Beat Hazard - contact@rockpapershotgun.com (Matt Cox)

You know what’s better than chilling out and relaxing to your music in peace? Being attacked by it. We know what that’s like from 2010, when Beat Hazard came along and turned our Mp3 files into levels in a twin-stick arena shooter. Beat Hazard 2 is now back to do that again, only this time it can generate bads from anything that’s playing on your computer. Boot up the freshly released early access version with Spotify running and you’ll be fending off Goldfrapp before you know it. (more…)

Beat Hazard - contact@rockpapershotgun.com (Alice O'Connor)

Back in 2010, Beat Hazard riffed on the ‘feed the game music to become levels to play through’ Audiosurf idea to turn MP3s into twin-stick shooter arena battles. The flow of battle would follow the flow of music, all resulting in a lot of colours and explosions – vital for any shmup. I blasted through a few albums back in the day myself, enjoying the colours and, y’know, the explosions. Creator Steve Hunt has been working on a sequel for a while, and is now starting to talk more about Beat Hazard 2 as he aims to release a beta version this summer. (more…)

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