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I m only posting news about Playerunkown s Battlegrounds [official site] because our resident PlunkBatters – Alice, Graham and Adam – are nowhere to be found. Perhaps they are playing right now? All of them, unwisely traipsing together across an open field together. Suddenly, BAM. Graham is down a shot to the ribcage. Alice hits the dirt, shouting directions. Adam tries to run to the nearest shrub, but is ambushed by a man hiding in an overturned jeep. BAM. A rifle round in the belly. Alice, friendless and surrounded, weighs her options and reloads her machine gun with a fresh magazine. It s time to take out the tra–
She never saw the man who killed her. A single 9mm bullet to the back of the skull. He looms over her corpse. It s Brendan Greene, the Playerunknown himself. He takes a drag of an almost-finished cigarette. We will be resetting the leaderboards, he says, flicking the spent cig onto Alice s cadaver, on the first of each month in order to test new ranking algorithms and ELO changes. (more…)
Final Fantasy XV is sadly still not announced for PC, but a large lump from it is soon coming here in a roundabout way. Microsoft today announced that Prince Noctis’s car, the Regalia, will soon escape the fantasy world and come free to the Australia of Forza Horizon 3 [official site]. Turn 10 Studios have rebuilt the car in Forza so folks can race and roam our world just like their favourite anime boyband. The car’s due to arrive on Tuesday, August 1st, and to get it you’ll simply need to have played FH3 by then. (more…)
Officer Dooley is the best point and click character I’ve met in ages, and I say that having thoroughly enjoyed the company of Thimbleweed Park’s misfits and misanthropes. Dooley is on a different level though. Maybe it’s that he’s unvoiced and yet so smartly written that I can hear his every word, or maybe it’s that he’s secretly the world’s laziest anarchist trapped inside the uniform of a policeman.
Doomfist is now fully, properly, really inside Overwatch [official site]. For ages the character has teased Blizzard’s FPS, with hints and traces and teasers buzzing past, as if he were waving his robofist in our face while repeating “Is this bugging you? I’m not touching you. Is this bugging you?” Earlier this month, he upgraded to “I’m just holding my fist here and if you walk into it that’s your fault” status by arriving on the test servers. And yesterday, Doomfist finally slammed into our faces, splitting our lips, splintering our teeth, tickling our tongues, and keeping on down into our guts. The patch officially adding the villainous new character to Overwatch is now live, I mean. (more…)
I didn’t spend long with the first The Escapists – time off for good behaviour, perhaps – but nonetheless, playing early code for its upcoming sequel was like slipping into an old jumpsuit. Nothing like as serious as Shawshank but not as catastrophically stupid as Prison Break, this was and is, essentially, a mash-up of simulation, roleplaying and crafting in which you had to devise a DIY Get Out Of Jail Free card for your little pixel-person.
The Escapists 2 [official site] eschews traditional sequel-strategies such as flashier graphics in favour of being a reworked, expanded and ante-upped version of the first. The result is a sandbox puzzle game of impressive scope and with copious shower scenes.
I remain surprised and impressed by Ubisoft’s long-term committment to Tom Clancy’s Rainbow Six Siege [official site]. As part of the ‘Ongoing Health‘ chain of tweaks and tune-ups, they’ve announced plans to optimise all maps, including going over textures and replacing skies. They want to make everything run better, see. They’ve starting with the map Kafe Dostoyevsky, which should be live soon-ish, and will continue on others over the year to come. (more…)
Not bad. Not bad at all. The third communal Combat Mission clash has almost reached the halfway point (assuming it goes the distance, it will run for another sixteen days), three of seven victory locations are in Soviet hands, and the commenter-controlled Ivans still have two largely intact infantry platoons and three AFVs with which to secure the remainder. If you haven’t been following the gripping * daily updates during the past fortnight here are a few high- and lowlights.
Bungie have confirmed that Destiny 2 [official site], the online hangout and dancing social space with an attached MMO-FPS, will launch its PC open beta on Tuesday, August 29. That’ll run until Thursday, August 31. If you’ve wondered what consoleers have been on about these past few years — and what Adam enjoyed so much when he played at E3 — you’ll be able to find out for free. Bungie have also confirmed tentative PC system requirements so you can figure out if you’ll be able to run Destiny’s Child. (more…)
Summer is certainly upon us, and Civilization VI [official site] is celebrating this joyous season by encouraging you to stay indoors for just one more turn. Civ 6 launched its ‘Summer 2017 Update’ last night, packed full of balance changes, AI improvements, and bug fixes. As requested, it also added a ‘Restart’ button to regenerate a map and start over, and the ability to save game setup configurations for future games is in too.
If you want to pay money, a new DLC pack is out, adding the Nubian civilisation led by the queen Amanitore. The base game is on sale now and all. (more…)