Announcement - Valve
Today's Deal: Save 66% on Fallen Enchantress!

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Announcement - Valve
Thunder Wolves is Now Available for Pre-Purchase on Steam and is 20% off!

Put yourself in the pilot’s seat of a combat helicopter and become a member of the most experienced and dangerous helicopter team in the world, the Thunder Wolves! Support the Thunder Wolves in their global battle against terrorism. Take part in varied operations and do whatever it takes to thwart the diabolical plans of your enemies! Defeat them once and for all, and save the world!

Announcement - Valve
Total War™: ROME II is Now Available for Pre-Purchase on Steam!

The award-winning Total War series returns to Rome, setting a brand new quality benchmark for Strategy gaming. Become the world’s first superpower and command the Ancient world’s most incredible war machine. Dominate your enemies by military, economic and political means. Your ascension will bring both admiration and jealousy, even from your closet allies.

Pre-Purchase and receive The Greek States Culture Pack

The Greek States Culture Pack includes three new playable Factions for use in Single or Multiplayer Campaign modes and Custom and Multiplayer Battles. These faction are the diplomatic Athens, shrewd Epirus and formidable Sparta as playable factions. Each offers range of special tactics to achieve cultural and martial victories, and lethal elite units to crush foes in battle.

Product Update - Valve
Patch Notes for Eador: Masters of the Broken World (May 7th)

Version 1.06

A new update is now available for download. Here are the 1.0.6 patch notes:

— Improved HUD for units on the tactical map.
— The way unit speed animation changes has been improved.
— Optimized tooltip display for mouse cursor movement.
— Improved support of displays with 768 vertical pixels resolution.
— Fixed ‘Lighting change’ mode functioning.

Multiplayer:

— Mistiming problems fixes.
— Fixed disconnection problems between the server and the game’s client in a multiplayer game and in the lobby.
— There are now two game modes in multiplayer:

1) ‘Advanced’ mode — number of points depends on the number of played games and achieved victories;
2) ‘Classic’ mode — every player has an equal number of points (1000 at the moment).

— Added icons for player statuses: ‘Player is looking for an opponent’, ‘Player is in the game’.
— Added information display of other players’ spent points.
— Updated prices for units, spells and items.
— Improved chat.

List of Fixed Bugs:

— ‘Endless siege’ bug.
— Berserk barbarian animation caused the game to crash.
— Selected building is not correctly highlighted in the city screen.
— Effects bug of ‘A portal to Chaos’ event.
— Battle starts before some of the dialogues are over.
— Capitals generating on neutral terrain types.
— AI controlled hero doesn’t attack the castle’s garrison while it’s under siege.
— Delays in selection, giving orders and showing tooltip for units.
— Problem with necromancy skill and hero information display after the battle.
— Inability to sell an item in some cases.
— Bug that caused heroes to receive new skills and parameters earlier than intended.
— Attack of the enemy castle with no units in the garrison.
— Bug with provinces capturing where defenders could become guards in some cases.
— Karma transfer from the shard map to the astral.
— Killing a skeleton during a battle could cause the game to crash.
Product Update - Valve
RaceRoom Racing Experience Open Beta 0.1.2.1050 has been updated.

- Added new liveries for the new content.
- Added menu images for the new liveries.
Product Update - Valve
Release Notes for 5/8/2013

[ GAMEPLAY ]
- Mag7 - reduced cost to 1800.
- Mac10 - increased price to 1050.
- XM1014 - reduced damage to 20.
- Body parts penetration code will not register headshot damage when penetrating into the neck hitbox through the chest hitbox, only chest damage will be dealt in this case.

[ MAPS ]
- Updated de_favela to latest version.
- Fixed some bugs in de_inferno where the player could get stuck on geometry, fixed some minor bugs (Thanks Wλve!).

[ MISC ]
- If a player was vote kicked from too many recent competitive games the matchmaking system will assign them a competitive cooldown.
- Added sever command line support for -net_port_try 1 to prevent servers from trying to climb ports if the request port was busy.
- Fixed a rare grenade physics interaction that could cause grenades to spin in place when thrown at certain kinds of physics props or players.
- Adjusted default value of sv_maxusrcmdprocessticks server convar to 16 for community servers with default settings to successfully process all user commands from even lowest tickrate and framerate clients.
- When going to overtime players who survived in the last round will start with empty inventory even though teams don't switch sides.
- Fixed flashbang number not updating on the hud if you had set "close after buy."
Product Update - Valve
Source Filmmaker version 0.9.7.6 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • fixed startup crash introduced in 0.9.7.5
Announcement - Valve
Call of Juarez - Gunslinger is Now Available for Pre-Purchase on Steam!

Pre-Purchase and receive a copy of Call of Juarez - Bound in Blood to play now! Already own it? Give the extra copy to a friend!

From the dust of a gold mine to the dirt of a saloon, Call of Juarez®: Gunslinger is a real homage to the Wild West tales. Live the epic and violent journey of a ruthless bounty hunter on the trail of the West’s most notorious outlaws. Blurring the lines between man and myth, this adventure made of memorable encounters unveils the untold truth behind some of the greatest legends of the Old West.

Announcement - Valve
Today's Deal: Save 66% on From Dust!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

May 7, 2013
Product Update - Valve
This patch let's you change the order in which types of jobs are performed. For example, previously gnomes would always perform jobs created directly by the player before say from a workshop. Now, per profession, you can set the order of those job types. Individual jobs of the same type are still prioritized as they were before, whether by distance to the job or the priority setting of the workshop, farm, grove, pasture or stockpile. Jobs that are directly created have been split up into 4 groups:

Mining - mine wall, dig stairs, etc
Agriculture - Fell tree, forage, etc
Build - Build workshop, furniture, etc
Mechanic - Reset trap, flip lever, etc

As an example, you could create 2 professions with Woodcutting and Carpentry enabled. One profression has Agriculture first and the other has Workshop as the highest priority. Gnomes in the first profession would act as before and fell trees before cutting planks while the other profession would do the opposite. Splitting up your workforce this way will allow you to work on both tasks simultaneously and let some gnomes act as "backup" and work on another task if their main one is finished.

General
• Added option to change the priority of job type per profession
• Added a tool tip when assigning a profession to a gnome in the population window, which displays that gnomes skills relevant to the profession
• Added tool tip to display the top 5 skills of a gnome in the population window

Fixed
• Crash when deconstructing a wall at the top of the map
• Crash when building a ramp, stairs or incline at the top of the map
• Crash with a civillian has a uniform with a ranged weapon and is trying to refill ammo
• Crash when firing a ranged weapon in some cases
• Tool tips for items in a drop down list, sometimes not disappearing
• Large tool tips going beyond the borders of the screen
• Liquids not flowing when a mechanical wall is lowered
• Liquids not working properly when raised a level by a mechanical wall
...