Gameplay - Duration of gamma and monster arms effects was reduced to 10 and 20 seconds, respectively.
Stability - Changed all save files to binary formats. - Removed Python dependency.
Bugs - Fixed bug causing eventual crash when unloading a stage. - Fixed bug causing eventual crash when unloading a stage. - Fixed bug causing Mia's head to spin after dying.
Gameplay - Duration of gamma and monster arms effects was reduced to 10 and 20 seconds, respectively.
Stability - Changed all save files to binary formats. - Removed Python dependency.
Bugs - Fixed bug causing eventual crash when unloading a stage. - Fixed bug causing eventual crash when unloading a stage. - Fixed bug causing Mia's head to spin after dying.
Stage - Fixed Mary unable to pass catwalk in the Factory. - Fixed unpickable key at Bright Hotel.
Gameplay - Left click now will not be disabled by the insanity system.
Bugs - Fixed bug causing crash when running the game with some peripherals plugged in. - Fixed bug unabling voice pitch to work when playing a monster. - Fixed bug causing crash when entering/leaving a lobby. - Fixed bug causing crash related to arms insanity effect. - Fixed bug related to overlaying pause layout over the “start game” layout. - Fixed bug causing unexpected behavior when the host starts the game while a client was in the pause screen. - Fixed bug causing chatbox to appear using ENTER instead of using the key set in the controls options. - Fixed bug causing chatbox to open when pressing ENTER to start a match. - Fixed bug allowing the player to pick a battery and grab an object at the same time (rare).
Stage - Fixed Mary unable to pass catwalk in the Factory. - Fixed unpickable key at Bright Hotel.
Gameplay - Left click now will not be disabled by the insanity system.
Bugs - Fixed bug causing crash when running the game with some peripherals plugged in. - Fixed bug unabling voice pitch to work when playing a monster. - Fixed bug causing crash when entering/leaving a lobby. - Fixed bug causing crash related to arms insanity effect. - Fixed bug related to overlaying pause layout over the “start game” layout. - Fixed bug causing unexpected behavior when the host starts the game while a client was in the pause screen. - Fixed bug causing chatbox to appear using ENTER instead of using the key set in the controls options. - Fixed bug causing chatbox to open when pressing ENTER to start a match. - Fixed bug allowing the player to pick a battery and grab an object at the same time (rare).
Gameplay - Changed amount of traps auto-activated when playing Phantom from 30% to 20%.
Audio - All the musics got a revision
Visual - New Loading Screens added
Bugs - Fixed bug causing last characters to be kept in players avatars when entering a match that’s on the countdown to go to lobby. - Fixed bug causing sound to start playing at maximum volume for a few frames when opening the game. - Fixed bug with holding mouse button in the gui (while dragging a scrollbar, etc).
Gameplay - Changed amount of traps auto-activated when playing Phantom from 30% to 20%.
Audio - All the musics got a revision
Visual - New Loading Screens added
Bugs - Fixed bug causing last characters to be kept in players avatars when entering a match that’s on the countdown to go to lobby. - Fixed bug causing sound to start playing at maximum volume for a few frames when opening the game. - Fixed bug with holding mouse button in the gui (while dragging a scrollbar, etc).