PC Gamer
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title="Permanent Link to Global Agenda COO warns against “chasing WoW”">



Successful shooty-guns MMO Global Agenda was a success because it was designed from the ground up to appeal to people too busy with family to maintain a World of Warcraft commitment.



Speaking to EDGE, executive producer Todd Harris said, "World Of Warcraft has set the standard in terms of what the market place and end gamers think of as MMOs. We think there can be a lot of different types of MMOGs that can be successful. I think small can do it if they're conservative with their projections and their costs."



MMOs can't afford to try to be a huge phenomenon anymore - there are just too many of them. As Jim Edge pointed out, you need look no further than recent MMO tragedy APB for an example of what can go wrong when you think too big. Oh, Jim Edge. You are as wise as your beard is long.



Incidentally, I had ten copies of Global Agenda. I was quite looking forward to playing ten characters at once and cackling, but I accidentally mailed them out to ten people who came up with lame uses for jetpacks instead. I'm clumsy like that.
Product Update - Valve
An update to Global Agenda has been released. The updates will be applied automatically when your Steam client is restarted.
The major changes include:
  • Players with an active BOOSTER will be rewarded 2,000 tokens a day automatically at approximately Midnight GMT. Note that tokens will **NOT** be awarded if a player is at their WEEKLY or BANK limit on tokens (currently players are limited to earning no more than 50,000 tokens in a week and have a maximum bank size of 50,000 tokens). Players will not see the tokens until the first time after they relog following the token distribution time.
  • Pre-made teams joining Mercenary PvP queue must now contain either all Level 30+ players, or all players less than Level 30.
  • Players must now be in an agency for 7 days prior to the AvA end of season in order to receive the end-of-season reward.
  • Several client crash conditions have been fixed.
  • Possible fix for players launching onto another region's server even when the "Match on other Regions" flag is unchecked.
  • A bug in which items could be improperly unbound from your character has been fixed.
  • German profanity filter added.
  • Some bot spawns in the Moving Target map have been fixed. Commonwealth spiders will no longer take out their frustrations on the Dune Commander.
  • Modifications have been made to the AvA End of Season device rewards.
  • Hex 219 added to Region 2 of NA Sovereign zone.
  • Deleted some players "Single class top stats" achievements that were incorrectly awarded
PC Gamer
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title="Permanent Link to Global Agenda competition winners">



We've endured much, you and I. You had to endure two weeks of waiting to see if you were one of ten lucky readers who'd won a free copy of Global Agenda. I had to endure reading through a billion entries, each better than the last. To the ten of you who'll now be jetting around playing Global Agenda for free, my congratulations! We asked you for the ten lamest reasons or ways to use a jetpack. Here they are:



PD102 suggested "using a Jetpack to hover just above people's heads at a Cliff Richard concert." That's pretty lame, because other people behind you need to see Cliff Richard too. For shame!



Lack 26 may have let bitterness taint his entry. Better hope your supervisor at Jetpack Industries doesn't read PCGamer.com, Lack.

"Using it to deliver jetpacks, then having to trudge home in the rain having delivered said jetpack to those lucky enough to afford them; knowing all the while that your own life is miserable and empty in comparison and every day you have to go through the heartbreak of giving away what you most desire for yourself, a jetpack, to smiling, rich, happy families so they can soar like angels as a tiny speck drags its feet back down the driveway and through the gates."

Sir_Oddington reasons that there's no use flying around in the sky when you're missing out on a potential auxilliary poo storage chamber: "Hollow it out and use the metal shell as a spare sceptic tank." Pro tip: if someone then straps it to their back and tries to start that thing up, dive for cover.







contrapositive tells it like it is: "Reaper rushing."



DrugCrazed says: "To use as the beginning of a rube goldberg machine that pushes me up into the sky." I demand that the first step in the sequence is you turning on your apparently-but-not-really strapped on jetpack, which shoots off without you.



RichardDRMC is still fighting the good fight. He says, "Convert it to a podracer for little children. Then alienate one of the largest fan bases with some shitty prequals. Just sayin."



Bendito came dangerously close to my idea for a jetpack propelled rocking chair. He reckons you could use your jetpack for "Solo see-sawing".



jimangi wins a copy of Global Agenda because he'd "craft it into refined metal," but he also suggested that you could use your jetpack for "going to the shop for my copy of PC Gamer. That’s lame. Real men subscribe." Ah, I love the smell of patent advertising in the morning. The smell of victory.



Godl1keStev3 reckons that the height of laziness would be "using a jetpack to go DOWN the stairs." A winner is you, Stev3.



But Ociee made me lol the most with the mental image his entry conjures:

"Standing up."

Well done guys! I'll be sending you your codes via our forum's in-built "electromagnetic mail" system. Check your private messages for your keys. Once you have them, whack it into Steam.



Now, to fetch the list of codes from under the novelty magnets I've stuck onto my new non-cooling, curiously-jetpack-shaped, all-the-food-smells-like-paraffin fridge. It's a floating, smelly buffet!
Product Update - Valve
Updates to Global Agenda have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Fix for issue where loot sometimes does not appear right away for missions launched on EU servers.
  • Minor fixes for German language support
  • Fixed issue where subtitles were drawn under the UIScene during the tutorial for other languages.
  • Modified backfilling logic for matchmade PvP to be a little more lenient on level matching the backfilled player.
  • Changed how skills are saved in an effort to resolve an issue where too many skill points were allocated.
  • Changed the sell value of blueprints sold at Carter's shop.
  • Fix for Solo queues so that they will launch on your preferred region.
  • Miscellaneous bug fixes for special auction items
  • AvA - North American zones will start an hour later and will now be open daily from 8:30 PM to 1:30 AM US Eastern time (5:30 PM to 10:30 PM US Pacific Time).
Product Update - Valve
Updates to Global Agenda have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Major Highlights
  • German Language Support: This release contains German Language support. To change to German, use the OPTIONS menu on the Global Agenda Launcher. If you find errors or oddities in the German translation, please report on the Version 1.38 Test Server forums.
  • Achievements: A full achievement system has been added. Players can view achievements using the ACHIEVEMENTS tab on the Agent Profile screen. Some achievements will award helmets or other flair as they are achieved.
  • Quick Swap Profiles: Players can now purchase multiple equipment profiles for each character from a vendor in Dome City, using Tokens. Each profile can have unique Skill Tree, weapon, and armor choices. You can change profiles anywhere that you can equip. Each new profile that you purchase costs twice the number of tokens as the previous profile. [MORE TO FILL IN]
  • Special Vanity Items: This release introduces two new special/rare items -- Magic Elf Goggles, which you wear during PvP matches and cause all enemies to appear to have elf heads (so you can have fun shooting them); and a Vanity Pet (Sparky), which follows you in Dome City while also giving your character a 50% groundspeed boost while in Dome City. See below for more information.
  • Auction House: The Auction House has undergone major improvements to make it easier for players to buy and sell. See below for more.
  • Arena Matches: The Arena matches now occur on a timer (similar to Raids). After the timer goes off, there is a 10-minute "signup" period in which players can join the queue (in pre-made teams of up to 10 players). After the sign-up period, teams will be matched against one another based on skill level. [REWARDS? OTHER DETAILS ON HOW THIS WORKS?]
  • Double Agent Matches: Double Agent matches now occur on a timer (similar to Raids). After the timer goes off, there is a 10-minute "signup" period in which players can join the queue (in pre-made teams of up to 10 players). After the sign-up period, teams will be matched against one another based on skill level.[REWARDS? OTHER DETAILS ON HOW THIS WORKS?]
  • Mission Queuing: A variety of changes have occurred to Mission Queuing to make it easier to get matches across all server regions (North Amer, Europe, etc) and to improve backfilling. More details below.
  • Tokens: You can now earn a maximum of 50,000 tokens in a week. Likewise, you may hold a maximum of 50,000 tokens in your bank. The daily limit on tokens has been removed (in favor of the weekly cap).
  • Boosts: Purchased player boosts now double credits and double end-of-mission loot in addition to XP and Tokens. Players should now inspect the STATS screen on Agent Profile to see key information on their active boost. Several bug fixes have also been made to the boost calculation.
  • New PvE Consumables - Four new craftable PvE consumables have been added. More details below.
  • AvA Rewards
  • Modifications and Repair Kits -- You may know add a modification to a particular weapon or armor piece using the "wrench" underneath the weapon or armor on the Agent Profile screen (verus having to use the Modification Implant kiosk in Dome City). When you press the wrench, you will be prompted whether to Repair the Item (using a repair kit), or Mod the Item (using a Mod).
  • Timer in Special Ops PvE Missions -- If you initially enter the Boss Room with less than 4 minutes remaining in a Special Ops mission, the timer will be reset to 4 minutes (giving you additional time for the boss fight).
  • Inspect -- Inspect now occurs using the "X" key by default (instead of left-mouse click). This can be changed using the CONTROLS menu. You may now inspect players inside the Open Zone.
  • Other:

    • Melee devices no longer give backtsab buff when backstabbing a turret.
    • Healthbars no longer display in Dome City.
    • Combat Rating: Now display skill number in addition to Stars.
Auction House
  • STOCK MARKET MODEL: Most items sold on the Auction House will now use a "stock market" buy/sell model. Under this model, the seller provides a price for the item that is being sold (the "ask" price). Buyers then see all items of that type and at that same price grouped into a single line on the auction house screen. Buyers see the lowest 5 selling prices for any given item. Buyers can purchase one or more of the same item from different sellers by simply providing a price (the "bid" price) at which they are willing to purchase. The auction house will automatically reconcile the transaction with all the different sellers (on a first-in-first-out basis) who sold their merchandise when any single buyer completes a purchase. Some specialized and unique items will continue to be sold using the standard auction model of incremental bids over time. The auction house makes the decision about which model to use (stock market or standard auction) based on the item type.
  • NEW SIMPLIFIED SELLING SCREEN: The Auction House UI has undergone significant changes. When you select an item for sale, the panel automatically populates the quantity for sale with the total you have in inventory (of course you can change that) and with the current market price for this item (the lowest ask price, also something you can change).
  • ITEM CATEGORIES: There are now just a hand full of item categories on the left side of the auction screen and no confusing sub-types.
  • PREVIEW: You may now preview Auction House items on your character prior to buying.
  • OTHER FIXES: Various defects addressed related to expanding and collapsing menus.
Mission Queueing
  • SERVER REGIONS: There is no longer a drop-down to select your server region on the Mission screen. Instead, your default server region (North America, Europe, etc.) is chosen automatically when you login, based on your IP address. You can modify your default server region on the SETTINGS menu. When you queue for a mission, you will be paired in matches with others from your default server region, unless no match can be made within a reasonable waiting period, at which point, you may be matched onto another server region. If you do not wish to ever be matched into a match on another server region, you may uncheck the flag to "Match on other Regions".
  • BACKFILLING: If the "Volunteer me for late backfills" checkbox is checked on your SETTINGS menu ("on" by default), you will be aggressively backfilled into existing matches if a team is short players. Players that are backfilled into matches will receive the full reward for the match, as if they were in the match from the beginning.
  • TIME TO NEXT TIMER-DRIVEN MISSION: For those missions queues that are only available at timed intervals (such as Raids), the Mission screen now displays the time until the next mission availability.
  • MISSION ACCEPT DIALOG: You no have 30 seconds to accept a Mission (used to be 60 seconds). The Mission Accept dialogue will show a countdown of how many seconds you have remaining to accept the mission.
Special Vanity Items
There are two new special, craftable "Vanity" items in the 1.37 release. Magic Elf Goggles, which you wear during PvP matches and cause all enemies to appear to have elf heads (so you can have fun shooting them); and a Vanity Pet (Sparky), which follows you in Dome City while also giving your character a 50% groundspeed boost while in Dome City.
To craft these items, you must possess a special blueprint. Only a very limited number of blueprints for these items will be placed on the Auction House for bidding. One you win this blueprint, you can craft unlimited items with it.
One or more of the components for the special items must be purchased from Carter's Accessory store, using tokens. This is to limit the number that can be crafted per day, as well as increase the value and rarity of the items.

Craftable PvE Consumables

There are four new craftable PvE Consumables in Version 1.37:
  • Lasting Damage (Rare) - Provides 10% damage boost for either 15 minutes or until you die or leave the mission instance. Stacks with all damage buffs.
  • Lasting Energy (Rare) - Provides 30% power recharge for either 15 minutes or until you die or leave the mission instance.
  • Lasting Regeneration (Rare) - Slow regeneration for 15 minutes or until you die or leave the mission instance. Stacks with all Healing.
  • Repo Android (Epic) - Deploys a powerful Repurposed Android.
Each consumable is craftable, and the items should be available for crafting them either through salvage or a new vendor in dome city. Note that the item for crafting the Repo Android comes only from salvaging Epic items. This is a new component item.
You must level your crafting along the Consumable path to craft Rare and Epic items.
Kotaku

Global Agenda Woos Distraught APB Players Taking advantage of the closure of Realtime Worlds' All-Points Bulletin, Hi-Rez Studios is giving APB refugees 30 percent off the purchase of its massively multiplayer online shooter Global Agenda.



In case you missed the news last week, APB is dead. Some other company might snatch it up and give it a go, but as far as the troubled Realtime Worlds is concerned, the ambition Grand Theft Auto flavored MMO is no longer a going concern. This is bad news for APB players, but potentially good news for Hi-Rez Studios and Global Agenda.



In a letter addressed to shooter/MMO fans, Global Agenda executive producer Todd Harris expressed delivered his condolences for the loss of APB.



"Today, we mourn our latest fallen colleague, APB. In making APB, Realtime Worlds had a bold vision to make an MMO devoid of traditional tab-targeting, cast bars, and die-roll combat. We honor their effort and innovation, and greatly mourn the game's closing."



What touching, heartfelt sentiment! I feel tears coming on. Oh wait.



"So between today and Friday, September 24, 2010, we are offering refugees from APB and other Shooter/MMOs an opportunity to join Global Agenda's growing community more easily and affordably than ever. We figure you deserve it. And you'll fit right in since you already know how to aim."



Anyone who purchases Global Agenda from the game's official website can enter the code "LongLiveShooterMMOs" to receive a 30 percent discount on the game. That's $20.99, £13.12, or €15.75 depending on where you live.



On one hand I appreciate the savvy of Hi-Rez and their crack marketing team. This is an excellent opportunity to drum up some new business.



On the other hand, it feels a little bit like going to a man's funeral to hit on his widow. Granted the players and the game were only married for three months, but still, they loved each other very much.



So what's your verdict? Classy or tacky?


Product Update - Valve
Updates to Global Agenda have been released. The updates will be applied automatically when your Steam client is restarted.

Global Agenda
  • Defense Raids will now backfill if players leave early.
  • The targeting range on the Flame Turret has been adjusted from 21 feet to 30 feet. Overall range has been adjusted from 25 feet to 30 feet.
  • The Class Weapon vendors in Dome City have additional weapons for sale, using existing weapons but with different stats (DDD or HHH).
  • Support for Token and XP Boosts has been added. In the near future, boosts will be for sale on the Global Agenda webstore that will double XP and Token gain for a defined period of time.
Product Update - Valve
Updates to Global Agenda have been released. This update is a server-side update and requires no download from the Steam client. The major changes include:
  • Agency combat alerts now work properly for attacking and defending when the agency is in an alliance.
  • You can no longer transfer or abandon hexes while the zone is open.
Product Update - Valve
Updates to Global Agenda have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Bidding on unclaimed hexes now requires an 8 man strikeforce.
  • Successful steal missions against hexes now reduce the defender's Net Worth by 3x the previous amount.
  • Placing your HQ now builds up for 35-40 minutes before generating a production bonus. This applies to initial placement, relocation or when your HQ is lost. Place your HQ wisely and defend it at all costs!
  • Season End:
    • Added new rules for loot distribution.
    • Changed season end messages.
  • Production costs (materials, research and production time) have been significantly reduced for the Tech 2 and 3 facilities.
  • The NA Weekday zone has been shifted from a 6:30 PM EST start time to a 7:30 PM EST start time to be consistent with the weekend zone.
  • Combat Alerts screen didn't show attacks and is fixed. Defenses still are not appearing correctly.
  • Fixed an issue where your agencies Net Worth was reduced when you lost items during an AvA mission. All Net Worth has been adjusted appropriately.
Product Release - Valve
To commemorate launch of the FREE Sandstorm Expansion, Global Agenda is available at 25% off now through August 19th, 2010, 10AM Pacific Time.

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