Mount & Blade: Warband - Napoleonic Wars - FSE_Vincenzo
http://forums.taleworlds.com/index.php/topic,236514.0.html

Go to the link and Submit your maps, get them added in the next patch!

You also get a chance to win great prizes!
29 Ιουν 2012
America's Army 3 - Tear
Redstone Arsenal, AL (June 28, 2012) - The U.S. Army released America's Army 3.3, which introduces AI for the 4th of July! Read the full <a href="http://forum.americasarmy.com/viewtopic.php?f=15&t=4901">SITREP</a>, download the update, and join the fight against the NME Czervenians!
Tower Wars - [SVS] SwogDog
Hey everyone! Thanks for joining the Tower Wars official group!

We'll be giving out beta keys starting Monday, July 9th! Starting then, we'll be rolling out keys on Facebook, Twitter, Google+, and our official group here. You can play whenever you want, but in order to have a good group of people playing at the same time, we will have Tower Wars play events in which all the devs will be online and playing the game, and we hope you'll join us to help us test out our matchmaking and official servers.

We really want to try to create a community here, and your feedback is very important to us. We'll be using our official Tower Wars Steam forum so you can communicate directly with us and offer feedback and report any bugs you might find. Stay tuned for details on that.

Thanks for your support so far! We look forward to playing with you!

Tom

<img src ="http://images.towerwarsgame.com/SteamBetaAnnounce.jpg">


Tower Wars - SwogDog
Hey everyone! Thanks for joining the Tower Wars official group!

We'll be giving out beta keys starting Monday, July 9th! Starting then, we'll be rolling out keys on Facebook, Twitter, Google+, and our official group here. You can play whenever you want, but in order to have a good group of people playing at the same time, we will have Tower Wars play events in which all the devs will be online and playing the game, and we hope you'll join us to help us test out our matchmaking and official servers.

We really want to try to create a community here, and your feedback is very important to us. We'll be using our official Tower Wars Steam forum so you can communicate directly with us and offer feedback and report any bugs you might find. Stay tuned for details on that.

Thanks for your support so far! We look forward to playing with you!

Tom




29 Ιουν 2012
Post Apocalyptic Mayhem - JeffM4
Log on to Steam and check out the new map - Abandoned Sawmill
29 Ιουν 2012
Post Apocalyptic Mayhem - JeffM4
Log on to Steam and check out the new map - Abandoned Sawmill
Community Announcements - Andy
As it turns out, all that time that you spent gathering red, white, and sometimes blue body paint over the years is about to pay off. Because, if you’re living on the land mass commonly referred to as “North America”, you’ve got some radically great days coming up! For those of us here in the United States, we’ve got the <a href="http://en.wikipedia.org/wiki/Independence_Day_(United_States)">Fourth of July</a>, and all of our neighbors to the north have <a href="http://en.wikipedia.org/wiki/Canada_Day">Canada Day</a> (which is typically celebrated <i>well</i> into the early evening).

That’s why we put together a brand new batch of Community Challenges to help everyone join in on the celebration! The following are up for you, starting <b>right now</b>:

<b>Free of Tyranny! (Repeatable!) </b>
<b>Conditions: </b> Kill 20 foes
<b>Rewards: </b> +4,000 XP, +20 Costume Coins
<b>Ends: </b> Sunday, July 1 at 11:59 PM PDT

<b>Lending a Hand (Repeatable!) </b>
<b>Conditions: </b> Rack up 20 kill assists
<b>Rewards: </b> +2,000 XP, +10 Costume Coins
<b>Ends: </b> Sunday, July 1 at 11:59 PM PDT

<b>Spirit of Cooperation (Repeatable!) </b>
<b>Conditions: </b> Heal 10,000 points of damage with the Motivator
<b>Rewards: </b> +5,000 XP, +25 Costume Coins
<b>Ends: </b> Sunday, July 1 at 11:59 PM PDT

<b>Fireworks! </b>
<b>Conditions: </b> Slay 15 foes with the Thunder Dragon
<b>Rewards: </b> +5,000 XP, +100 Costume Coins
<b>Ends: </b> July 4 at 11:59 PM PDT

<b>Seeing it Through (Repeatable!) </b>
<b>Conditions: </b> Play 15 rounds
<b>Rewards: </b> +3,500 XP, +30 Costume Coins
<b>Ends: </b> July 6 at 11:59 PM PDT

<b>Huntsman Snowflakes</b>
<b>Conditions: </b> Kill 300 foes with the Huntsman
<b>Rewards: </b> +Huntsman Snowflakes Paint Job
<b>Ends: </b> July 6 at 11:59 PM PDT

<b>Huntsman Kitty</b>
<b>Conditions: </b> Kill 600 foes with the Huntsman
<b>Rewards: </b> +Huntsman Kitty Paint Job
<b>Ends:</b> July 6 at 11:59 PM PDT

So, pull up a chair, crank up your most guitar riffin’ist tunes, and get ready to slay everyone that threatens to bring tyranny to the forefront of Gotham!

As always, you can track down more delicious morsels of information on our official site, <a href="http://www.gothamcityimpostors.com/home/item/508-fourthcanadacommunitychallenges">right here</a>.
Community Announcements - ISOTX Community
One of our interns has finished his slave labou-... I mean, his in-depth internship here at ISOTX! So of course we had to have an in-depth interview with him! Lucky for us, he's hanging around for a while longer. May we present: Eonfge!

<strong>What is your (nick-) name?</strong>
Kevin “Eonfge” Degeling

<strong>How old are you?</strong>
I’m 21 years old.

<strong>Tell us about your internship at ISOTX?</strong>
Since the start of my internship in February, I’ve been working on all kinds of different things. I’m responsible for many raids in the Atelia Region, made all the smuggling-maps in the same region and I also had the option to add two new PVP maps to the mix. After I also built the entire quest line for the Atelia Region, featuring Lady Heresh, I went on with some extra Kolo quests and fixing numerous exploits and errors in existing maps.

<strong>What did you like about ISOTX?</strong>
My whole internship was a great experience, and I have learned a lot from a production standpoint. One of the greatest things while working at ISOTX, is the good atmosphere and shared interests. All of us have a shared vision on games and we are all really motivated to make our games as good as possible.

<strong>What are you studying and what do you want to become after you’re done studying?</strong>
I study Game Design &amp; Development at the Hogeschool voor de Kunsten Utrecht (Utrecht School of Art and Technology as it is known outside of The Netherlands). I hope to finish my study there within a year, after which I would like to keep working on Level Design.

<strong>What’s your favorite ISOTX game?</strong>
Knowing ISOTX since the time they started with Mid East Conflict, it’s hard to point to their best game. Warlord is a cool title to play with a couple of friends, but IG:Marauders is also very challenging and rewarding.

<strong>What’s your favorite game in the world?</strong>
That’s like asking me what my favorite food is. It changes based on what I’ve been eating for the past few days, how I feel at that given moment and how much it rains. There are a few all-time classics that have stolen my heart: Doom II and Quake from Id Software. Up until today, communities keep those games alive (and running on high-end rigs) and I’m happy to be a part of that.

Among the more recent titles, C&amp;C Generals Zero Hour is an awesome game, but so is Skyrim, the first Bioshock and Wolfenstein: Enemy Territory. All in all, it’s possibly the hardest question to answer. Ask me again next week, and you’ll get a different answer.

<strong>Can you please show us some of your work?</strong>
As a cheapskate, I can just ask you to play (or remember) the second batch of Kolo Quests, the Atelia Region Quests or an Atelia Raid map. This image shows you what my work looks like, as a part of a greater progress.

<a title="Click Full Image" href="http://www.isotx.com/wp-content/uploads/2012/06/SlidesCompositionStroke.png">Click on the image below to see the full progress!</a>

<a href="http://www.isotx.com/wp-content/uploads/2012/06/SlidesCompositionStroke.png"><img class="alignnone size-full wp-image-4329" title="magnf01" src="http://www.isotx.com/wp-content/uploads/2012/06/magnf01.jpg" alt="" width="260" height="141" /></a>

<strong>Any last words?</strong>
I hope that you all enjoyed the maps I’ve made, for both low and high-level players, and that you’ll enjoy playing Marauders as much as I enjoy working on it.
29 Ιουν 2012
Splice - Cipher Prime Studios
Updates to Splice, Splice Demo, and Splice Soundtrack have been released. The updates will be applied automatically when your Steam client is restarted.

Major changes include the following:
<ul><li>Fixed all issues related to unlocking achievements. With this update, any achievement that was previously earned but not unlocked will automatically unlock upon entering the game. This includes any achievement earned while playing the Splice Demo. Achievements are not supported in the demo, but will unlock automatically upon running the full version of Splice.</li>
<li>Added support for Steam Cloud. All progress is now saved to the cloud, including any progress made prior to this update. This feature is supported in both the demo and the full version of Splice.</li>
<li>Added FLAC (in addition to MP3) format audio files to the Splice Soundtrack DLC. </li></ul>
To acces the Splice Soundtrack DLC audio files, navigate to the Splice install directory.

For Windows users:
C:\Program Files(x86)\Steam\steamapps\common\splice\soundtrack\

For Mac users:
~/Library/Application Support/Steam/SteamApps/common/splice/soundtrack/
29 Ιουν 2012
Splice - Cipher Prime Studios
Updates to Splice, Splice Demo, and Splice Soundtrack have been released. The updates will be applied automatically when your Steam client is restarted.

Major changes include the following:
  • Fixed all issues related to unlocking achievements. With this update, any achievement that was previously earned but not unlocked will automatically unlock upon entering the game. This includes any achievement earned while playing the Splice Demo. Achievements are not supported in the demo, but will unlock automatically upon running the full version of Splice.
  • Added support for Steam Cloud. All progress is now saved to the cloud, including any progress made prior to this update. This feature is supported in both the demo and the full version of Splice.
  • Added FLAC (in addition to MP3) format audio files to the Splice Soundtrack DLC.
To acces the Splice Soundtrack DLC audio files, navigate to the Splice install directory.

For Windows users:
C:\Program Files(x86)\Steam\steamapps\common\splice\soundtrack
For Mac users:
~/Library/Application Support/Steam/SteamApps/common/splice/soundtrack/
...

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