Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Might have to submit that one to Viz

Third-person shooter Transformers: Fall of Cybertron was released yesterday in North America, but due to a last-minute bait and switch is still a couple of days off in the UK. I’ve cannoned my way through the singleplayer campaign, which I can tell you about below. A multiplayer report will follow, by the way – at the moment, the staggered release date and attendant timezone issues are styming me from being able to get any games in, but that will change very soon. > (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

The fourth best Decepticon. Can you correctly identify which I believe to be the top three?

I suspect Peter Cullen could tell me he’d just murdered my mother, eaten my cat in a sandwich and set fire to my feet and I’d feel impossibly comforted, just so long as he did it in his Optimus Prime voice. It’s that and many more giant robot-based, entirely unbreakable associations with childhood joy and wonder which means I’m excited to a slightly alarming degree about the sequel to a distinctly average action game. Launch trailer below, and, perhaps more usefully, some details on how to make the previous game, War For Cybertron, a whole lot less bland. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

I'm more of a Metrotitan man myself

The eternal six-year-old in me is quite excited about Transformers: Fall of Cybertron, even though I am well aware I should have moved on to grown-up’s things by now. Well, someone make me a videogame about a cheese and wine party or paying the electricity bill and I guess I’ll play that too. First though, I wish to heed the call of the last of the Primes. Well, more specifically I want to play as Soundwave and Shockwave, but I suppose I can endure being the namby-pamby Autobots too. FOC has had a strange path to PC, having been initially denied to this platform after the devs admitted they didn’t have time to do it well (which was presumably the case for the perfunctory War For Cyberton PC port), before an additional studio, the venerable but little-known Mercenary Technology, was drafted in to make a dedicated PC edition of the robo-biff sequel. Concrete details on just what PC-specific improvements/features it’ll have are out, and it gives me hope that it might light our darkest hour. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Given how poor my painting skills are, it's amazing it only looks this bad

Transformers: Fall of Cybertron is coming out on PC after all, which means I now have free rein to get all over-excited about it – even if I am worried by all the grey corridors of its predecessor and the terrible choice of music in the below trailer. But, sound and pre-renderness aside, gosh! What a lot of fan service is in here. It’s got all my favourites – Shockwave, Bruticus, the Dinobots, Metroplex…. All that’s missing is my beloved psychopath Galvatron, my old, poorly-painted miniature model kit of which you can see above. Of course, they’ll need to kill off Megatron to get him in, but as technically FoC is a prequel to the familiar Transformers crashed-on-Earth-and-started-fighting-again tale I guess that can’t happen. Boo! They could go down the nu-comics route of making Galvy an entirely different character, but that’s just stupid. STUPID!

ANYWAY. Trailer! Exciting robots! Awful music! An Autobot the size of a city! Also on PC! Please have wide-open areas like this video suggests! (more…)

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