Community Announcements - [TBS]-Darbeenbo
Optimization
  • Character optimizations
  • Optimizations of all maps
  • Profile screen now loads stats much faster
  • Reduced memory usage of the client
  • Further netcode and server CPU optimizations
  • Force disable ssao and subsurface scattering (neither is being properly utilized right now, and are just costing GPU performance)
  • Memory allocator improvements for 64-bit, should improve CPU performance when running the 64-bit executable
  • Added temporary 64-bit option to launcher (when we're certain about the stability of the 64-bit executable and the allocator changes, this option will be removed and the launcher will automatically launch the 64-bit executable on 64-bit Windows)
  • Added 64-bit dedicated server executables


General Improvements
  • Fixed a crash related to health regen
  • Game no longer crashes if Steam is not enabled
  • Added increased respawn time for team damage
  • Thrown pistol kill uses the correct icon in the killfeed
  • Players can no longer team stack at the start of thegame
  • TimeLimit specified in command line actually works now
  • Post game kills now only inlcude kills made against opponents and not your own team
  • Escape button now working in class select, profile, escape menu
  • Audio slider changes should now occur in real time
  • Fixed Double Kill reporting on a single kill
  • Removed unused assets from some packages, reducing the game's overall size
  • New throwing knife image
  • Added XPMultiplier to all game types. XP modifiers for the current game modes shown at the beginning of the match
  • Bonus xp for winning the match (Team victory in team modes; individual victory in Duel / FFA)
  • Improved text strings / consistency
  • Map vote text is improved
  • XP stats are more accurate


User Interface
  • Fixed "textField" displaying in drop down menus in the Config screen
  • Fixed drop down menus having an offset position in non-1920x1080 resolutions
  • Server Filters now automatically save between sessions


Map Improvements
  • Adjusted landscape textures in Fjord
  • Plant the Banner planting point tweaked on Acropolis and Fortress
  • Fixed broken banner in Acropolis


Game Modes
FFA
  • FFA chat no longer says will "spawn as Blue Viking"
  • FFA scoreboard and post game stats screen sorted by kills, not score


Duel
  • Duel mode camera no longer turns 90 degrees before duel
  • Duels no longer break if player disconnects before the duel starts
  • Pickups now dissapear between rounds in duel mode
  • Duel mode winner decided by kills, not score


LTS
  • When multiple players need one more to win, the game no longer announces a draw when a team wins
  • Reduced the number of LTS Rounds to win, shortening average map times
  • Fixed not spawning if you are in the character select menu


Class-specific
Pirate
  • Pirate flag movement t-pose fix


Ninja
  • Ninja no longer has a strange face when holding the flag
  • Fixed ninja dodge T-pose
  • Ninja unmasked selectability/visibility in customization
  • Updated bo staff animation


Knight
  • Longsword shove root fixed
  • Knight shield now shows customization in first person
  • Removed crossbow from 1st primary, and moved to 1st slot in secondary


Viking
  • Can now see viking shield customization from main menu
  • Shield no longer reappears on viking after thrown and switching to dual weild
  • After throwing left hand weapon in dual wield, you no longer auto switch to shield


Spartan
  • Short spear shove now working like other weapons
  • Shield now customizes on the back of the spartan
  • Shield no longer changes customization from equip to unequip
  • Only spartans can now combo the same stab attack with spears
Community Announcements - Kimiko
http://www.tornbanner.com/blog/deadliest-warrior-released/

http://store.steampowered.com/app/241280/?snr=1_4_4__104_1


CHIVALRY: DEADLIEST WARRIOR launched today on Steam and retails for $14.99. Based on the Spike TV series “Deadliest Warrior,”, the new expansion adds the lethal combat skills of the Samurai, Pirate, Spartan, Viking and Ninja to Chivalry’s iconic Knight.

“We want to thank everyone who participated in the beta and provided their feedback, resulting in great new content for Chivalry: Medieval Warfare,” said Steve Piggott, President of Torn Banner Studios. “We worked extremely hard to incorporate and balance the diverse play styles of the new warriors, and to create exciting new game modes and environments. I think this expansion offers a refreshing change of pace and style from the base game and believe that Chivalry owners will be pleasantly surprised by how unique Chivalry: Deadliest Warrior is as a separate experience. ”


Dan Yang, General Manager of 345 Games adds: “Chivalry: Deadliest Warrior enhances the exceptional first-person combat style of Chivalry that is enjoyed by over a million players, by speeding up and broadening the gameplay. It also takes the Deadliest Warrior franchise from one-on-one combat to the battlefield.”

lineup
FEATURING 6 WARRIORS, EACH WITH A UNIQUE PLAY STYLE AND WEAPONS SET.

Spartan: A shielded warrior that excels when fighting in teams
Ninja: A swift stealth warrior with good crowd control abilities
Samurai: A versatile fighter with a broad arsenal of long range and melee weapons
Pirate: An effective skirmisher with access to gunpowder weapons
Viking: An all-out berserker that excels at overwhelming opponents at close range
Knight: A tank with superior armor with high-impact weapons

PLAYERS GO TO WAR IN 6 ALL-NEW ENVIRONMENTS.

Acropolis: An Ancient Greek Temple City
Bamboo Forest: A dark ninja village shrouded in mist
Fortress Garden: Traditional samurai stronghold
Ducat Isle: A pirate’s paradise complete with hidden treasure trove
Fjord: A frigid Norse fishing port
Fertile Valley: Medieval castle with siege weaponry
With extensive statistics, players can finally determine which warrior is deadliest. Battles can take place across six new game modes, which feature one-on-one combat, free for all, and capture the flag matches. Teams and warriors can be customized based on appearance, match types, customizable servers, taunts, and emblems – with some weapons and accessories only accessible after mastering a particular warrior’s technique.


CHIVALRY: DEADLIEST WARRIOR is now available on Steam for $14.99. The base game is required to play and is available for $24.99. Players can also purchase the game and expansion pack as a bundle.
PC Gamer
rel="bookmark"
title="Permanent Link to Chivalry: Deadliest Warrior release date announced, cemented with two minutes of screaming">Deadliest Warrior







Games are great at solving ridiculous arguments. Who would win in a fight between Batman and Spider-Man? Or between pirates and Spartans? Or between motorbicyclist Valentino Rossi and former Guns 'n Roses guitarist Slash? You could spend hours in the pub imagining and solving these vital conundrums, or you could just turn to games. Sure, the answers would be no more definitive, but at least there's a time limit on bouts.



And precisely one of those examples is the subject of Chivalry: Deadliest Warrior, the alt-history battle royale expansion for Chivalry: Medieval Warfare. The DLC pack is due out on the 14th of November, and a new trailer has been released, giving you an idea of what to expect.



That trailer comes in two flavours: an original and extended cut. I'm posting the latter, because if you've not got the time to watch a two minute video, what are you even doing browsing a PC gaming website? If you really are pressed for time - or just don't want to listen to grown men screaming at each other for that long - here's the regular version.







The game will give you the chance to side with the Samurais, Spartans, Vikings, Knights, Ninjas and Pirates, in a variety of maps each themed around one side's home turf. It also features a new game mode, called "Multi-Team", pitting all six warrior types against each other at once.



Chivalry: Deadliest Warrior will cost £12/$15.
Community Announcements - Kimiko
We are happy to announce that the Software Development Kit (SDK) for Chivalry: Medieval Warfare is now live! It will be easier than ever to create and install mods into Chivalry: Medieval Warfare. This does not currently include the Steam Workshop. Prior to setting the Steam Workshop live, we need to ensure it is working properly.

If you are interested uploading maps to the workshop, please join the Steam group.
Only those in this group will be able to see and upload to the steam workshop. The more content we can get uploaded to the Workshop, the faster we can release it to the general public. Custom code mods such as game modes are not currently supported in the Workshop.


    Current Functionality:

  • Modded Server browser support (different colors for servers with custom maps, custom code; additional column with mod name).
  • Closed Workshop support for maps (join the steam group to upload maps).
  • Auto Downloads when joining a modded server.

    Some things to look forward to:

  • Public Workshop uploading.
  • Workshop download tool for servers (can run as a schedule task / rcon job).
  • Workshop support for mods with custom code


    SDK Changes:

  • Improved and expanded error messages
  • Cooking and Workshop uploading process changed to include a GUID:
    -- Do the first cook the same way
    -- The cook will create a directory like CookedSDK\AOCSDKLevels_E1ED54B24E9F8DE8C917B1ABC51E4040
    -- The GUID is the bit after the underscore
    -- Edit your workshop upload file (e.g. wsinfo_SDKTest.txt); put the _whole_ directory name in the "$PackageDirectory" variable, including the GUID part
    -- Upload as before
    -- Next time you cook this package, if you want to upload to the same workshop file, add this to the COOK.bat: "-Guid=ZZZ" (without the quotation marks), where ZZZ is replaced with the GUID for your package (in the last example, E1ED54B24E9F8DE8C917B1ABC51E4040)

    Important Information:

  • If you are opted into the Steam Client Beta (https://developer.valvesoftware.com/wiki/Betas), you will not be able to successfully join a Workshop server. You will get the message “"Can't download Workshop information".

  • Getting started with map editing https://tornbannerjira.atlassian.net/wiki/display/CHIVCOM/Getting+started+with+map+editing

  • Uploading to Steam Workshop https://tornbannerjira.atlassian.net/wiki/display/CHIVCOM/Uploading+to+Steam+Workshop


    CU2 Patch 1.2:

  • Fixed weapon unlock statistics not being displayed properly on client.
  • Fixed issue with purchased helmets.
  • Fixed issue with duel stats not saving.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

If you like your videogames to include beheadings, or just to have a sheen of medieval multiplayer blood-letting, then you could do far worse than a game of Chivalry, the Kickstarted-formerly-a-mod game from Torn Banner. Those handsome devils have had quite the hit on their hands, and seek to capitalise on it with an expansion called Deadliest Warrior. Sounds a bit like reality TV, yes, but actually it’s a sort of time-and-space spanning archaic warrior toolkit, with “five new warrior classes from different lands and times, unique weapons, combat techniques, game modes, customization options, and themed battlegrounds”. Sounds hairy, and it will come out swinging on November 14th, with a closed beta for pre-orderers happening from today.

More provocatively, perhaps, there’s a free weekend for the original on Steam right now. (more…)

Community Announcements - Kimiko
Great news everyone! The SDK is updated on the beta and is now a release candidate with Steam Workshop support. Currently, this applies to custom maps only. Custom code mods such as specific game modes will have to manually move files around like before as they are not currently supported. Barring any critical bugs or issues, we expect to release this version to the main app, so we’d like to get as many people to try this out as possible.

Full patch notes:


  • Workshop support for maps
  • Auto Workshop downloads for clients
  • Workshop download tool for servers (can run as a schedule task / rcon job)
  • Server browser support (different colors for servers with custom maps, custom code; additional column with mod name)


Important information:


  • Instructions for uploading to Steam Workshop:
    https://tornbannerjira.atlassian.net/wiki/display/CHIVCOM/Uploading+to+Steam+Workshop

  • SDK documentation (recently updated):
    https://tornbannerjira.atlassian.net/wiki/display/CHIVCOM/Chivalry+SDK
Community Announcements - Kimiko
Torn Banner is proud to announce that the Chivalry: Deadliest Warrior BETA is now available to play on Steam. Pre-order now to gain early access to the latest build of the Expansion. The Expansion will be released on November 14th.



And to celebrate the 1 year anniversary of Chivalry: Medieval Warfare, we will also be having a free weekend event on Steam! Not only will you be able to Play Chivalry: Medieval Warfare for FREE until Sunday at 1PM Pacific Time, but the game will also be on sale for 75% off during this time.

Announcement - Valve
Play Chivalry: Medieval Warfare for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Chivalry: Medieval Warfare at 75% off the regular price!*

Besiege castles and raid villages in Chivalry: Medieval Warfare, a fast-paced medieval FPS (Slasher with a Multi-player online focus)

Chivalry: Medieval Warfare is a first-person slasher with a focus on multi-player. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.

The game is skill-based and controls like a FPS, but instead of guns and grenades, players are given swords, shields, maces, battleaxes and longbows. Set in a fictional, yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players.

If you already have Steam installed, click here to install or play Chivalry: Medieval Warfare. If you don't have Steam, you can download it here.

*Offer ends Monday at 10AM Pacific Time
Product Release - Valve
Chivalry: Deadliest Warrior, all new content for Chivalry: Medieval Conflict is Now Available for Pre-Purchase on Steam. Pre-purchase now and receive access to the beta.

Chivalry: Deadliest Warrior is a massive expansion pack for the best First-Person Slasher, Chivalry: Medieval Warfare. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.

And now Chivalry: Deadliest Warrior will bring the most iconic warriors from the ancient world, epic new environments and all new game modes to the already expansive base game content.

Every environment is an iconic homeland of one of the warrior factions. Fight in ancient Greek temples, kicking people into pits as a Spartan or run along moonlit roofs as a Ninja in a bamboo forest. Who is the DEADLIEST WARRIOR? Its time for YOU to decide.

Product Release - Valve
Chivalry: Deadliest Warrior, all new content for Chivalry: Medieval Warfare is Now Available on Steam!

Chivalry: Deadliest Warrior is a massive expansion pack for the best First-Person Slasher, Chivalry: Medieval Warfare. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.



And now Chivalry: Deadliest Warrior will bring the most iconic warriors from the ancient world, epic new environments and all new game modes to the already expansive base game content.



Every environment is an iconic homeland of one of the warrior factions. Fight in ancient Greek temples, kicking people into pits as a Spartan or run along moonlit roofs as a Ninja in a bamboo forest. Who is the DEADLIEST WARRIOR? Its time for YOU to decide.

Key Features:



  • All new classes including: Samurais, Spartans, Vikings, Knights, Ninjas and Pirates

  • Faster, more diverse game play makes Chivalry 1st person melee combat even more intense

  • Each warrior has a unique arsenal and abilities, which promotes more variety in play styles and forces players to adapt their strategy to the situation.

  • All new weapons and animations

  • 6 new environments, playable in many different game modes

  • New Game mode "Multi-team" - up to 6 teams at once!

  • Track your skills and stats in the new player profile screen


...