We asked the community what the two-most demanded features were, and we've delivered those (as well as a metric ton of other fixes and improvements!)
First, we added support in for direct sort of ores on conveyor lines. Ladies and gentlemen, I present to you, the MK1 Robot Arms:
Secondly, we've greatly improved the user interface; all of the most-used machines now have a specific, clickable dialogue box. This should allow new players to navigate and understand their base much better.
We asked the community what the two-most demanded features were, and we've delivered those (as well as a metric ton of other fixes and improvements!)
First, we added support in for direct sort of ores on conveyor lines. Ladies and gentlemen, I present to you, the MK1 Robot Arms:
Secondly, we've greatly improved the user interface; all of the most-used machines now have a specific, clickable dialogue box. This should allow new players to navigate and understand their base much better.
Fortresscraft 1.9 is now available to everyone. Major features of this patch include:
The holobase - accessible via the 'R' key.
This allows you to examine details about your base from any distance at all.
There's also a completely rewritten help system (lurking under the 'H' key), mobs, loot, massive performance optimisations, elevators, jetpacks, cutting heads, difficulty settings andohsomuchmore. Check out the patch notes here:
Fortresscraft 1.9 is now available to everyone. Major features of this patch include:
The holobase - accessible via the 'R' key.
This allows you to examine details about your base from any distance at all.
There's also a completely rewritten help system (lurking under the 'H' key), mobs, loot, massive performance optimisations, elevators, jetpacks, cutting heads, difficulty settings andohsomuchmore. Check out the patch notes here:
The main highlights of this patch are fightable mobs with loot, a brand-new help system, some absolutely massive performance increases, lifts ('elevators'), and the beginning of the Tier3 machinery.
By far and away the coolest new Survival feature, however, is the HoloBase mode; this mode lets you remotely examine your base and any issues with it's production from literally kilometres away. Check it out!
The main highlights of this patch are fightable mobs with loot, a brand-new help system, some absolutely massive performance increases, lifts ('elevators'), and the beginning of the Tier3 machinery.
By far and away the coolest new Survival feature, however, is the HoloBase mode; this mode lets you remotely examine your base and any issues with it's production from literally kilometres away. Check it out!
CAN YOU SURVIVE THE LATEST UPDATE TO FORTRESSCRAFT EVOLVED?
MARCH 17, 2014 - Since the fans clamored to have their Survival Mode, Adam Sawkins and the crew at ProjectorGames have been hard at work on crafting an addictive and involving Survival Experience. If you have not tried the Survival Mode yet, this update provides plenty of reasons to play
With build 1.80d going live, FCE gamers are in for a major update giving fans a host of new features:
Conveyor Belts and Filters allow players to create a fully-automated base
Research station - player scan their surroundings in order to unlock crafting recipes.
Craftable Upgrades for Ore Extractors and Ore Smelters
Craftable Upgrades for the ARTHER pet and the player suit
Vein Scanner and Ore Ping allow players to search for necessary resources
Improved Crafting Interface
New Textures for most machines!
Added the first of the base defenses - the Popup Turret!
Here is a run down of how to start up a Survival Mode game and what to expect:
From the World Select Screen go to a panel with an unused world. Press CONTROL+S then select the world. After your ship crash lands into the alien world below, your challenge to survive begins!
You will be on the hunt to stave off Hypothermia, find resources, and build machines that will power your base and ensure your survival.
CAN YOU SURVIVE THE LATEST UPDATE TO FORTRESSCRAFT EVOLVED?
MARCH 17, 2014 - Since the fans clamored to have their Survival Mode, Adam Sawkins and the crew at ProjectorGames have been hard at work on crafting an addictive and involving Survival Experience. If you have not tried the Survival Mode yet, this update provides plenty of reasons to play
With build 1.80d going live, FCE gamers are in for a major update giving fans a host of new features:
Conveyor Belts and Filters allow players to create a fully-automated base
Research station - player scan their surroundings in order to unlock crafting recipes.
Craftable Upgrades for Ore Extractors and Ore Smelters
Craftable Upgrades for the ARTHER pet and the player suit
Vein Scanner and Ore Ping allow players to search for necessary resources
Improved Crafting Interface
New Textures for most machines!
Added the first of the base defenses - the Popup Turret!
Here is a run down of how to start up a Survival Mode game and what to expect:
From the World Select Screen go to a panel with an unused world. Press CONTROL+S then select the world. After your ship crash lands into the alien world below, your challenge to survive begins!
You will be on the hunt to stave off Hypothermia, find resources, and build machines that will power your base and ensure your survival.