PC Gamer
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title="Permanent Link to Half-Life 2 and Black Mesa: Source videos show Oculus Rift VR setup in action">Half-Life 2 Oculus Rift







Modder/programmer/futurist Nathan Andrews has been working on a virtual reality set-up for Half-Life 2 and Black Mesa: Source. Fresh videos on Reddit offer exclusive glimpses of a not-too-distant future in which we our gaming time spinning round and round shooting invisible enemies with a plastic gun and occasionally walking into walls. I for one welcome this future, and you might too once you've seen Nathan's excellent work in motion in the videos below.



Update: Vimeo seem to have scuppered the first video, so we've replaced it with the YouTube version. Due to EMI copyright shenanigans you might not be able to see it in your region, but you can check out Nathan's other videos on his channel.











Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

With yesterday’s news that Valve and J.J Abrams are working on a potential Portal movie, RPS immediately sent its spies into action. Infiltrating Valve HQ, we managed to steal three pages of script before the turrets woke up.

(more…)

Kotaku

The Craziest Mad Scientists In Video Games



Mad scientists and evil masterminds are classic villain archetypes, and defeating them is always nerve-wracking. Instead of facing you, they'd rather hide in the shadows and rely on their minions. And when it does come to combat, they usually love to show off their deadliest creations.



We gathered some well-known crazies; a mustache or a white coat seems to be a must-have.





Dr. Eggman (Sonic The Hedgehog series)


The Craziest Mad Scientists In Video Games source: Sonic Generations






Dr. Wallace Breen (Half-Life 2)


The Craziest Mad Scientists In Video Games source: Half-Life Wiki






Professor Hojo (Final Fantasy VII)


The Craziest Mad Scientists In Video Games source: AshleyCope's fan art on Deviantart






Dr. FunFrock (Little Big Adventure 1-2 / Relentless)


The Craziest Mad Scientists In Video Games source: The LBA Relentless Movie Project






Dr. Wily (Mega Man series)


The Craziest Mad Scientists In Video Games source: Dr. Wily Boss Fight In Mega Man 6, splash image by Hitoshi Ariga






Don Paolo (Professor Layton series)


The Craziest Mad Scientists In Video Games source: Professor Layton And The Curious Village






The Elite Of Rapture Society (BioShock)


The Craziest Mad Scientists In Video Games source: BioShock Wiki






Albert Wesker (Resident Evil series)


The Craziest Mad Scientists In Video Games source: Resident Evil Wiki






Professor Monkey-For-A-Head (Earthworm Jim)


The Craziest Mad Scientists In Video Games source: tuwoa's LP



Make sure to submit below the craziest evil scientists you know with visual support.


PC Gamer
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title="Permanent Link to Gabe Newell and J.J. Abrams discussing “either a Portal movie or a Half-Life movie”">The faux movie poster that five minutes and Photoshop made.



The faux movie poster that five minutes and Photoshop made.



Gabe Newell and director J.J. Abrams conversed on stage this morning at the D.I.C.E. (Design, Innovate, Communicate, Entertain) summit in Las Vegas. After a back-and-forth about player agency and storytelling (via Polygon's live blog), Newell revealed that the duo had been "recapitulating a series of conversations going on," and that they're now ready to "do more than talk": Newell suggested "either a Portal movie or a Half-Life movie," and Abrams said he'd like to make a game with Valve.



Abrams is the currently reigning king of big franchise sci-fi filmmaking, taking his throne in the director's chair of both the Star Trek and Star Wars series. He's also known for producing Fringe, Cloverfield, and the maddening tale that was Lost.



In 2010, Newell told us that if Valve were to make a Half-Life movie, it wouldn't hand over control to any Hollywood studio, saying:



"There was a whole bunch of meetings with people from Hollywood. Directors down there wanted to make a Half-Life movie and stuff, so they’d bring in a writer or some talent agency would bring in writers, and they would pitch us on their story. And their stories were just so bad. I mean, brutally, the worst. Not understanding what made the game a good game, or what made the property an interesting thing for people to be a fan of.



"That’s when we started saying 'Wow, the best thing we could ever do is to just not do this as a movie, or we’d have to make it ourselves.'"



There are no details on Newell and Abrams' project—be it game, film, or both—outside of the tease that they're talking. But they're talking, so how about some fun speculation? Who would you cast as Chell? Alyx Vance? Gordon Freeman? We love Bryan Cranston for the latter role, but he may have aged beyond Freeman. Is Hugh Laurie still a favorite?
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

I’m off in the strange, far-away land of Las Vegas right now, and I just got done watching Gabe Newell and JJ “Warring Trek of the Stars” Abrams chat each other up on stage. I’ll have more from the talk for you soon, but here’s the big take-away: Valve and Abrams are officially collaborating. “What we’re actually doing here,” Newell said at the talk’s conclusion, “is recapitulating a series of conversations that have been going on [between Abrams and I]. This is what happens when game and movie people get together. And we sort of reached the point where we decided that we needed to do more than talk. So we’re gonna try and figure out if we can make a Portal movie or a Half-Life movie together.” Meanwhile, Abrams added: “And we have a game idea we’d like to work with Valve on.” Finally, Gabe wrapped it up: “It’s time for our industries to stop talking about potential and really execute on it.”

Kotaku

Half-Life, Portal Movies Are In Early Development Stages, J.J. Abrams SaysAppearing with the director J.J. Abrams at D.I.C.E. Summit today, Valve's Gabe Newell said the company would "find out if there's a way we can work with you on a Portal and Half-Life movie."



Polygon reports that things may be a little further along than that. Speaking after the panel, Abrams told Polygon "We are really talking to Valve, we are going to be bringing on a writer, we have a lot of very interesting ideas."



However, "it's as real as as anything in Hollywood ever gets," he added. Which means it could be a sure thing, or could amount to nothing, or could take forever to bring to life. Like, well, Half-Life 3.



Half-Life and Portal movies in early idea stages, J.J. Abrams says [Polygon]


Shacknews - Andrew Yoon

Kicking off the DICE summit in Las Vegas today was a keynote presentation by Valve head Gabe Newell and Star Trek director J.J. Abrams. At the talk, the two teased that they were interested in working together on future collaborations. "There's an idea we have for a game that we'd like to work with Valve on," Abrams said, while Newell said: "We're super excited about that and we also want to talk about making movies, either a Portal movie or a Half-Life movie."

But how serious are the pair in making their wants a reality? Apparently, pretty serious. "It's as real as anything in Hollywood ever gets," Abrams said. "Which is that we are really talking to Valve, we are going to be bringing on a writer, we have a lot of very interesting ideas."

"Both a Portal and Half-Life movie are things I want to see," Abrams told Polygon, noting that he's well aware of the pitfalls other game-to-movie adaptations have faced. "We're also aware of the cautionary tales of movies that became games and vice versa. Our goal here to is to treat the world Valve has created in both these properties like anyone would a book or some great story that comes from a pitch or original script--just to treat it with the respect they treat their games and their players with."

Of course, Abrams has his hands tied for quite some time, having already signed on to direct Star Wars: Episode VII, which is aiming for a 2015 release. Valve fans, however, are known for being a patient bunch, so the years-long process to make a movie a reality shouldn't faze them too much.

Kotaku

Gabe Newell and J.J. Abrams Say They Want to Make Movies and Games Together Today at the game industry's DICE conference, the guy in charge of Valve and the man directing both Star Wars and Star Trek said that they want to make Portal and Half-Life movies. And games, too.



Gabe Newell and J.J. Abrams spoke about storytelling in each of their mediums. When the panel ended, this exchange happened:




Abrams: There's an idea we have for a game that we'd like to work with Valve on.



Newell: We're going to find out if there's a way we can work with you on a Portal and Half-Life movie.




And the two men walked off, without any further details. Both creators are renown for keeping secrets, so don't expect any details about these proposed projects anytime soon. But just the very notion of a collaboration between the company behind Half-Life 2 and the man behind Lost is a tantalizing prospect.


Kotaku

Say Happy Valve-entine's With This Delightful Card SeriesPortal is a natural theme for Valentine's Day, as we saw with these cards Valve released in 2011 before Portal 2's arrival. This one is the best of a Valve-themed series done by Tumblr user applenail, which got a lot of attention over the weekend and yesterday.



Print them out and put one in a friend's locker next Thursday.



VALVEntines [applenail.tumblr.com]


PC Gamer
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title="Permanent Link to Half-Life 2 modded for Oculus Rift support">Half-Life 2 VR







What happens when you combine (no pun intended) the easily modified Source engine with a penchant for homebrew tech? This VR tracking mod for Half-Life 2, designed to let players step into the orange HEV suit of Gordon Freeman.



"I've added full head tracking and weapon tracking to Half-Life 2 in preparation for the Oculus Rift dev kit launch," writes the creator Nathan Andrews. "Once the official rift APIs are available I'll integrate them, giving people ~70 hours of content (this also works for episode 1 & 2, the Lost Coast and tons of user generated maps, etc) that they can use to test out their Rift."



In lieu of the dev kits, the mod is being tested on a somewhat less refined version of the tech. "This video shows a handful of scenes of me using the head and weapon tracking using two hillcrest trackers (the same ones that John Carmack used for the Doom 3 BFG demos of the early oculus rift prototype). This video was made using my modified HMZ-T1 but others have played it on DIY rifts with the Vireio stereo/warp drivers."



Those expecting delivery of a Rift - or those who've somehow gaffa-taped together a similar set-up - can download the mod from here.



This does open the possibility of a Portal Oculus Rift mod, although that will almost definitely make people sick.



Thanks, CVG.
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