Damned - 9heads
Changelog

Bugs
- Fixed "Invalid Item" message at the new stage.
Damned - 9heads
Changelog

Bugs
- Fixed "Invalid Item" message at the new stage.
Damned - 9heads
Changelog

Stage
- Added new stage: Tygerberg Hospital.

Gameplay
- Duration of gamma and monster arms effects was reduced to 10 and 20 seconds, respectively.

Stability
- Changed all save files to binary formats.
- Removed Python dependency.

Bugs
- Fixed bug causing eventual crash when unloading a stage.
- Fixed bug causing eventual crash when unloading a stage.
- Fixed bug causing Mia's head to spin after dying.
Damned - 9heads
Changelog

Stage
- Added new stage: Tygerberg Hospital.

Gameplay
- Duration of gamma and monster arms effects was reduced to 10 and 20 seconds, respectively.

Stability
- Changed all save files to binary formats.
- Removed Python dependency.

Bugs
- Fixed bug causing eventual crash when unloading a stage.
- Fixed bug causing eventual crash when unloading a stage.
- Fixed bug causing Mia's head to spin after dying.
Damned - 9heads
Stage
- Fixed Mary unable to pass over the planks.

Performance
- Changed physics system to use only one instance of CollisionTester.

Bugs
- Fixed bug causing people to get stuck in the chat box.
- Fixed bug causing chat box to remain visible when returning to title screen.
Damned - 9heads
Stage
- Fixed Mary unable to pass over the planks.

Performance
- Changed physics system to use only one instance of CollisionTester.

Bugs
- Fixed bug causing people to get stuck in the chat box.
- Fixed bug causing chat box to remain visible when returning to title screen.
Damned - 9heads
Stage
- Fixed Mary unable to pass catwalk in the Factory.
- Fixed unpickable key at Bright Hotel.

Gameplay
- Left click now will not be disabled by the insanity system.

Bugs
- Fixed bug causing crash when running the game with some peripherals plugged in.
- Fixed bug unabling voice pitch to work when playing a monster.
- Fixed bug causing crash when entering/leaving a lobby.
- Fixed bug causing crash related to arms insanity effect.
- Fixed bug related to overlaying pause layout over the “start game” layout.
- Fixed bug causing unexpected behavior when the host starts the game while a client was in the pause screen.
- Fixed bug causing chatbox to appear using ENTER instead of using the key set in the controls options.
- Fixed bug causing chatbox to open when pressing ENTER to start a match.
- Fixed bug allowing the player to pick a battery and grab an object at the same time (rare).
Damned - 9heads
Stage
- Fixed Mary unable to pass catwalk in the Factory.
- Fixed unpickable key at Bright Hotel.

Gameplay
- Left click now will not be disabled by the insanity system.

Bugs
- Fixed bug causing crash when running the game with some peripherals plugged in.
- Fixed bug unabling voice pitch to work when playing a monster.
- Fixed bug causing crash when entering/leaving a lobby.
- Fixed bug causing crash related to arms insanity effect.
- Fixed bug related to overlaying pause layout over the “start game” layout.
- Fixed bug causing unexpected behavior when the host starts the game while a client was in the pause screen.
- Fixed bug causing chatbox to appear using ENTER instead of using the key set in the controls options.
- Fixed bug causing chatbox to open when pressing ENTER to start a match.
- Fixed bug allowing the player to pick a battery and grab an object at the same time (rare).
Damned - 9heads
Changelog


Gameplay
- Changed amount of traps auto-activated when playing Phantom from 30% to 20%.

Audio
- All the musics got a revision

Visual
- New Loading Screens added

Bugs
- Fixed bug causing last characters to be kept in players avatars when entering a match that’s on the countdown to go to lobby.
- Fixed bug causing sound to start playing at maximum volume for a few frames when opening the game.
- Fixed bug with holding mouse button in the gui (while dragging a scrollbar, etc).
Damned - 9heads
Changelog


Gameplay
- Changed amount of traps auto-activated when playing Phantom from 30% to 20%.

Audio
- All the musics got a revision

Visual
- New Loading Screens added

Bugs
- Fixed bug causing last characters to be kept in players avatars when entering a match that’s on the countdown to go to lobby.
- Fixed bug causing sound to start playing at maximum volume for a few frames when opening the game.
- Fixed bug with holding mouse button in the gui (while dragging a scrollbar, etc).
...