We had the opportunity to jump on the PC Gamer podcast this week, firstly to return fire on some of this week's statements about the death of PC gaming and the lack of good first-person shooters - and then to talk a little more about Tripwire, about RO2 and Killing Floor and about publishing other titles, including The Ball and Dwarfs.
The podcast is online here: PC Gamer Podcast 241 - go and have a listen, throw in a bunch of comments. Let PC Gamer see how much you want to hear about us!!
Edge magazine ran a feature on the development industry in Georgia recently, including coverage on Tripwire. For all those who didn't get a chance to see it in print, that article is now available online at: http://georgia.next-gen.biz/. Just click on the link to take a look at the article.
Now that PAX is over we figured we better post up all of the awesome screenshots that we released during the convention. If you look on the main ROHOS community page you'll find all of the shots. Included are some pictures of new maps, as well as vehicle interior pictures. Here are a few of my favorites:
Our good friends at Game Trailers came by to see us again at PAX. This time they recorded some territory gameplay while John walked them through our latest unveiled level, Fallen Fighters, a 1:1 recreation of the square in Stalingrad. For those new to the Red Orchestra franchise this video will teach you about the original RO gametype. You will also have a chance to listen to John tell tales of the team sharing a bottle of vodka with the museum curator of the museum that resides in the iconic Univermag as the team toured the site. You can find the video here:
This was Tripwire's first visit to PAX and it won't be our last. The team had a great time showing off our games to the public. Once again John spent the majority of his time demoing Heroes to the press for your benefit. We also unveiled our first teaser trailer that confirmed the existence of Tanks. So make sure to note what PC Gamer is calling the best thing they saw at PAX!
If we missed any coverage from PAX be sure to let us know in the comments and I will add it to the list! And don't forget our next show is here on our own turf at SiegeCon. If you are in the Georgia area be sure to drop by, and don't forget to elect someone to keep bringing those questions!
Evan Lahti from PC Gamer got a chance to see Red Orchestra 2: Heroes of Stalingrad in action at PAX 2010 this week and had this to say about the game: "Red Orchestra: Heroes of Stalingrad was the best thing I saw at PAX." Check out his preview article over on the PC Gamer website here:
Roswell, GA, Friday 3rd September 2010: Today Tripwire Interactive is proud to release the first trailer for their upcoming game Red Orchestra: Heroes of Stalingrad. This first teaser trailer gives everyone a glimpse of the brutal and exciting combat featured in the game. The trailer also showcases the “Big” reveal of the feature fans have been chomping at the bit to know about – tanks. With an unprecedented level of functionality and immersion the game will set the standard for tank combat in FPS games for years to come. Here are some highlights about the vehicles:
Immersive and robust first person tanking experience with a fully modeled 3d interior authentically recreated
Never fight alone – with a fully functional and animated AI tank crew you never have to fight alone again
Advanced functionality and interaction – a near simulation level of functionality streamlined for FPS players
Multiple crewable positions including commander, main gunner, driver, and hull mg gunner – take direct control of any position you want, and the AI crew will handle the rest.
Expanded damage system with full armor penetration system and internal component and crew damage
Based in Roswell, GA, Tripwire Interactive is an entertainment software developer and publisher founded in 2005 by the award-winning mod team and winners of the 2004 edition of the "$1,000,000 Make Something Unreal" competition. Released in early 2006, Tripwire Interactive's debut retail title Red Orchestra: Ostfront 41-45 achieved both critical and commercial success garnering several awards including "Multiplayer Game of the Year" and "FPS of the Year" for 2006. Killing Floor, Tripwire's second title, jumped straight to the top of the Steam best-seller list and instantly became one of the top-ten most played FPS games in the world. With some of the most-played PC multiplayer games on the market and over 1 million units sold on PC, Tripwire Interactive have proven that with hard work, determination and great distribution partners, independent game developers can still make a big splash in the games industry. And if that wasn’t enough, in 2010, Tripwire is publishing Zeno Clash, The Ball, and Dwarfs, bringing more independent developers’ products to the world. For more information visit Tripwire Interactive's website at www.tripwireinteractive.com.
Today Tripwire Interactive is proud to announce the release of the first trailer for Red Orchestra: Heroes of Stalingrad. We’ve partnered with Gametrailers.com to give you this exclusive first look at ROHOS. This first teaser trailer gives everyone a glimpse of the brutal and exciting combat featured in the game. The trailer also features the “Big” reveal of the feature fans have been chomping at the bit to know about – tanks. With an unprecedented level of functionality and immersion the game will set the standard for tank combat in FPS games for years to come.