Star Wars: Battlefront 2 (Classic, 2005)

Star Wars Battlefront 2 has been patched - the game's first update of 2018. The headline features are a new map for Blast mode - on the eye-catching red/salt planet of Crait - and a new Hero ship for Starfighter Assault in the form of Iden Versio's modified TIE fighter.

Battlefront 2's microtransactions are still frozen nearly two months later.

The Blast on Crait map takes place in the mines among machinery and crystals. Iden Versio's TIE fighter, which costs 5000 credits to unlock, comes with the Afterburner, Laser Barrage, Dual Proton Torpedos and Inferno Leader abilities - the latter uncovering all enemies within a radius and increasing the damage they take.

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Star Wars: Battlefront 2 (Classic, 2005)

Remember when EA bigshot Blake Jorgensen said you probably wouldn't want a pink Darth Vader in Star Wars Battlefront 2? He was wrong.

Someone wanted pink Darth Vader so much they decided to take matters into their own hands and make the costume themselves.

Do you also remember when Jorgensen said, in the same breath, Darth Vader in white "probably doesn't make sense"? The same modder, Destauchi, disagreed yet again.

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Star Wars: Battlefront 2 (Classic, 2005)

Someone, somewhere at Disney is still updating the 2005 version of Star Wars: Battlefront 2 - the one defunct developer Pandemic made over a decade ago before it was shut down.

Online multiplayer suddenly returned to the aging shooter back in October, just prior to the arrival DICE's shiny new Star Wars: Battlefront 2 launching.

Last night, the game received a new 269.3MB patch via Steam to improve its online multiplayer features:

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Star Wars: Battlefront 2 (Classic, 2005) - Johnathan.Thompson
Minor bug fixes and optimized performance, the most important fixes are:
Lobby functionality has been improved
Steam usernames should now display correctly
Ping calculations are more accurate
29 grudnia 2017
Star Wars: Battlefront 2 (Classic, 2005)

The great Star Wars debacle - and I'm not talking about The Last Jedi's second act here - dominated video game headlines in the last quarter of 2017. But in truth the year was packed with depressing stories about loot boxes, so many in fact that it has at times felt like our beloved hobby was more about the chance to win a rare item than it was about the chance to play.

It all began with For Honor, Ubisoft's excellent but troubled melee combat game. Soon after For Honor came out in February, a redditor worked out how much money it would cost to unlock all 12 heroes in the game and their associated aesthetic items (2017 would see enterprising redditors work out how much things cost to unlock in a lot of games). It turned out it would cost an eye-watering 585. Ouch.

Ubisoft, sensing a growing resentment among players (growing resentment was a running theme of 2017), said it never intended for players to unlock everything in the game. That was a PR line that didn't go down well (PR lines that didn't go down well was another running theme of 2017).

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Star Wars: Battlefront 2 (Classic, 2005)

Apple, in what may be a trend-setting decision, now requires any App Store game with loot boxes to disclose the odds of receiving items from them.

"Apps offering 'loot boxes' or other mechanisms that provide randomised virtual items for purchase must disclose the odds of receiving each type of item to customers prior to purchase," a bullet point added to the 3.1.1 in-app purchase clause now reads (via TouchArcade).

Forcing disclosure of odds is something China has required all games to do, by law, since May. It's how we learned Overwatch awards an epic item once every 5.5 loot boxes and a legendary once every 13.5 loot boxes.

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Star Wars: Battlefront 2 (Classic, 2005)

Last week, independent charity Gamble Aware held its annual two-day conference in London. It focused on what's called Harm Minimisation, in particular, how to protect young people from gambling. The event was a who's who of the UK gambling industry, but there was one topic on everyone's lips: loot boxes.

The loot box debate seems to have torn the UK gambling industry apart. While many in the conference room appeared curious to learn more about the issue, others scoffed at the mere mention of "video games".

Perhaps that's why Gamble Aware wanted to address the issue head on, holding a series of panels and discussions which debated a variety of gambling related issues within video games - skin-betting, social games, esports and, of course, loot boxes.

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Star Wars: Battlefront 2 (Classic, 2005)

The Last Jedi update has arrived in Star Wars Battlefront 2. This first major dollop of DLC is free and brings new heroes (Finn and Phasma), new maps (Crait and D'Qar), new hero ships (Tallie Lintra and an upgrade for Poe) and new story chapters.

Importantly, these new story chapters will not spoil The Last Jedi film. Here are the spoiler guidelines tweeted by Battlefront 2 writer Mitch Dyer.

The 9.79GB update also includes significant balance changes for all Star Wars Battlefront 2 heroes, particularly Lando, Emperor Palpatine and Chewbacca, who've been buffed. There are no outright nerfs although Boba Fett has been neutered slightly and Yoda's Presence, and Rey's Mind Control, have been sorted out so they don't interfere with other people's abilities.

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STAR WARS™ - Knights of the Old Republic™

How do you follow a game like Knights of the Old Republic, the most famous original Star Wars tale a video game has ever told? Forget about Obsidian's sequel for a moment and imagine it was BioWare staring at a piece of paper wondering how to follow a twist like Revan's. Because once upon a time BioWare was - and it came up with an idea.

Yoda. Not the actual Yoda, because canonically he's untouchable, but someone a bit like him; we know so little about Yoda's almost nonexistent species even someone in his likeness would have the same effect: trust. "We felt like Yoda was the ultimate - everyone trusts Yoda," James Ohlen tells me, lead designer of Star Wars: Knights of the Old Republic.

James Ohlen was also lead designer of Baldur's Gate 1 and 2, Neverwinter Nights and Dragon Age: Origins, and director of Star Wars: The Old Republic, the online game. These days he's creative director of BioWare Austin, and he's working on Anthem. He's BioWare through and through.

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Star Wars: Battlefront 2 (Classic, 2005)

EA DICE has put out a new trailer for The Last Jedi content coming to Star Wars Battlefront 2 next week, and in it we get a glimpse at Iden Versio, the game's single-player story protagonist, decades later as an older lady.

I can't think of many games which have a storyline revolving around an older lady, so it's nice to see.

We're also given a glimpse of a person whose identity we've wondered about since the end of Battlefront 2's campaign, if you catch my drift - but there's no groundbreaking revelation to report.

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