Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed some players not being able to click on the new rematch UI elements
  • Fixed the end of round music not playing in Casual matches
Product Update - Valve
- Fixed a crash when leaving hero showcase view.
- Fixed the interaction of Rubick's Spell Steal with Aghanim's Scepter, Vengeful Spirit's Swap and Arc Warden's Tempest Double.
Product Release - Valve
BitShift: BattleGrid is Now Available on Steam Early Access and is 33% off!*

You have been injected into the BattleGrid.



BitShift is a 4-on-4 multiplayer gaming experience where VR gamers compete directly with desktop gamers in a battle to control the data from AntiCorp.



PC vs. VR. Drones vs. Runners. Air vs. Ground. Hackers vs. Security. White Hat vs. Black Hat. Mass Hysteria!

*Offer ends October 5 at 10AM Pacific Time
Announcement - Valve
Today's Deal: Save 20% on Furi!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Friday at 10AM Pacific Time
Product Release - Valve
King's Quest - Chapter 4: Snow Place Like Home, all new content for King's Quest is Now Available on Steam!

In his latest adventure, King Graham recounts the time he had to rescue Prince Alexander from Queen Icebella's Frozen Castle.

Product Update - Valve
Activision and Treyarch are pleased to announce that today marks the beginning of the Mod Tools Open Beta on PC!

Concluding our Alpha phase means that we’ve passed step one – there’s still work to be done, and with the start of the Open Beta we’re excited to begin the next phase of development...

Opening access to modding and mapping tools to a wider audience will allow us to more effectively address bugs, add polish, and move closer to a complete suite of PC features. While these tools are most certainly for the community, they wouldn’t be possible without the community itself, which is why we’re grateful for your patience and participation.


Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Matchmaking
  • Players can now form rematches at the end of a Casual match
    • At the end of a Casual match, players will have 30 seconds to opt-in to a rematch
    • If at least 6 players from BLU and 6 players from RED have chosen to rematch, then a rematch will begin
    • A rematch will use the same teams, map and server
  • Players can now re-queue into Casual Matchmaking during the end of a match
    • Players who decline a rematch or simply don't vote in the rematch voting period will automatically be re-queued
  • Updated the way XP is earned in Casual matches
    • Players will now be awarded more XP based on their team's performance at the end of a match
    • XP is no longer lost for leaving a Casual match early
    • A breakdown of XP sources is now shown when your XP bar fills up
  • Casual matches now more strongly prefer to distribute players to teams based on experience, in order to better avoid creating one-sided matches
  • Casual matches are now more likely to start with fewer than 24 players in lower population game-modes or regions, wherein the wait time for a full match would become excessive
    • The current minimum allowable match size in such situations is twelve players
    • The matchmaker will still attempt to place late-joiners into these matches as they become available
  • Competitive matches no longer terminate when any player abandons the match
    • Bots will now fill in for players who have abandoned, or temporarily disconnected from, Competitive matches
    • Matches that finish at an advantage or disadvantage (e.g. 6v5 or 5v6, not counting any bots) will now result in larger or smaller skill rating adjustments for disadvantaged wins or disadvantaged losses, respectively
    • Competitive matches that lose more than one player per team will keep the current behavior of ending the match
    • Players who abandon Competitive matches still receive a large skill rating penalty and Competitive matchmaking cooldown, regardless of whether a bot was allowed to take their place
  • Greatly improved the reliability of client ping estimates when placing users into matchmaking servers
    • The game client now periodically checks in with the matchmaking server network to estimate ping to each region, and feeds the information back to the matchmaking system
    • This should greatly reduce cases of players being placed in regions to which they have poor ping, even when said regions are geographically nearby
  • The scoreboard now shows the connection status for missing and connecting players
General
  • Added tournament medals for ozfortress Season 16 and Season 17
  • Fixed an exploit related to the Eureka Effect and carrying buildings
  • Fixed Live Streams menu not displaying the list of streams
  • Fixed the flamethrower not drawing the Halloween Spell: Spectral Flame effect during Halloween and Full Moon events
  • Updated the localization files
Product Release - Valve
Clustertruck is Now Available on Steam!

Clustertruck is a chaotic physics based truckformer. Jump your way through insane levels in a game of "the floor is lava" on top of speeding trucks driven by terrible drivers.

Product Release - Valve
Save 33% on Space Pirates And Zombies 2 during this week's Midweek Madness*!

In SPAZ 2 you must survive in an evolving post apocalyptic Galaxy. The zombie threat is defeated, infrastructure has collapsed, fuel is scarce, and scavenging means survival.

*Offer ends Friday at 10AM Pacific Time

Announcement - Valve
Today's Deal: Save 75% on Pinball FX2 DLCs!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Thursday at 10AM Pacific Time
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