The same security company that found a security flaw in Steam earlier this year has found security holes in Modern Warfare 3 and CryEngine 3.
As ComputerWorld reports, researchers from security company ReVuln announced their findings at a security conference in Seoul today. They demonstrated two major issues. The first was with Call of Duty: Modern Warfare 3 which, according to the presentation, is open to malicious denial of service (DDoS) attacks that can crash the game servers.
The other major issue was found in Crytek's CryEngine 3, and demonstrated on the game Nexuiz. The research team was able to access a remote player's computer via the game servers and "caused a graphic of cat riding a rocket to be displayed on the victim's computer."
If only all hackers sent cat pictures.
Of course, as a security company, it's in ReVuln's interest to point out security flaws, even minute ones, in any software they can. The company is planning to release full advisories about their findings next Tuesday, to coincide with the launch of the next Call of Duty game, Black Ops II.
Researchers find vulnerability in Call of Duty: Modern Warfare 3 [Computer World via Polygon]
You'll also get the "Hunter Edition," because pre-ordering any EA game these days gets you the Something Edition. In this case, the package includes a Predator Bow and Hunter Nanosuit for use in multiplayer, along with a bonus XP boost up to level 5, a Predator bow skin, and three exclusive dog tags. The game is due in February 2013.
Crysis 2 was pretty, but for hardcore PC types, in some ways it wasn't pretty enough. It didn't push the limits of fidelity in the same way its predecessor had.
While most have moved on from the game, and if anything are waiting on Crysis 3, this texture pack turns Crytek's mildly pixellated New York into an almost photo-realistic New York. So it might be worth a double-back to investigate just how damn pretty it makes everything look.
You can see a comparison above (the one with the graffiti obviously being the updated version), while there are a ton more shots at the project's site below.
There's been glimpses of Crysis 3's competitive online modes out there already, but this latest video gives a bit more detail on what's in store for the sc-fi threequel. The invisible predator aspect of Hunter Mode looks fun but it looks like the mech-jacking in the Crash Site Mode might be one of the more fun things that you'll wind up doing in Crysis 3.
Do you think Crysis needs more lightsabers? I think Crysis needs more lightsabers. Evidently, the folks behind the original Crysis’ four-years-in-the-making StarCry mod agreed, so they chucked ‘em in – hopefully skewering an Ewok or 12 in the process – for good measure. Wait, good measure? Why would I ever say such a thing when lightsabers – much like love – are all you need? Mainly because they join 1000 new sci-fi-themed objects, 2000 textures, 20 weapons, and 1000 lines of dialog as part of a seriously formidable overhaul package. Intrigued? Well, unfortunately, the RPS lot is fresh out of sci-fi-themed vehicles for break-traversing purposes. We do have Syfy-themed vehicles, though. Might I recommend the Supergator?
For a movie/series with such a cult following, you'd think Stargate would have been better served by the world of video games, but nope. Fans have long been left wanting. Which is probably why a bunch of them have been modding the original Crysis for four years to make their own.
The result is StarCry, which introduces an 8-hour singleplayer campaign that features Stargate-specific art, voice acting and weapons.
The very first proper, official release build of the project was made available today, and you can grab it below.
Oh, and before you say it, yeah, there are a ton of references to other sci-fi series in the project (and even the trailer above). Weird, I know, but the creators say they exist with the campaign "still having a coherent storyline".
Fresh from the Eurogamer Expo comes this new demo of Crysis 3's "Hunter Mode," which pits two nanosuit-enhanced players against a team of lowly soldiers with no stealth abilities or super-armor. Or chance.
It doesn't exactly look balanced, but it does look like a lot of fun.
French artist Eric Cochonneau, formerly of Killzone developers Guerilla and Electronic Arts, has also worked at Crytek, where around 2008 he helped out on a game called Redemption which was ultimately never released. Or even seen publicly.
NeoGAF user miladesn was digging around Cochonneau's portfolio when they discovered the artwork, intended for an Xbox 360/PS3 game that was being developed by Crytek's main German studio.
As you can see, it's no Crysis. The blue skies and green jungles of the company's trademark title (at the time) are nowhere to be seen. Instead, Redemption looks more like Alan Wake, with a moody rural setting and people who look like people, not soldiers/aliens/mutant corpses.
It's impossible to tell what the game would have been like with so little to go on, but at the very least it would have been a pleasant departure for the team, who instead went on to make Crysis 2, and are now working on...Crysis 3.
To see the larger pics in all their glory (or so you can save them as wallpaper), right-click on them below and select "open in new tab".
Julius Perdana has built a replica model of a Crysis nanosuit that manages to look better than a professional, factory-made action figure.
Which is remarkable, given Perdana's is made out of paper.
Yes, believe it or not, this is papercraft. Originally designed to coincide with the release of Crysis 2, he's now produced an updated model based on Crysis 3, one that copies the pose from the game's box art.
In case you think he's making this all up - or, for the especially crazy, if you want to try making one yourself - you can find step-by-step instructions on how to make one below.