Surgeon Simulator - contact@rockpapershotgun.com (Craig Pearson)

Like a heavily-sponsored Santa Claus, the Game Awards swept in last night and left us a pile of presents to unwrap. If you did the smart thing and slept through the event, you’ll have missed a bunch of new announcements. Alice O and Graham did some amazing work in writing up as much as they could as it happened, but a few sly games snuck past ’em. Plus, sometimes it’s just nice to have everything all in once place. Here’s everything that was announced.

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Surgeon Simulator - contact@rockpapershotgun.com (Alice O'Connor)

I like to think I’m not overly excited by shiny new technology but I must confess I am excited to see what seven years of technical progress will do for the skull-cracking, gut-unspooling, and kidney-tossing foolishness of Surgeon Simulator. Developers Bossa Studios announced Surgeon Simulator 2 last night at The Game Awards and I find myself idly daydreaming about just how wonderful and awful its wacky physics-simulated surgeries might be. Bossa haven’t said much about what’s actually new here but you need to let me dream. It does seem to be expanding the cooperative multiplayer, at least.

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