Mount & Blade: Warband - Captain Lust [TaleWorlds]
Hello all,

Firstly, as Armağan has already stated on the TaleWolds forums, we would like to offer our apologies to anyone having errors with Viking Conquest currently. We are aware that many users are having problems and this is not the way we would like to release games now or in the future.

Regardless, we are committed to bringing the DLC to a the standards that we expect of ourselves and the standards that you should expect from us. Thank you to those who have faith in our ability to do this; we are determined to repay that with results and hopefully this fix is a start.

Patchlog:

-Fix for crashing on entering settlements
-Reduced memory uses, to help with general crashing

This patch was released on Saturday. We are posting it here to make sure everyone can see the announcement. We are working on more patches to fix the game even more and improve performance.

The patch is savegame compatible but not multiplayer compatible. We will be updating our servers to test multiplayer shortly.

Thank you for your faith and patience.
Mount & Blade: Warband - Frank
Hello all,

Firstly, as Armağan has already stated on the TaleWolds forums, we would like to offer our apologies to anyone having errors with Viking Conquest currently. We are aware that many users are having problems and this is not the way we would like to release games now or in the future.

Regardless, we are committed to bringing the DLC to a the standards that we expect of ourselves and the standards that you should expect from us. Thank you to those who have faith in our ability to do this; we are determined to repay that with results and hopefully this fix is a start.

Patchlog:

-Fix for crashing on entering settlements
-Reduced memory uses, to help with general crashing

This patch was released on Saturday. We are posting it here to make sure everyone can see the announcement. We are working on more patches to fix the game even more and improve performance.

The patch is savegame compatible but not multiplayer compatible. We will be updating our servers to test multiplayer shortly.

Thank you for your faith and patience.
Mount & Blade: Warband - vishnu
We are very pleased to announce that Viking Conquest is now released. Have a blast everyone, we really hope you enjoy the DLC!
Mount & Blade: Warband - Raiden
We are very pleased to announce that Viking Conquest is now released. Have a blast everyone, we really hope you enjoy the DLC!
Mount & Blade: Warband

Mount & Blade Warband is not a beautiful game. Its graphicsability is low. It is, to borrow from the teachings of Daphne & Celeste, without an alibi. On the plus side, it can run on pretty much any recent system without dropping to a single-digit FPS, or refusing to load faces. So, you know, there's that.

Despite its looks, it's an absolutely brilliant RPG-cum-strategy—filled with a multitude of freeform, sandbox options. And now it's getting a Viking expansion, courtesy of the creators of the popular Brytenwalda mod.

Here, then, is a new trailer for that expansion, which is due out "soon". Check that sweet boat tech!

Mount & Blade: Warband

Nope, don't worry, you haven't slipped back through a time portal to four years ago. Or, at least, if you have, it isn't because of this news. The 2010 strategy RPG Mount & Blade: Warband is getting another DLC expansion. Viking Conquest is set around Britain, Norway and Denmark, and features a single-player storyline, the traditional sandbox mode and new multiplayer game types.

If you're worried that this will further extend the agonising wait until the release of Mount & Blade 2: Bannerlords, rest easy. The DLC is being tackled by the makers of M&B: Warband's superb Brytenwalda mod—leaving TaleWorlds to continue working away at the sequel.

The expansion will be releasing into early access "soon". There's little in the way of additional details, but you can see some seafaring screenshots below.

Mount & Blade
Mount and Blade Bannerlords


Mount and Blade 2 was announced way back in 2012, and since then developers TaleWorlds have been quieter than a medieval village hoping to escape the attention of a meddling local lord. We've had a few screenshots and devblogs since then, but here's some lovely video of the RPG/strategy/medieval battling game, showing the environments and powerful editing tools, and abusing the instrument known as the pan pipe.



Now that is one impressive editor, letting players adjust the terrain, weather, textures and scripting when creating their own environments for mods. I can see why Mount and Blade 2: Bannerlords is taking TaleWorlds so long: technically, they seem to have come on leaps and bounds since With Fire and Sword, their last Mount and Blade game.

A previous devblog explored Bannerlords' factions, revealing that they're "now divided into clans, who have their own priorities and rivalries. Lords' personalities have more variety. One new feature that we hope will add a lot of color is minor factions: outlaws and mercenaries based on historical or legendary bands like the Jomsvikings or the Fianna of Ireland. But the outer kingdoms the ones whom imperial citizens would call 'barbarians' should still retain that sandbox feel".

Back in May, TaleWorlds detailed their new facial animation system, which you can read about here.

Thanks, NeoGAF.
Mount & Blade: Warband - Captain Lust [TaleWorlds]
Hey Mount&Bladers!

For those wondering about the minor updates the past couple of days here is a little changelog:-

ALL:
-Updated and improved Workshop support. Will gradually start making sure mods on the Workshop are working properly and engaging with modders to ensure the mods are properly usable through the Workshop (not via external links).

-Other minor fixes

MAC OS X:
-Fixed issue with config/mod changer.

LINUX:
-Fixed black textures in Napoleonic Wars
Mount & Blade: Warband - Frank
Hey Mount&Bladers!

For those wondering about the minor updates the past couple of days here is a little changelog:-

ALL:
-Updated and improved Workshop support. Will gradually start making sure mods on the Workshop are working properly and engaging with modders to ensure the mods are properly usable through the Workshop (not via external links).

-Other minor fixes

MAC OS X:
-Fixed issue with config/mod changer.

LINUX:
-Fixed black textures in Napoleonic Wars
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