Tabletop Simulator - Kimiko
8.0 is here! This update brings you the fun wine-making game, Viticulture, by Stonemaier Games, now available for $7.99 with a 20% discount!

In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.

We also bring you the next exciting expansion to Cosmic Encounter - Cosmic Storm! This turbulent addition brings in new aliens, space stations and even more fun! Now available for only $2.99.

And what makes v8.0 so special? AssetBundles! This is an advanced feature for those who want to have complete control over their custom objects. Giving you the power of the Unity game engine. Take your mods and games to a whole new level by adding animations, sounds, lights, particles and much more! You can read all about it at our Knowledge Base, full of images and examples.



Viticulture DLC



Cosmic Storm Expansion
  • Cosmic Storm is the 4th expansion to Cosmic Encounter and is now live!
  • 25 new aliens added - Yes, more scary aliens!
  • 35 new cards added - Includes 25 flare cards and 10 space station cards.
  • 10 space station markers - Space Station Conquest variant introducing a new win condition.
  • 8 tokens added

Cosmic Encounter Improvements
  • Named Alien and Flare cards for ease of searching in the base game.
  • Added missing rotation snap points.
  • Fixed Tooltip for Alliance box.
  • Deleted duplicate tables which no longer make tables interactable.



AssetBundles
  • AssetBundles are an advanced feature for those who want complete control over their custom objects with the power of the Unity engine.
  • Anything that Unity engine provides besides scripting can be exported as an AssetBundle and then reimported into Tabletop Simulator.
  • This includes full shader / material support, animations, sounds, lights, particles, and much more.
  • Better image quality thanks to better image compression.
  • Custom script TTSAssetBundleEffects to create looping and trigger effects.
  • Custom script TTSAssetBundleSounds to override the games trigger and impact sounds.
  • The Modding Project can be downloaded on GitHub.
  • You can read all about AssetBundles at our Knowledge Base.



Custom Figurine Improvements
  • Added a back image option, so you can now have a different image for both sides.
  • Improved the aspect ratio stretch to be more accurate.
  • Reduced collision issue with super wide aspect ratio images.



Improvements
  • Fixed tooltip for the Map Tiles in the Zombicide DLC.
  • Shaking object will now reset any slight rotation offset it has when picked up.
  • Copy and pasting objects are now placed more like expected, based on the object you are hovered over.
  • Optimized all of our default objects, removing unnecessary components.

Fixes
  • Fixed issue with Color Tint not applying to more than one object when copy/pasting.
  • Fixed issue with being able to stack double sided tiles that don't share the same backside image.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
8.0 is here! This update brings you the fun wine-making game, Viticulture, by Stonemaier Games, now available for $7.99 with a 20% discount!

In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.

We also bring you the next exciting expansion to Cosmic Encounter - Cosmic Storm! This turbulent addition brings in new aliens, space stations and even more fun! Now available for only $2.99.

And what makes v8.0 so special? AssetBundles! This is an advanced feature for those who want to have complete control over their custom objects. Giving you the power of the Unity game engine. Take your mods and games to a whole new level by adding animations, sounds, lights, particles and much more! You can read all about it at our Knowledge Base, full of images and examples.



Viticulture DLC



Cosmic Storm Expansion
  • Cosmic Storm is the 4th expansion to Cosmic Encounter and is now live!
  • 25 new aliens added - Yes, more scary aliens!
  • 35 new cards added - Includes 25 flare cards and 10 space station cards.
  • 10 space station markers - Space Station Conquest variant introducing a new win condition.
  • 8 tokens added

Cosmic Encounter Improvements
  • Named Alien and Flare cards for ease of searching in the base game.
  • Added missing rotation snap points.
  • Fixed Tooltip for Alliance box.
  • Deleted duplicate tables which no longer make tables interactable.



AssetBundles
  • AssetBundles are an advanced feature for those who want complete control over their custom objects with the power of the Unity engine.
  • Anything that Unity engine provides besides scripting can be exported as an AssetBundle and then reimported into Tabletop Simulator.
  • This includes full shader / material support, animations, sounds, lights, particles, and much more.
  • Better image quality thanks to better image compression.
  • Custom script TTSAssetBundleEffects to create looping and trigger effects.
  • Custom script TTSAssetBundleSounds to override the games trigger and impact sounds.
  • The Modding Project can be downloaded on GitHub.
  • You can read all about AssetBundles at our Knowledge Base.



Custom Figurine Improvements
  • Added a back image option, so you can now have a different image for both sides.
  • Improved the aspect ratio stretch to be more accurate.
  • Reduced collision issue with super wide aspect ratio images.



Improvements
  • Fixed tooltip for the Map Tiles in the Zombicide DLC.
  • Shaking object will now reset any slight rotation offset it has when picked up.
  • Copy and pasting objects are now placed more like expected, based on the object you are hovered over.
  • Optimized all of our default objects, removing unnecessary components.

Fixes
  • Fixed issue with Color Tint not applying to more than one object when copy/pasting.
  • Fixed issue with being able to stack double sided tiles that don't share the same backside image.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
Hurrah! Our latest DLC, The Captain is Dead by The Game Crafter, is now available!

Attention Crew! The captain is dead! Our jump core is offline. There is a hostile alien ship off our port side. We need to get our jump core back online so we can get out of here. You have trained for this. You know what needs to be done. Go do it!

We’re also excited to announce that both the Yellow and Green decks have been added to our Superfight DLC for free! So if you currently own Superfight or plan to buy it soon, you’ll be getting these additional decks as a bonus!

Read on for some other great improvements!



The Captain Is Dead DLC
  • Now available for $5.99 with a 10% off discount.
  • Co-op game for 2-7 players, Ages 12 and up.
  • Only the host needs to own all our DLCs.



Superfight DLC Free Update
  • Both the Challenge (Yellow) and Green decks have been added as a free update.
  • The Challenge deck adds 100 new victory conditions for your fights.
  • The Green deck adds 100 kid-friendly cards to Superfight.
  • Updated Table texture with all deck info.
  • Only the host needs to own all our DLCs.



Updated Control Scheme
  • Improved Control Scheme for better visibility.
  • Different category sections, making it easier to find what you want.
  • Tooltips added to all sections with more info on what each option does.



Chat Improvements
  • You can now change the color of your chat in the Chat Settings menu.
  • This will change the chat background, chat icons and scrollbar.
  • Using this along with the Chat Opacity will give you more control in how readable your chat is.
  • Improved chat tabs text to be more readable and highlighted correctly.

Improvements
  • BBCode for colors now works in Notecards.
  • You can now see players’ highlighted objects being manipulated by flip / rotate in games.

Fixes
  • Fixed issue with objects not always being picked up if grabbing on the very edge when highlighted.
  • Fixed issue with pickup assist not working properly.
  • Fixed issue with Camera twitching when resetting in certain scenarios.
  • Fixed issue with cards going off screen when hovering over them when they were enlarged in the deck search.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
Hurrah! Our latest DLC, The Captain is Dead by The Game Crafter, is now available!

Attention Crew! The captain is dead! Our jump core is offline. There is a hostile alien ship off our port side. We need to get our jump core back online so we can get out of here. You have trained for this. You know what needs to be done. Go do it!

We’re also excited to announce that both the Yellow and Green decks have been added to our Superfight DLC for free! So if you currently own Superfight or plan to buy it soon, you’ll be getting these additional decks as a bonus!

Read on for some other great improvements!



The Captain Is Dead DLC
  • Now available for $5.99 with a 10% off discount.
  • Co-op game for 2-7 players, Ages 12 and up.
  • Only the host needs to own all our DLCs.



Superfight DLC Free Update
  • Both the Challenge (Yellow) and Green decks have been added as a free update.
  • The Challenge deck adds 100 new victory conditions for your fights.
  • The Green deck adds 100 kid-friendly cards to Superfight.
  • Updated Table texture with all deck info.
  • Only the host needs to own all our DLCs.



Updated Control Scheme
  • Improved Control Scheme for better visibility.
  • Different category sections, making it easier to find what you want.
  • Tooltips added to all sections with more info on what each option does.



Chat Improvements
  • You can now change the color of your chat in the Chat Settings menu.
  • This will change the chat background, chat icons and scrollbar.
  • Using this along with the Chat Opacity will give you more control in how readable your chat is.
  • Improved chat tabs text to be more readable and highlighted correctly.

Improvements
  • BBCode for colors now works in Notecards.
  • You can now see players’ highlighted objects being manipulated by flip / rotate in games.

Fixes
  • Fixed issue with objects not always being picked up if grabbing on the very edge when highlighted.
  • Fixed issue with pickup assist not working properly.
  • Fixed issue with Camera twitching when resetting in certain scenarios.
  • Fixed issue with cards going off screen when hovering over them when they were enlarged in the deck search.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
This update brings you a brand new Color Picker! We promised an improvement to the Color Picker in the past and now it’s here and better than ever! You can now choose the exact values you want to use for your objects without ever wondering if the color matches or not.

We also have improvements to the Pickup Assist, making it easier to pick up objects. Also, we have improved Impact sounds - giving your ears much love!



New Color Picker
  • Improved color picker to be more advanced.
  • You can change the RGB, Hex Code & HBS options.
  • Default colors are listed for your convenience.
  • This has been updated in the Contextual Menu Color Tint, Vector paint, Text Tool & Custom
  • Object Specular color.

Improved Pickup Assist
  • This makes it easier to pick up objects giving a slight leeway on how close your mouse must be.
  • Objects will no longer accidentally be picked up when an object is not highlighted.
  • This will now scale based on the distance between the pointer and camera.
  • The object will now be highlighted if it will pick up with assist to avoid accidental pickup.
  • This has the same precision of the previous method, but now with an assist.



Chat Command Improvements
  • Reformatted the /help on both the Global and Game tabs to be easier to read.
  • Added /resetallsaved to the Global Chat command, so it can be used on both tabs.

Impact Sound Improvements
  • Clamps loudest sound possible.
  • Removed high pitch doppler sound effects.
  • Reduced overall amount of sounds that can occur at the same time.
  • Overall, the sound should be much nicer on the ears.

Improvements
  • Improved accuracy of camera movement code so it isn't slightly off.
  • When loading saves, it will let you know of any saved cameras the game has.
  • Made it impossible to resize chat window to be blocked by the top bar or go beyond the game itself.
  • Improved table flip so that the table doesn’t get stuck on flipped objects.
  • Optimized raycasts throughout code.


Fixes
  • Fixed the text in the helper tooltip for Teams.
  • Fixed collision issues with the Three Cheers For Master DLC.
  • Fixed issue with being able to instantly pull item from stack or deck if you grabbed it slightly away from the object.
  • Fixed issue with sliding cards to bottom of decks not smoothly moving into the deck.
  • Fixed issue with Lift height and Rotation degrees randomly changing.
  • Fixed issue with the specular color messing up if reimporting in the custom model material menu.
  • Fixed collision clipping issue when using right click to pickup more than one object.
  • Fixed issue with not being able to remove more than one person from your Blocked list.
  • Fixed issue with Nudge not working on cardboard objects.

Stay up to date on development by following us on Twitter and Facebook!

Tabletop Simulator - Kimiko
This update brings you a brand new Color Picker! We promised an improvement to the Color Picker in the past and now it’s here and better than ever! You can now choose the exact values you want to use for your objects without ever wondering if the color matches or not.

We also have improvements to the Pickup Assist, making it easier to pick up objects. Also, we have improved Impact sounds - giving your ears much love!



New Color Picker
  • Improved color picker to be more advanced.
  • You can change the RGB, Hex Code & HBS options.
  • Default colors are listed for your convenience.
  • This has been updated in the Contextual Menu Color Tint, Vector paint, Text Tool & Custom
  • Object Specular color.

Improved Pickup Assist
  • This makes it easier to pick up objects giving a slight leeway on how close your mouse must be.
  • Objects will no longer accidentally be picked up when an object is not highlighted.
  • This will now scale based on the distance between the pointer and camera.
  • The object will now be highlighted if it will pick up with assist to avoid accidental pickup.
  • This has the same precision of the previous method, but now with an assist.



Chat Command Improvements
  • Reformatted the /help on both the Global and Game tabs to be easier to read.
  • Added /resetallsaved to the Global Chat command, so it can be used on both tabs.

Impact Sound Improvements
  • Clamps loudest sound possible.
  • Removed high pitch doppler sound effects.
  • Reduced overall amount of sounds that can occur at the same time.
  • Overall, the sound should be much nicer on the ears.

Improvements
  • Improved accuracy of camera movement code so it isn't slightly off.
  • When loading saves, it will let you know of any saved cameras the game has.
  • Made it impossible to resize chat window to be blocked by the top bar or go beyond the game itself.
  • Improved table flip so that the table doesn’t get stuck on flipped objects.
  • Optimized raycasts throughout code.


Fixes
  • Fixed the text in the helper tooltip for Teams.
  • Fixed collision issues with the Three Cheers For Master DLC.
  • Fixed issue with being able to instantly pull item from stack or deck if you grabbed it slightly away from the object.
  • Fixed issue with sliding cards to bottom of decks not smoothly moving into the deck.
  • Fixed issue with Lift height and Rotation degrees randomly changing.
  • Fixed issue with the specular color messing up if reimporting in the custom model material menu.
  • Fixed collision clipping issue when using right click to pickup more than one object.
  • Fixed issue with not being able to remove more than one person from your Blocked list.
  • Fixed issue with Nudge not working on cardboard objects.

Stay up to date on development by following us on Twitter and Facebook!

Tabletop Simulator - Kimiko
We’ve got some great overall improvements and cleanups in Tabletop Simulator this update. Touch support has been added back in so be sure to play the tutorial to find out all the controls.

There are some great improvements to the Saved Camera feature, Scripting, and much more!

Our latest DLC, Three Cheers For Master by Atlas Games is now live!

Three Cheers For Master is a hilariously fun card game for 2-6 players with gameplay lasting anywhere from 20-45 minutes. The rules may be daunting at first, but after your first play of the game, you’ll see how much fun and easy it can be.



Three Cheers For Master DLC
  • Three Cheers For Master is now available for $4.99 with a 10% launch discount.
  • 2-6 Players | Ages 13 & Up | 20-40 Minutes
  • Read the frequently asked questions and some tips and tricks here.
  • Only the host needs to own all our DLCs.

Wizard’s Academy Update
  • The order of the faculty boards now matches the listing in the cover Index.
  • Tooltips are hidden for Faculty boards,
  • Tooltip State numbers are now completely hidden for the 17 Rooms. A note of which can now be found at the bottom of the game boards description notes.
  • The word "Token" has been added to the following Water, Fire, Imp, Troll & Demon token piles for clarity.

Scythe Update
  • Tooltips hidden for player mats and structural bonus tiles

Zombicide Update
  • Tooltip states hidden for Character dashboards, main mission selector board and large map tiles in the main component box.

Simurgh Update
  • Fixed pedestal saying "Wood" instead of "Meat Tokens".

DLC Improvements
  • Updated all DLCs to make certain objects not interactable, like the custom floors, backgrounds, tables, etc.
  • If you’d like to do this for your own mods, check out our scripting example here.
  • This is a very simple script that anyone can use to add to their mods to make any object non-interactable.



TTS Deck Editor
  • The Deck Editor created by Froghut has been added to Windows builds in the modding folder.
  • Once verified it works on other platforms, it will be added to those folders as well.
  • You can download it for yourself here to see if it will work on your system.
  • The Deck Editor is a more enhanced and continually updated version of the old Deck Builder.
  • You can choose different deck sizes other than 10x7.
  • Another nice feature of this editor is the ability to upload exported decks directly to various image hosting sites.
  • If you have any issues or find any bugs, please post them in this thread for Froghut to look into and be sure to offer your gratitude for this great program.

Touch Support
  • Touch has been added back in.
  • Tutorial is now supported; play to learn the controls.
  • Supports gestures like pinch to zoom, panning, 2 finger panning, etc.
  • You can now swap between touch and mouse smoothly.
  • Not all tools are working yet for touch.

Saved Camera Improvements
  • Camera states now persist into save files and shared with everyone in the room.
  • Camera states are now no longer globally saved.
  • You can now remove a camera state by saving at it's already saved position.
  • Camera state 0 will override the space bar position for everyone at the table instead of using the hand location.
  • To set Camera state 0, move where you want your space bar position to be and press Ctrl + 0. This is the new space bar position for all users.
  • Camera Load hotkey has been changed to due to State conflicts.
  • Hotkeys: Camera load - “Shift + #” and Camera save - “Ctrl + #”.
  • It’s a great time to update your mods to add camera saves to help people navigate around the table more easily.

Scripting New Features & Improvements
  • Refactored code to make adding new features easier.
  • Speed improvement.
  • Added promoted, host, admin to the player class.
  • Object added tooltip bool.
  • Object Flip() fixed to function like ingame flip.
  • Object SetSmooth() added two optional bools collision, fast move.
  • Made x, y, z vectors more consistent so you can use numbered index (1,2,3) or letters (x,y,z).
  • Made r,g,b colors more consistent so you can use numbered index (1,2,3) or letters (r,g,b).
  • Added broadcastToAll(), broadcastToColor().
  • Fixed bug in scale().
  • Fixed scale parameter on spawnobject().

Improvements
  • Lift height and rotation snap degrees are now saved between games (finally!).
  • Joints now survive between State changes.
  • Changing the table while having things in your hand will automatically be moved to the new location on the table.
  • Improved local files check to be more accurate.
  • Improved tutorial wording on certain steps to improve clarity.
  • Improved text readability at 2560x1440 resolution.
  • Hover flipping / rotating should be much more smooth.
  • Improved the landing of stacked objects when hover flipped, so they no longer explode.
  • Push changed from Shift to ‘N’ for Nudge.
  • Reduced flickering of player names on table surfaces.

Fixes
  • Fixed table player names being wrong when joining late.
  • Fixed issue with the Notebook tabs being duplicated.
  • Fixed issue with “Back is hidden” not working for unique decks.
  • Fixed issue with local files checking the wrong input.
  • Fixed issue with hands facing the same way.
  • Fixed clients being unable to shuffle or shake dice.
  • Fixed custom card losing unique back status when saved and then loaded.
  • Fixed chat enter button not sliding to match chat size.
  • Fixed jointed objects & collision issues
  • Fixed bug where snap points and change color were duplicated up above.
  • Fixed issue with Contextual menu clumping.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
We’ve got some great overall improvements and cleanups in Tabletop Simulator this update. Touch support has been added back in so be sure to play the tutorial to find out all the controls.

There are some great improvements to the Saved Camera feature, Scripting, and much more!

Our latest DLC, Three Cheers For Master by Atlas Games is now live!

Three Cheers For Master is a hilariously fun card game for 2-6 players with gameplay lasting anywhere from 20-45 minutes. The rules may be daunting at first, but after your first play of the game, you’ll see how much fun and easy it can be.



Three Cheers For Master DLC
  • Three Cheers For Master is now available for $4.99 with a 10% launch discount.
  • 2-6 Players | Ages 13 & Up | 20-40 Minutes
  • Read the frequently asked questions and some tips and tricks here.
  • Only the host needs to own all our DLCs.

Wizard’s Academy Update
  • The order of the faculty boards now matches the listing in the cover Index.
  • Tooltips are hidden for Faculty boards,
  • Tooltip State numbers are now completely hidden for the 17 Rooms. A note of which can now be found at the bottom of the game boards description notes.
  • The word "Token" has been added to the following Water, Fire, Imp, Troll & Demon token piles for clarity.

Scythe Update
  • Tooltips hidden for player mats and structural bonus tiles

Zombicide Update
  • Tooltip states hidden for Character dashboards, main mission selector board and large map tiles in the main component box.

Simurgh Update
  • Fixed pedestal saying "Wood" instead of "Meat Tokens".

DLC Improvements
  • Updated all DLCs to make certain objects not interactable, like the custom floors, backgrounds, tables, etc.
  • If you’d like to do this for your own mods, check out our scripting example here.
  • This is a very simple script that anyone can use to add to their mods to make any object non-interactable.



TTS Deck Editor
  • The Deck Editor created by Froghut has been added to Windows builds in the modding folder.
  • Once verified it works on other platforms, it will be added to those folders as well.
  • You can download it for yourself here to see if it will work on your system.
  • The Deck Editor is a more enhanced and continually updated version of the old Deck Builder.
  • You can choose different deck sizes other than 10x7.
  • Another nice feature of this editor is the ability to upload exported decks directly to various image hosting sites.
  • If you have any issues or find any bugs, please post them in this thread for Froghut to look into and be sure to offer your gratitude for this great program.

Touch Support
  • Touch has been added back in.
  • Tutorial is now supported; play to learn the controls.
  • Supports gestures like pinch to zoom, panning, 2 finger panning, etc.
  • You can now swap between touch and mouse smoothly.
  • Not all tools are working yet for touch.

Saved Camera Improvements
  • Camera states now persist into save files and shared with everyone in the room.
  • Camera states are now no longer globally saved.
  • You can now remove a camera state by saving at it's already saved position.
  • Camera state 0 will override the space bar position for everyone at the table instead of using the hand location.
  • To set Camera state 0, move where you want your space bar position to be and press Ctrl + 0. This is the new space bar position for all users.
  • Camera Load hotkey has been changed to due to State conflicts.
  • Hotkeys: Camera load - “Shift + #” and Camera save - “Ctrl + #”.
  • It’s a great time to update your mods to add camera saves to help people navigate around the table more easily.

Scripting New Features & Improvements
  • Refactored code to make adding new features easier.
  • Speed improvement.
  • Added promoted, host, admin to the player class.
  • Object added tooltip bool.
  • Object Flip() fixed to function like ingame flip.
  • Object SetSmooth() added two optional bools collision, fast move.
  • Made x, y, z vectors more consistent so you can use numbered index (1,2,3) or letters (x,y,z).
  • Made r,g,b colors more consistent so you can use numbered index (1,2,3) or letters (r,g,b).
  • Added broadcastToAll(), broadcastToColor().
  • Fixed bug in scale().
  • Fixed scale parameter on spawnobject().

Improvements
  • Lift height and rotation snap degrees are now saved between games (finally!).
  • Joints now survive between State changes.
  • Changing the table while having things in your hand will automatically be moved to the new location on the table.
  • Improved local files check to be more accurate.
  • Improved tutorial wording on certain steps to improve clarity.
  • Improved text readability at 2560x1440 resolution.
  • Hover flipping / rotating should be much more smooth.
  • Improved the landing of stacked objects when hover flipped, so they no longer explode.
  • Push changed from Shift to ‘N’ for Nudge.
  • Reduced flickering of player names on table surfaces.

Fixes
  • Fixed table player names being wrong when joining late.
  • Fixed issue with the Notebook tabs being duplicated.
  • Fixed issue with “Back is hidden” not working for unique decks.
  • Fixed issue with local files checking the wrong input.
  • Fixed issue with hands facing the same way.
  • Fixed clients being unable to shuffle or shake dice.
  • Fixed custom card losing unique back status when saved and then loaded.
  • Fixed chat enter button not sliding to match chat size.
  • Fixed jointed objects & collision issues
  • Fixed bug where snap points and change color were duplicated up above.
  • Fixed issue with Contextual menu clumping.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - contact@rockpapershotgun.com (Jessica Famularo)

Have you ever dreamed of a game where you scour the darkest, seediest corners of an over-populated, neon-saturated cyberpunk metropolis? Was that game a virtual board game with lots of deck building and dice rolling? Well, the good news is it might not be a dream after all. Spanish team Quantum Goose are working on a cyberpunk virtual tabletop game called Quantum Quest [official site] and it’s on Steam Concept now.

… [visit site to read more]

Tabletop Simulator - Kimiko
Tabletop Simulator is 50% off during Steam’s VR Weekend Sale!

http://store.steampowered.com/app/286160/

Want to play Tabletop Simulator in virtual reality mode? Now you can with the HTC Vive! Both VR and regular players can play games together, so take advantage of this and have fun playing and creating board games together.

Sale ends on Monday August 1st at 10am PST!

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