Kotaku

A History Of Adventure Games, Told Through Awesome ArtArtist Jón Kristinsson runs a site called Point n' Clicking, where he posts images of famous adventure game characters (or casts). Some are recent, some are old, some are very old, but all are fantastic, capturing the spirit and tone of the games they're paying homage to.


Some highlights below, but you really check out the whole collection on Kristinsson's site, where you'll also find links to buy them as prints.


Point n' Clicking [Site]



A History Of Adventure Games, Told Through Awesome Art A History Of Adventure Games, Told Through Awesome Art A History Of Adventure Games, Told Through Awesome Art A History Of Adventure Games, Told Through Awesome Art A History Of Adventure Games, Told Through Awesome Art A History Of Adventure Games, Told Through Awesome Art A History Of Adventure Games, Told Through Awesome Art A History Of Adventure Games, Told Through Awesome Art A History Of Adventure Games, Told Through Awesome Art A History Of Adventure Games, Told Through Awesome Art A History Of Adventure Games, Told Through Awesome Art A History Of Adventure Games, Told Through Awesome Art
Kotaku

SNL Proves That Racism Won't Die, Even After The Undead Apocalypse Poor Kevin Hart. All he wanted to do when he hosted SNL this weekend was eat "white people brains" and do the dance from "Thriller."


Instead he got shot. It's a messed up world we live in, especially once the dead start walking.


(Apologies to anyone outside the U.S. who can't watch this—blame Hulu. I'm just the messenger.)



Saturday Night Live
The Walking Dead
[Hulu]


PC Gamer



Who is this new, rather unsubtle assassin in the reveal images for Assassin's Creed 4: Black Flag? Evan, T.J., and Omri discuss. SimCity and the Arma 3 alpha are both out next Tuesday, and we're actually allowed to talk about at least one of them. Plus, some of the best listener questions we've had in a long time. Keep 'em coming!

All hands on deck for PC Gamer Podcast 346: Some Kinda Pirate

Have a question, comment, complaint, or observation? Send an MP3 to pcgamerpodcast@gmail.com.

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Follow us on Twitter:
@ELahti (Evan Lahti)
@AsaTJ (T.J. Hafer)
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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Telltale’s pretty much synonymous with The Walking Dead these days, but it has plans. Big plans. Maybe it’ll build a rocketship to Mars. Or perhaps it’ll make the world’s tallest ice cream sandwich. Also to Mars. Or I guess it could be making some more videogames, but that’s kinda reaching a bit. Regardless, I asked Telltale CEO Dan Connors what lies beyond his studio’s tear-blurred vision of the apocalypse, and he laid out quite the roadmap. Click past the break for updates on Fables, King’s Quest (sorta), potential plans for an entirely original multimedia universe, and a discussion of why JJ Abrams and Valve are hardly the only ones building bridges between entertainment’s many scattered islands.>

(more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

You probably haven’t heard, but Telltale’s The Walking Dead is kind of a big deal. It maybe won some awards or something and also made its players weep so much that their ducts now cough out specks of sand and the occasional cactus. There is, in other words, something to be said for using games to spin crushingly compelling yarns, and Telltale knows it has something very special on its hands. Season one, however, was just the beginning. The only envelope’s had its shoulder bumped. Now it’s time to give it a good, hard push. I sat down with Telltale CEO Dan Connors to discuss how he plans to go about doing that, what he’s taking away from reactions to the first season, and how his company plans to squash some of Walking Dead’s more glaring flaws – for instance, those awful game-wrecking save bugs. >

(more…)

Kotaku

Telltale Promises That Season 2 Of The Walking Dead Will Be Less Buggy


Telltale's Walking Dead adventure games tell a really great story. They also tell an awfully glitchy story.


Save-game-erasing glitches almost ruined my experience with the game a few months ago, and I'm not the only one. Lots of people have asked for their money back.


So here's a bit of good news. In an interview published over at Rock Paper Shotgun today, Telltale boss Dan Connors promises improvement for season two (which is coming eventually):


...We've pretty aggressively patched every platform to try to get as many save file issues fixed as we can. I think what's up there right now is completely patched, so that you shouldn't get any save file issues with what's live now. We've taken all the feedback that people have given us.


Honestly, we're just working on solving the problems and getting the updates up as quickly as we can. But it's not like we can give an easy, pat answer that says, "This is the issue. This is what you do to fix it." Which is what everybody wants. Instead, we're telling people what we're doing, which is we're trying to understand the problem. We're trying to figure out where it's coming from. We're putting patches out to address it. We'll let you know as soon as we have the patch. I think "We'll let you know as soon as it's patched" doesn't help the person who just lost their saved game.


...


I think in season two, we're going to be a lot more diligent about making sure that part of the system can handle everything that's going to happen. Now we know how people are going to do this and how they're going to use this and how it's going to appear to people. I think we'll have some good systems in place to make sure that it's great in the next season.


For the full interview, go check out RPS.


Shacknews - John Keefer

It's time for a new bundle of PC games from Indie Royale, with this week's batch collectively called The Mash. This bundle of five titles includes something from Telltale Games, and no, it's not Sam & Max or The Walking Dead.

Telltale's comedy adventure Strong Bad's Cool Game for Attractive People headlines the batch. Also included are the team-based airship game Guns of Icarus Online from Muse Games; a martial arts beat-em-up called Kung Fu Strike: The Warrior's Rise from Qoocsoft; the platformer KRUNCH from LeGrudge & Rugged; and Delve Deeper, a turn-based strategy game involving Dwarven miners, from Lunar Giant Studios.

The average price so far is $5.96, but paying $8 or more will get you Danimal Cannon and Zef’s Parallel Processing album for some easy listening. The bundle will be active until 5 a.m. PT (8 a.m. ET) on March 6.

PC Gamer
The Walking Dead


Telltale previously said the upcoming second season of The Walking Dead's continued tale can go in any direction, but eager fans might not have to wait until then for more of that sweet zombie-laden drama. Speaking to IGN, writer and former PC Gamer Editor-in-Chief Gary Whitta reveals the studio is considering working on some interstitial content between seasons to shorten the wait.

"I can tell you what you already know, which is season two is coming," Whitta says. "There’s not much to say because it really is very early, and it’s a way off. But, knowing that it’s a way off, and knowing that people are hungry for more Walking Dead, there may very well be more Walking Dead from Telltale before season two. We may have a little something extra for you between season one and two."

Whitta didn't elaborate on the scope of the possible pre-season content, though Telltale's primary challenge probably lies with incorporating what players enjoyed best from the initial five episodes as a potential prologue for season two. Earlier this month, Telltale CEO Dan Connor didn't rule out crossover appearances of characters from the AMC TV show in future episodes.
Kotaku

I Would Play The C64 Version Of The Walking Dead Until The End Of DaysTelltale's Mark Darin, just for kicks, has taken 2012 adventure series The Walking Dead (which he helped write) and thrown it back a few decades, imagining it as a Commodore 64 title.


He's pretty much nailed it. From the resolution to the colour palette. I'm now a little bummed out I can't actually play this. Maybe I'll just print the amazing cover art off and pretend.


Walking Dead game for the Commodore 64! [DeviantArt]



I Would Play The C64 Version Of The Walking Dead Until The End Of Days I Would Play The C64 Version Of The Walking Dead Until The End Of Days I Would Play The C64 Version Of The Walking Dead Until The End Of Days I Would Play The C64 Version Of The Walking Dead Until The End Of Days I Would Play The C64 Version Of The Walking Dead Until The End Of Days I Would Play The C64 Version Of The Walking Dead Until The End Of Days I Would Play The C64 Version Of The Walking Dead Until The End Of Days I Would Play The C64 Version Of The Walking Dead Until The End Of Days
PC Gamer
Far Cry 3 Vaas thumb


BAFTA have released the nomination shortlist for the upcoming 2013 round of their Video Game awards. PS3 exclusive Journey tops the nomination leaderboard - it's up for eight categories. But Telltale's The Walking Dead and Ubisoft's Far Cry 3 aren't far behind, receiving nods in seven and six categories respectively. There's also strong indie recognition. Dear Esther is nominated for five awards, Thomas Was Alone for three, and both Proteus and Super Hexagon both receive a mention.

The ceremony takes place on March 5th, and will streamed live on Twitch.tv. Tune in to find out if we live in a world where CoDBlOps2 can be given an award for "Game Innovation".

Full list below:

Action
Borderlands 2
Development Team
Gearbox/2K Games
Call of Duty: Black Ops 2
Development Team
Treyarch/Activision
Far Cry 3
Dan Hay, Patrick Plourde, Patrik Methe
Ubisoft Montreal/Ubisoft
Halo 4
Development Team
343 Industries/Microsoft Studios
Hitman: Absolution
Development Team
Io – Interactive/Square-Enix
Mass Effect 3
Development Team
BioWare/EA

Artistic Achievement
Borderlands 2
Development Team
Gearbox/2K Games
Dear Esther
Robert Briscoe
Thechineseroom/thechineseroom
Far Cry 3
Jean Alexis Doyan, Genseki Tanaka, Vincent Jean
Ubisoft Montreal/Ubisoft
Halo 4
Development Team
343 Industries/Microsoft Studios
Journey
Development Team
That Game Company/Sony Computer Entertainment Europe
The Room
Mark Hamilton, Rob Dodd, Barry Meade
Fireproof Games/Fireproof Games

Audio Achievement
Assassin's Creed III
Mathieu Jeanson
Ubisoft Montreal/Ubisoft
Beat Sneak Bandit
Simon Flesser, Magnus "Gordon" Gardebäck,
Simogo/Simogo
Dear Esther
Jessica Curry
Thechineseroom/thechineseroom
Far Cry 3
Dan Hay, Tony Gronick, Brian Tyler
Ubisoft Montreal/Ubisoft
Halo 4
Development Team
343 Industries/Microsoft Studios
Journey
Development Team
That Game Company/Sony Computer Entertainment Europe

Best Game
Dishonoured
Development Team
Arkane Studios/Bethesda Softworks
Far Cry 3
Dan Hay, Patrick Plourde, Patrik Methè
Ubisoft Montreal/Ubisoft
FIFA 13
David Rutter, Nick Channon, Aaron McHardy
EA Canada/EA
Journey
Development Team
That Game Company/Sony Computer Entertainment Europe
Mass Effect 3
Casey Hudson
BioWare/EA
The Walking Dead
Development Team
Telltale Games/Telltale

British Game
Dear Esther
Daniel Pinchbeck, Robert Briscoe, Jessica Curry
Thechineseroom/thechineseroom
Forza Horizon
Development Team
Playground Games/Turn 10 Studios/Microsoft Studios
LEGO: The Lord of the Rings
Development Team
TT Games/Warner Brothers Interactive Entertainment
Need for Speed Most Wanted
Development Team
Criterion Games/EA
The Room
Mark Hamilton, Rob Dodd, Barry Meade
Fireproof Games/Fireproof Games
Super Hexagon
Terry Cavanagh, Niamh Houston, Jenn Frank
Terry Cavanagh/Terry Cavanagh

Debut Game
Deadlight
Raul Rubio, Luz Sancho, Oscar Cuesta
Tequila Works/Microsoft Studios
Dear Esther
DanielPinchbeck, Robert Briscoe, Jessica Curry
Thechineseroom/thechineseroom
Forza Horizon
Development Team
Playground Games/Turn 10 Studios/Microsoft Studios
Proteus
Ed Key, David Kanaga
Twisted Tree Games/Twisted Tree Games
The Room
Mark Hamilton, Rob Dodd, Barry Meade
Fireproof Games/Fireproof Games
The Unfinished Swan
Ian Dallas, Nathan Gary
Giant Sparrow/Sony Computer Entertainment Europe

Game Design
Borderlands 2
Development Team
Gearbox/2K Games
Dishonored
Development Team
Arkane Studios/Bethesda Softworks
Far Cry 3
Patrick Methè, Jamie Keen
Ubisoft Montreal/Ubisoft
Journey
Development Team
That Game Company/Sony Computer Entertainment Europe
The Walking Dead
Development Team
Telltale Games/Telltale
XCOM: Enemy Unknown
Development Team
Firaxis/2K Games

Family
Clay Jam
Chris Roem Iain Gilfeather, Michael Movel
Fat Pebble/Zynga
Just Dance 4
Alkis Argyriadis, Matthew Tomkinson, Veronique Halbrey
Ubisoft Paris/Ubisoft
LEGO Batman 2: DC Super Heroes
Jon Burton, Jonathan Smith, John Hodskinson
TT Games/Warner Brothers Interactive Entertainment
LEGO the Lord of the Rings
Development Team
TT Games/Warner Brothers Interactive Entertainment
Minecraft: XBOX 360 Edition
Development Team
Mojang/4J Studios/Microsoft Studios Xbox LIVE Arcade
Skylanders Giants
Paul Reiche, Fred Ford, Scott Krager
Toys For Bob/Activision

Game Innovation
Call of Duty: Black Ops II
Development Team
Treyarch/Activision
Fez
Development Team
Polytron Corporation/Microsoft Studios Xbox LIVE Arcade
Journey
Development Team
That Game Company/Sony Computer Entertainment Europe
Kinect Sesame Street TV
Development Team
Soho Productions/Microsoft Studios
The Unfinished Swan
Ian Dallas, Nathan Gary
Development Team
Giant Sparrow/Sony Computer Entertainment Europe
Wonderbook: Books of Spells
Development Team
London Studio/ Sony Computer Entertainment Europe

Mobile & Handheld
Incoboto
Dene Carter
Fluttermind/Fluttermind
LittleBigPlanet (Vita)
Tom O'Connor, Mattias Nygren, Lee Hutchinson
Tarsier Studios/Sony Computer Entertainment Europe
New Star Soccer
Simon Read
New Star Games/New Star Games
The Room
Mark Hamilton, Rob Dodd, Barry Meade
Fireproof Games/Fireproof Games
Super Monsters Ate My Condo
Development Team
Adult Swim Games/Adult Swim Games
The Walking Dead
Development Team
Telltale Games/Telltale

Online - Browser
Amateur Surgeon Hospital
Development Team
Mediatonic/Adult Swim Games
Dick and Dom's HOOPLA!
Adam Clay
Team Cooper/CBBC
Merlin: The Game
Development Team
Bossa Studios/Bossa Studios
Runescape
Development Team
Jagex/Jagex
The Settlers Online
Christopher Schmitz, Guido Schmidt, Rainer Reber
Blue Byte Software/Ubisoft
SongPop
Olivier Michon, Thibaut Crenn, Daouna Jeong
FreshPlanet/FreshPlanet

Online - Multiplayer
Assassin's Creed III
Damien Kieken, Mathieu Granjon, Yann Le Guyader
Ubisoft Montreal/Ubisoft
Borderlands 2
DevelopmentTeam
Gearbox/2K Games
Call of Duty: Black Ops II
Development Team
Treyarch/Activision
Halo 4
Development Team
343 Industries/Microsoft Studios
Journey
Development Team
That Game Company/Sony Computer Entertainment Europe
Need For Speed Most Wanted
Development Team
Criterion Games/EA

Original Music
Assassin's Creed III
Lorne Balfe
Ubisoft Montreal/Ubisoft
Diablo III
Development Team
Blizzard Entertainment/ Blizzard Entertainment
Journey
Austin Wintory
That Game Company/Sony Computer Entertainment Europe
Thomas Was Alone
David Housden
Mike Bithell/Mike Bithell
The Unfinished Swan
Joel Corlitz, Ian Dallas, Peter Scaturro
Giant Sparrow/Sony Computer Entertainment Europe
The Walking Dead
Development Team
Telltale Games/Telltale

Performer
Adrian Hough (Haytham) - Assassin's Creed III
Danny Wallace (The Narrator) - Thomas Was Alone
Dave Fennoy (Lee Everett) - The Walking Dead
Melissa Hutchinson (Clementine) - The Walking Dead
Nigel Carrington (The Narrator) - Dear Esther
Nolan North (Nathan Drake) - Uncharted: Golden Abyss

Sports/Fitness
FIFA 13
David Rutter, Nick Channon, Aaron McHardy
EA Canada/EA
F1 2012
Development Team
Codemasters Birmingham/Codemasters Racing
Forza Horizon
Development Team
Playground Games/Turn10 Studios/Microsoft Studios
New Star Soccer
Simon Read
New Star Games/New Star Games
Nike+ Kinect Training
Development Team
Sumo Digital Ltd/Microsoft Studios
Trials Evolution
Development Team
Antti llvessup, Kim Lahti
RedLynx/Microsoft Studios

Story
Dishonoured
Development Team
Arkane Studios/Bethesda Softworks
Far Cry 3
Jeffrey Yohalem, Lucien Soulban, Jeffrey Yohalem
Ubisoft Montreal/Ubisoft
Journey
Development Team
That Game Company/Sony Computer Entertainment Europe
Mass Effect 3
Mac Walters
BioWare/EA
Thomas was Alone
Mike Bithell
Mike Bithell/Mike Bithell
The Walking Dead
Development Team
Telltale Games/Telltale

Strategy
Dark Souls: Prepare To Die
Development Team
From Software/Namco Bandai Games
Diablo III
Development Team
Blizzard Entertainment/Blizzard Entertainment
Football Manager 2013
Development Team
Sports Interactive/SEGA
Great Big War Game
David Moss, Steve Venezia, Paul Johnson
Rubicon Development/Rubican Development
Total War Shogun 2: Fall of the Samurai
Development Team
The Creative Assembly/SEGA
XCOM: Enemy Unknown
Development Team
Firaxis/2K Games

BAFTA Ones to Watch Award in association with Dare to Be Digital
Pixel Story
Martin Cosens, Thomas McParland, Ashley Hayes, Benhamin Rushton, Luke Harrison
(Loan Wolf Games)
Project Thanatos
Hugh Laird, Andrew Coles, Thomas Laird, Alexandra Shapland, Thomas Kemp
(Raptor Games)
Starcrossed
Kimi Sulopuisto, Vili Viitaniemi, Minttu Meriläinen, Petri Liuska, Andrew MacLean
(Kind of a Big Deal)

Given that they've been recognising games for a few years now, shouldn't BAFTA update their acronym to reflect the fact? BAFTGA, maybe? BAGFTA? Perhaps not.
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