As the clock counts down and you open yet another door on your advent calendar, spare a thought for the hard working elves at the the Subterranean Games workshop who continue to fix the issues you report to us on a daily basis.
The latest set of hotfixes correct some issues that have arisen on the Linux platform as well as a couple of irregular issues in all builds of the game. Here are the patch notes:
1.3.0f17 - Hotfix Notes
Fixed incorrect path to official maps on Linux
Fixed downloaded maps not starting on Linux
Fixed an issue where saves of level 8 wouldn’t load
Fixed an issue where a non-existent map preview image would cause the game menu to lag
That's not all that's coming before Christmas we have some exciting announcements to make over the next few days! Keep your eyes peeled!
As the clock counts down and you open yet another door on your advent calendar, spare a thought for the hard working elves at the the Subterranean Games workshop who continue to fix the issues you report to us on a daily basis.
The latest set of hotfixes correct some issues that have arisen on the Linux platform as well as a couple of irregular issues in all builds of the game. Here are the patch notes:
1.3.0f17 - Hotfix Notes
Fixed incorrect path to official maps on Linux
Fixed downloaded maps not starting on Linux
Fixed an issue where saves of level 8 wouldn’t load
Fixed an issue where a non-existent map preview image would cause the game menu to lag
That's not all that's coming before Christmas we have some exciting announcements to make over the next few days! Keep your eyes peeled!
We've witnessed the incredible work you've put into the editor over the past few days, with over 100 items now on the workshop you've certainly been ceaseless in your quest to create new realms.
Inspired by your drive we too have been hard at work hotfixing a few issues that innevitably crop up from a major release like 1.3. Here's a compilation of all the hotfixes up to the current patch (1.0.3 f16)
1.3.0f16 - Hotifx Notes
Fixed an issue on Free for all Map against AI where killing first AI would end up the match.
Fixed a crash on games start up when selected language is French.
Fixed OSX build had no official Skirmish nor Sandbox & Scenario maps included.
Fixed an issue with downloaded maps on OSX and Linux caused by a lower cased absolute path.
Fixed an issue on Linux which prevented the game from loading for some users.
Fixed not all units are being knocked out when the core of their owner dies.
Fixed AI does not build bridges over liquid gold.
Added a notification when an enemy attempts to claim one of your shrines.
Added overlay icons on existing shrine claimed and shrine lost notifications.
We've witnessed the incredible work you've put into the editor over the past few days, with over 100 items now on the workshop you've certainly been ceaseless in your quest to create new realms.
Inspired by your drive we too have been hard at work hotfixing a few issues that innevitably crop up from a major release like 1.3. Here's a compilation of all the hotfixes up to the current patch (1.0.3 f16)
1.3.0f16 - Hotifx Notes
Fixed an issue on Free for all Map against AI where killing first AI would end up the match.
Fixed a crash on games start up when selected language is French.
Fixed OSX build had no official Skirmish nor Sandbox & Scenario maps included.
Fixed an issue with downloaded maps on OSX and Linux caused by a lower cased absolute path.
Fixed an issue on Linux which prevented the game from loading for some users.
Fixed not all units are being knocked out when the core of their owner dies.
Fixed AI does not build bridges over liquid gold.
Added a notification when an enemy attempts to claim one of your shrines.
Added overlay icons on existing shrine claimed and shrine lost notifications.
Christmas has come early and the greatest gift of all is now bestowed upon you. The gift of infinite creation is now yours to command!
As you might imagine the Map Editor and steam workshop represent an overly huge portion of this update but that's not to say there isn't anything more to whet your appetite! Here's a short list of what to expect!
Key Features
Map editor
Create your own Skirmish, Sandbox, Scenario and Multiplayer maps
Place terrain, rooms, units, defences, artefacts and shrines
Utilise powerful mirroring tools to create perfectly-balanced maps
Introduce the forces of the Empire for an extra challenge
Plant inhibitors to create additional objectives, or to create your own single-player scenarios
Import and modify your favourite Skirmish, Sandbox, Scenario and Multiplayer maps
Share your maps with the world on the Steam Workshop
Scenarios
Single- or multiplayer maps which pit Underlords against the Empire and their inhibitors
Steam Workshop
Download a huge number of new maps from the Workshop – find out what others in the community have made!
Automatically download maps you don’t own from the host in Multiplayer matches
New ritual: Armageddon
A devastating end-game ritual that will crush your foes’ defences
Once activated, destroys the walls surrounding ALL Dungeon Cores
Use at your own risk!
New maps
Over a dozen new maps to choose from for Skirmish, Sandbox, Scenario, and Multiplayer game modes
And more!
But that's not all there's so much more to Patch 1.3, discover tutorials for the map editor, layouts of the new maps and more in the full release post! Or if you'd prefer the pragmatic approach simply give the full release notes a read!
We hope you'll enjoy patch 1.3 and can't wait to see what new realms you will create!
Christmas has come early and the greatest gift of all is now bestowed upon you. The gift of infinite creation is now yours to command!
As you might imagine the Map Editor and steam workshop represent an overly huge portion of this update but that's not to say there isn't anything more to whet your appetite! Here's a short list of what to expect!
Key Features
Map editor
Create your own Skirmish, Sandbox, Scenario and Multiplayer maps
Place terrain, rooms, units, defences, artefacts and shrines
Utilise powerful mirroring tools to create perfectly-balanced maps
Introduce the forces of the Empire for an extra challenge
Plant inhibitors to create additional objectives, or to create your own single-player scenarios
Import and modify your favourite Skirmish, Sandbox, Scenario and Multiplayer maps
Share your maps with the world on the Steam Workshop
Scenarios
Single- or multiplayer maps which pit Underlords against the Empire and their inhibitors
Steam Workshop
Download a huge number of new maps from the Workshop – find out what others in the community have made!
Automatically download maps you don’t own from the host in Multiplayer matches
New ritual: Armageddon
A devastating end-game ritual that will crush your foes’ defences
Once activated, destroys the walls surrounding ALL Dungeon Cores
Use at your own risk!
New maps
Over a dozen new maps to choose from for Skirmish, Sandbox, Scenario, and Multiplayer game modes
And more!
But that's not all there's so much more to Patch 1.3, discover tutorials for the map editor, layouts of the new maps and more in the full release post! Or if you'd prefer the pragmatic approach simply give the full release notes a read!
We hope you'll enjoy patch 1.3 and can't wait to see what new realms you will create!
The cycle of creation and destruction continues evermore and within the realm of Kairos it's about to reach it's peak!
Patch 1.3: Workshop is due to be released this Thursday and with it come the tools to create your very own realms and share them with your not so goodly peers!
The cycle of creation and destruction continues evermore and within the realm of Kairos it's about to reach it's peak!
Patch 1.3: Workshop is due to be released this Thursday and with it come the tools to create your very own realms and share them with your not so goodly peers!
Amongst these darkest nights of the year it’s easy to lose sight of the things that are truly important in life. Things like having one of your evil magnificence throw a bard on the torture rack, so you can sit back and let the heat of the scorching fire and the tone-death screams of the burning mortal wash over you.
It’s fortunate for you then Underlord that I have compiled the most outstanding events from across the realm of Kairos for your perusing. Read on Underlord!
Multiplayer Tournament Results
The Multiplayer tournament held amongst your fellow Underlords has yielded most entertaining results - amongst those 26 Underlords who entered the arena one has emerged as the greatest of all!
Slichizard, a long-standing member of the WFTO community, has risen to the lofty standing of Grand Underlord! With only a single defeat in the group stages against Vindi_NL, he continued to dominate his rivals at each step in the elimination brackets.
Defeating such opponents as Nutter666, Beneathar, semi-finalist (and tourney host) Marados, and finally facing off against Böhser_Onkel_AUT in the final, he emerged victorious from the broken Cores of the others. As the overall winner of the tournament he’ll be the first to receive a Founder’s code and the prestigious Golden Worker skin, which is sure to drive fear into the enemies he’ll face in the future!
Runner-up Böhser_Onkel_AUT and third place semi-finalist Vindi_NL have both received Founder’s codes which grant them access to exclusive Kickstarter and Founder’s Themes.
That concludes the results of this very first WFTO Multiplayer tournament. Marados is already planning to run another in the future so keep your eyes peeled for more!
We’ve been watching the tournament very closely, and with the community reporting directly to us on balance we’ll be taking the feedback into account for future balancing - in particular the balance of the devastatingly powerful “Behemoth Rush”.
Community Spotlight: Wallpapers by DJPavlusha
While other Underlords have been participating in a gruesome death sport there are some who have taken the time to create works of art. Though we don’t usually rate such … unconventional behaviours … in our Underlords, we can’t help but appreciate the fine work that DJPavlusha has been doing over in this thread.
Over the past few weeks he’s been churning out some quite frankly excellent looking wallpapers of Dungeon Cores, Shrines, Inhibitors, and practically every other major set piece in WFTO.
With twenty-five 1920x1080 wallpapers in the opening post at the time of writing there are a whole bunch to choose from. But if you want something custom - a different size, colour or even object - he’s been happy to oblige thus far!
Amongst these darkest nights of the year it’s easy to lose sight of the things that are truly important in life. Things like having one of your evil magnificence throw a bard on the torture rack, so you can sit back and let the heat of the scorching fire and the tone-death screams of the burning mortal wash over you.
It’s fortunate for you then Underlord that I have compiled the most outstanding events from across the realm of Kairos for your perusing. Read on Underlord!
Multiplayer Tournament Results
The Multiplayer tournament held amongst your fellow Underlords has yielded most entertaining results - amongst those 26 Underlords who entered the arena one has emerged as the greatest of all!
Slichizard, a long-standing member of the WFTO community, has risen to the lofty standing of Grand Underlord! With only a single defeat in the group stages against Vindi_NL, he continued to dominate his rivals at each step in the elimination brackets.
Defeating such opponents as Nutter666, Beneathar, semi-finalist (and tourney host) Marados, and finally facing off against Böhser_Onkel_AUT in the final, he emerged victorious from the broken Cores of the others. As the overall winner of the tournament he’ll be the first to receive a Founder’s code and the prestigious Golden Worker skin, which is sure to drive fear into the enemies he’ll face in the future!
Runner-up Böhser_Onkel_AUT and third place semi-finalist Vindi_NL have both received Founder’s codes which grant them access to exclusive Kickstarter and Founder’s Themes.
That concludes the results of this very first WFTO Multiplayer tournament. Marados is already planning to run another in the future so keep your eyes peeled for more!
We’ve been watching the tournament very closely, and with the community reporting directly to us on balance we’ll be taking the feedback into account for future balancing - in particular the balance of the devastatingly powerful “Behemoth Rush”.
Community Spotlight: Wallpapers by DJPavlusha
While other Underlords have been participating in a gruesome death sport there are some who have taken the time to create works of art. Though we don’t usually rate such … unconventional behaviours … in our Underlords, we can’t help but appreciate the fine work that DJPavlusha has been doing over in this thread.
Over the past few weeks he’s been churning out some quite frankly excellent looking wallpapers of Dungeon Cores, Shrines, Inhibitors, and practically every other major set piece in WFTO.
With twenty-five 1920x1080 wallpapers in the opening post at the time of writing there are a whole bunch to choose from. But if you want something custom - a different size, colour or even object - he’s been happy to oblige thus far!