Kotaku

Mirrors lined with blue and red LEDs have long been a staple of Portal-themed decoration. Taking it to the next level, however, is jamin101wolf. He bought the Portal gun prop available through ThinkGeek and Amazon, then plugged the two mirrors into remote-control power boxes. With this he pulls off the effect of firing a red and blue portal (which are located on opposite walls, creating the requisite hall-of-mirrors effect.)


The remote control is not built into the Portal gun; as we speak, a more skilled modder may be integrating it with the toy's trigger. jamin101wolf said he didn't want to risk destroying his. Still, it's a neat trick and one I wish I'd thought of first.


Portal Mirrors Build [imgur. h/t Victor B.]


YouTube video uploaded by jamin101wolf


Kotaku

The world is bursting at the seams with Grand Theft Auto IV mods. You'd think there wouldn't be room for any more. But there's always room for wapeddell's Morgan Freeman. Oh, sorry. Gordon Freeman.


It's just... it's just so damn perfect. Especially since it reminds me of my old desktop wallpaper.


Morgan Freeman [GTA Mods]


Morgan Freeman Half Life 2 [YouTube, via Obi Pac Kenobi]


Morgan Freeman. In Grand Theft Auto IV. Dressed As Gordon Freeman. Morgan Freeman. In Grand Theft Auto IV. Dressed As Gordon Freeman. Morgan Freeman. In Grand Theft Auto IV. Dressed As Gordon Freeman.


Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added an option to the Advanced Options dialog to support viewing Steam Community Market-listable items, including current sell prices, from inside the game
  • Fixed Red Pyro and Red Demoman action figures not granting Genuine-quality versions of the in-game items. Players who have already redeemed codes will have the correct items granted to them the next time they launch the game.
  • Fixed Gullywash being in the wrong matchmaking category
  • Fixed exploit where players could be pushed into enemy spawn rooms by the payload cart
  • Fixed a client crash related to the scoreboard
  • Fixed the Heavy using incorrect melee animations
  • Fixed Brock's Locks not being paintable
  • Fixed team paint previews not showing the colors in the backpack/store icons
  • Fixed uploading replays to YouTube™ on Linux
  • Fixed a bug with item sets incorrectly applying their bonus when using Mann Vs. Machine upgrades of the same type
  • Fixed a ConVar exploit that allowed malformed values to circumvent range checks
  • Fixed MOTD sometimes not displaying HTML contents
  • Updated the Barnstormer to fix LOD clipping issues
  • Updated the localization files
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added an option to the Advanced Options dialog to support viewing Steam Community Market-listable items, including current sell prices, from inside the game
  • Fixed Red Pyro and Red Demoman action figures not granting Genuine-quality versions of the in-game items. Players who have already redeemed codes will have the correct items granted to them the next time they launch the game.
  • Fixed Gullywash being in the wrong matchmaking category
  • Fixed exploit where players could be pushed into enemy spawn rooms by the payload cart
  • Fixed a client crash related to the scoreboard
  • Fixed the Heavy using incorrect melee animations
  • Fixed Brock's Locks not being paintable
  • Fixed team paint previews not showing the colors in the backpack/store icons
  • Fixed uploading replays to YouTube™ on Linux
  • Fixed a bug with item sets incorrectly applying their bonus when using Mann Vs. Machine upgrades of the same type
  • Fixed a ConVar exploit that allowed malformed values to circumvent range checks
  • Fixed MOTD sometimes not displaying HTML contents
  • Updated the Barnstormer to fix LOD clipping issues
  • Updated the localization files
PC Gamer
Even PC Gamer got its own headgear


Gabe Newell and beard delivered approximately one interesting fact every 45 seconds or so over the course of his recent hour long talk at the University of Texas at Austin. Newell chatted a lot about success of the Team Fortress 2 barter economy and the huge amounts of direct income item makers have managed to turn around in the last year or so.

"To be really concrete, ten times as much content comes from the userbase as comes from us. We think that we're super productive and badass at making TF2 content, but even at this early stage we cannot compete with our customers in the production of content for this environment," Gabe began.

"The only company we've ever met that kicks our ass is our customers. We'll go up against Bungie or Blizzard, or anybody, but we won't try and compete with our own userbase, because we already know that we're going to lose."

Gabe threw out some really concrete and large numbers to illustrate his point. "The most anybody has earned in a single year is $500,000, so they're making content, selling it to other customers, and we have a revenue share with those people and their takeaway is $500,000.

"The first two weeks that we did this we actually broke Paypal because they didn't have - I don't know what they're worried about, maybe drug dealing - they're, "like nothing generates cash to our userbase other than selling drugs". We actually had to work something out with them and said "no ... they're making hats."

It sounds as though professional modelers from within the industry were making a killing. "We knew that people at other game companies had employees that were making more money being users in our framework than they were as employees at their company, so we're like, "okay, this is weird."

"We started to see things like inflation. We started to see deflation. We started to see users creating their own versions of currencies, mediums of exchange. Countries started to create regulatory structures. In Korea you actually have to create the equivalent of a W4 form for your players to account for the virtual income they get in playing your game."

And that was the moment that Valve decided to hire an economist. You can read much more about the intricacies of Team Fortress 2's complex, evolving hat economy on the Valve Economics blog.
Shacknews - Steve Watts

Team Fortress 2 has been a test bed for Valve's ideas, one of which was to let users create their own in-game items. This has turned into a lucrative marketplace, in which some item creators have made a killing making items for virtual killing.

"Ten times as much content comes from the userbase as comes from us," Valve president Gabe Newell told students at the University of Texas, reported by PC Gamer. "We think that we're super productive and badass at making TF2 content, but even at this early stage we cannot compete with our customers in the production of content for this environment."

So how much has do the top-earners pull in? "The most anybody has earned in a single year is $500,000, so they're making content, selling it to other customers, and we have a revenue share with those people and their takeaway is $500,000." Newell also joked that Paypal had concerns about the cash flow moving through the system, and asked if the drug trade was involved. "We actually had to work something out with them and said, 'no, they're making hats.'"

Obviously, not everyone is becoming a millionaire off of TF2 items, but the fact that one person could make that much shows how robust the market can be. The booming in-game economy led to real-life transactions and, eventually, the hiring of an economist. Late last year, Valve launched a real money marketplace.

Kotaku

Fans of Secret of Monkey Island, the 1990 point-n-click adventure game, will undoubtedly remember the infamous "three trials" scene, in which protagonist Guybrush Threepwood proclaims to Mêlée Island's pirate leaders that he, too, would like to be a pirate.


Here's the iconic scene, Team Fortress 2 style. And it's extremely well done. Enjoy.


[SFM] I Wanna Be a Pirate [YouTube via Tim Schafer]


Community Announcements - SZ
<a href="http://media.steampowered.com/steam/news/9825/Demo_and_Pyro_2.jpg"><img src="http://media.steampowered.com/steam/news/9825/Demo_and_Pyro_2_mast.jpg" width="100%" border="0"></a>

Hey, Scout superfans! Scout here. Some doll-makin' company called NECA told us they were gonna make action figures based on the <i>best, most popular team member in TF2.</i> Well, I just opened the box they sent us, and not to tell NECA their business, but MAN these two dolls do not look <a href="http://media.steampowered.com/steam/news/9825/Demo2_RGB.jpg">anything</a> <a href="http://media.steampowered.com/steam/news/9825/pyro2_RGB.jpg">like me</a>.

Don't get me wrong, logically they GOTTA be ME. Right? I just dunno why they didn't start with my traditional outfit, or at the very least Scuba Scout or Kung Fu Fortress Scout or whatever. I guess they're tryin' the most obscure variants first to whet your appetite for the good ol' Classic version.

Still, the way I see it, <a href="http://store.valvesoftware.com/product.php?i=FTF202">Chubby Firefighter Scout</a> and for some reason <a href="http://store.valvesoftware.com/product.php?i=FTF204">One-Eyed Black Scout</a> are better than no Scout at all. So be sure to hit up your favorite retail establishments (Toys 'R' Us, FYE and Hastings) or online (<a href="http://www.amazon.com/NECA-Series-Fortress-Deluxe-Action/dp/B009V0NS2C/ref=sr_1_1?ie=UTF8&qid=1359421725&sr=8-1" target="_blank">Amazon</a> and the <a href="http://store.valvesoftware.com/index.php?t=2&g=7" target="_blank">Valve Store</a>) because these odd-lookin' Scout dolls are gonna sell like odd-lookin' hotcakes.

<b><i>—Scout</i></b>
Kotaku

Can't it be both? Coming soon to iOS and Android, Blitz Brigade is a team-based online multiplayer shooter. It's set during World War II (can't you tell?) and features vehicular combat, five character classes, single-player challenges and trailer music that sounds like it's being performed by a Team Fortress 2 cover band.


It's Team Fortress 2! It's Battlefield Heroes! Since this trailer was released last Friday (it was late Friday, past caring time) the YouTube comments have been dominated by discussion of which game Blitz Brigade is trying to be. Why not give Gameloft the benefit of the doubt? Perhaps this is a completely original creation that just bears a striking resemblance to...*falls over laughing*


TF2 Blog


Hey, Scout superfans! Scout here. Some doll-makin' company called NECA told us they were gonna make action figures based on the best, most popular team member in TF2. Well, I just opened the box they sent us, and not to tell NECA their business, but MAN these two dolls do not look anything like me.


Don't get me wrong, logically they GOTTA be ME. Right? I just dunno why they didn't start with my traditional outfit, or at the very least Scuba Scout or Kung Fu Fortress Scout or whatever. I guess they're tryin' the most obscure variants first to whet your appetite for the good ol' Classic version.


Still, the way I see it, Chubby Firefighter Scout and for some reason One-Eyed Black Scout are better than no Scout at all. So be sure to hit up your favorite retail establishments (Toys 'R' Us, FYE and Hastings) or online (Amazon and the Valve Store) because these odd-lookin' Scout dolls are gonna sell like odd-lookin' hotcakes.


—Scout


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