Video Game Reveal: Maxis Studio - Maxis Studio (The Sims and Spore video games) has just announced their next project, a brand new, Sci-Fi Action-RPG based on the DNA of Spore. Join key leads from the dev team, Thomas Vu, Paul Sottosanti and Lauren McHugh, for the first game reveal to the public!Spore received generally favorable reviews following its release in 2008. In early 2009, famed-developer (and Spore mastermind) Will Wright announced he would be leaving EA and Maxis to pursue other projects; soon afterwards the publishing giant laid-off an undisclosed amount of employees at Maxis.Spore has since been supported with various console and handheld spin-offs as well as two PC expansions.
The programming schedule for San Diego Comic Con reveals a "a brand new, Sci-Fi Action-RPG based on the DNA of Spore." Rumors and images floating around the Spore forums say the game will be called Darkspore.
"Maxis Studio (The Sims and Spore video games) has just announced their next project, a brand new, Sci-Fi Action-RPG based on the DNA of Spore," says an event listing for SDCC. "Join key leads from the dev team, Thomas Vu, Paul Sottosanti and Lauren McHugh, for the first game reveal to the public!"
Forum rumors have it that the game will have players confronting the Darkspore, an evil alien race that wants to take over the galaxy. CinemaBlend notes that Darkspore.com currently redirects to Spore.com. The URL is owned by Electronic Arts.
Back in May, EA said it would publish a Spore title for PC in the first quarter of 2011.
Will Wright, creator of The Sims and SimCity, hasn't worked on a video game since 2008's Spore. What's he been keeping busy with in the meantime? How about making a TV show.
Yes, the super-successful game designer has teamed up with Albie Hecht, former boss of Spike and Nickelodeon, to develop a series called The Creation Project. There's no real gaming angle. It's "just" a TV show.
It's one that promises to be a little different, however, as it's built around the premise of viewer interaction. According to IGN, members of the public will be asked to send in ideas for plotlines, and the best of those will go to a vote. The storylines winning the votes get made into episodes.
Wright's input comes in the form of the "StoryMaker Engine", which will allow people to come up with functional storyboards real quick.
None of this has been officially announced, mind you; this all comes from "planning documents" obtained by video game website IGN. So whether the show ever sees the light of day or not, we won't know until later in the year.