TF2′s Christmas update is a Big Rock one. The new Big Rock map will contain the Mecha-Engineer, expanding the roster for the Mann Vs Machine mode. Valve explain: “These Grinch-like Smissmas cakewalk destroyers can skip huge areas of the path with their teleporting ability, and also teleport other robots forward instantly with their “telling other robots about the teleporter” ability.”
There will also be new weapons. But you knew that. Right? There’s also a new comic. Hooray for holidays!
Team Fortress 2 is ringing in the holidays in its own inimitable fashion: with robots and weaponry. The "Mecha Update" introduces a Mecha-Engineer to the Mann vs Machine mode, a new MvM map, and three new weapons.
The update includes a "Big Rock" map illustrates why the Mecha-Engie is such a deadly adversary. It's a big map that gives the robot horde a much larger area to cover, but enemy teleporters will get them to you much faster. New tools for the job include the Rescue Ranger (Engineer), Loose Cannon (Demoman), and Vaccinator (Medic). Finally, the holiday season brings back last year's "Naughty" and "Nice" crates, full of yule-tide weapons and winter-themed items, respectively. They'll be available until January 3.
Santa Tux has visited early this year, dragging an open beta version of Steam's Linux client behind his Gentoo-powered sleigh. Now, all who've embraced the free software revolution can try and test Valve's crack at making Linux a viable gaming platform. Now, stop me if you've heard this before, but next year will surely be The Year of the Linux Desktop.
The beta client installer is over here. It includes a Linux version of Team Fortress 2, but the Steam store already stocks a fair few games with Linux versions so you'll have plenty to play.
Gabe Newell has said that it's looking at releasing its own Linux PC hardware for living rooms once Steam Linux and the sofa-oriented Big Picture mode are in fit shape.
Hit up Valve's announcement for details on where to report bugs and all that jazz.
Team Fortress 2 just got itself a big Christmas update. I'm so far past playing this game that the significance is lost on me, but hey, that giant Godzilla poster is awesome.
Mecha Update [Team Fortress 2]



The Black Mesa mod is a remarkable accomplishment, remaking Half-Life in the Source engine, and now a mapper building upon their work has remade another slice of Valve history. Black Mesa: Uplink remakes HL's classic Uplink demo, which curiously for a demo was a new slice based upon levels cut from the game during development. And now that's available in shiny Source-o-vision.
Black Mesa: Uplink is out now on its ModDB page and here on Shacknews. To play, you'll need to own a modern Source game on Steam and have the Black Mesa mod installed. Mapper Michael 'Hezus' Jansen made Uplink over three months, building upon the assets and eight years of work from Black Mesa.
Set roughly around Half-Life's Lambda Core chapter, Uplink sees Gordon Freeman on a mission to activate a radio antenna so people can escape, only an awful lot of soldiers, mutants, aliens, radiation leaks and jumping puzzles are in his way.
"I've recreated something people played 13 years ago, that means it's intertwined with nostalgic feelings," Jansen said in the release announcement. "Have I recreated it according to their past experience? Have I changed too much? Have I changed too little? All I know is that I threw away all illusions that I could please everyone with this remake, right when I started the project. I made it as I saw fit and I hope the commentary tracks will shed some light on my choices."