > Invite Friend.
  • Play while Finding Opponent - Arcade and Solo modes are now available while searching for an opponent. When an opponent if found, the player will be prompted.

Fixes:

  • Fixed multiplayer issues with ball disappearing or behaving weird when latency is high.
  • Fixed several minor bugs.

Tweaks & Additions:

  • Added Swoosh visual and audio effect to the racket. Try it out!
  • Portals got some love - we reduced the time portal take, added visual representation to active portals, and reduced overall portals in the game.
  • Announcer can be muted through the Settings panel.
  • Mic can be muted through the Settings panel.
  • Added “Restart” button to Options menu in single player modes.
  • Rotated starting room 180 degrees to match front of play area.
  • Balls exiting Gutters now arrive closer up to the player.
  • Added an additional Multiplayer set (chosen randomly).
  • Added a legal notice to the start room.
  • Improved Mixed Reality support.

We'll be updating our Roadmap with our plans for the near future soon.

GL HF!
Racket: Nx - Bozar


So we got a new update in, with a bunch of features and fixes!
Let us know what you think here in the comment or on our Discord server https://discord.gg/mQsrRUr.

Here is the changelog:

New Features:

  • Invite Friend - players can now invite Steam friends playing RNX to matches. Go to Multiplayer > Invite Friend.
  • Play while Finding Opponent - Arcade and Solo modes are now available while searching for an opponent. When an opponent if found, the player will be prompted.

Fixes:

  • Fixed multiplayer issues with ball disappearing or behaving weird when latency is high.
  • Fixed several minor bugs.

Tweaks & Additions:

  • Added Swoosh visual and audio effect to the racket. Try it out!
  • Portals got some love - we reduced the time portal take, added visual representation to active portals, and reduced overall portals in the game.
  • Announcer can be muted through the Settings panel.
  • Mic can be muted through the Settings panel.
  • Added “Restart” button to Options menu in single player modes.
  • Rotated starting room 180 degrees to match front of play area.
  • Balls exiting Gutters now arrive closer up to the player.
  • Added an additional Multiplayer set (chosen randomly).
  • Added a legal notice to the start room.
  • Improved Mixed Reality support.

We'll be updating our Roadmap with our plans for the near future soon.

GL HF!
Racket: Nx - Bozar
Listen up dudes! Thank you for all you awesome feedback and help with locating them damn bugs so we could squash them.

We are now working toward our next update which will include:

  • Invite friends. You can invite your Steam friends to play with you.

  • Play solo/arcade while waiting to find opponent in “Find Match”.

  • We will add a “Restart Game” for Arcade and Solo.

  • We will add an Announcer On/Off Switch in settings.
    We hope this will make you happy again Anth ;-)

  • We will add a Microphone on/off switch in settings.

  • We are shortening the current multiplayer set a bit and adding another multiplayer set.

  • More fun stuff and tweaks.

This is what we're working on right now, and it will be ready soon.

Please let us know what you think about the list of features and tweaks in the comments :-)
Racket: Nx - Bozar
Listen up dudes! Thank you for all you awesome feedback and help with locating them damn bugs so we could squash them.

We are now working toward our next update which will include:

  • Invite friends. You can invite your Steam friends to play with you.

  • Play solo/arcade while waiting to find opponent in “Find Match”.

  • We will add a “Restart Game” for Arcade and Solo.

  • We will add an Announcer On/Off Switch in settings.
    We hope this will make you happy again Anth ;-)

  • We will add a Microphone on/off switch in settings.

  • We are shortening the current multiplayer set a bit and adding another multiplayer set.

  • More fun stuff and tweaks.

This is what we're working on right now, and it will be ready soon.

Please let us know what you think about the list of features and tweaks in the comments :-)
Racket: Nx - Bisher
Hey everyone.

We are aware of several nasty bugs still happening to some players in multiplayer matches.
We wanted to let you know we are on it like a car bonnet. Expect a fix soon.

Thanks so much for your patience and meticulous bug reporting. We appreciate it a lot.

That's it for now.

- Dave

[UPDATE]

We just released another update to the game which we think/hope sorts out several connectivity issues with MP.

There are still some known bugs which we're handling but it should function much better. As always, let us know of any issues.
Racket: Nx - Mynd
Hey everyone.

We are aware of several nasty bugs still happening to some players in multiplayer matches.
We wanted to let you know we are on it like a car bonnet. Expect a fix soon.

Thanks so much for your patience and meticulous bug reporting. We appreciate it a lot.

That's it for now.

- Dave

[UPDATE]

We just released another update to the game which we think/hope sorts out several connectivity issues with MP.

There are still some known bugs which we're handling but it should function much better. As always, let us know of any issues.
...