Don't Starve - Klei-JoeW

Ahoy, traveler! Can you hear that ocean calling your name?

We're happy to announce the Home Sea Home content update has washed up on the shores of Don't Starve: Shipwrecked. Light your way with new luminescent Rainbow Jellies, befriend some mischievous Ballphin pals, or just kick your feet up in your base on the waves and enjoy that cool sea breeze.

World
  • Crocodogs. Will hound you at land and sea.
  • Ballphin followers and the Ballphin Den.
  • Roe. New food item. Stocks the fish farm.
  • Cormorants. New sea bird. Source of Roe.
  • Tar Slick. Pools of crude oil bubbling on the surface of the water.
  • Tar. New resource.
  • 3 new variety of tropical fish.
  • Rainbow Jellyfish. 
  • Coral Nubbin. Replant coral after it's mined.
  • Ox will produce offspring.
New Craftables
  • Buoyant Chiminea and Sea Lab . Make your base at sea.
  • Sea Yard. Keeps your ship repaired on the water.
  • Tar Extractor. Gets Tar from Tar Slick.
  • Tar Suit. Temporary protection from wetness.
  • Tar patch. A sticky situation.    
  • Oil Lamp. Quick lightsource for land and sea.    
  • Fish Farms. Grow food on the water.
  • Encrusted Boat.
  • Quackering Ram. New craftable for the Quacken Beak.
  • Sea wall. Water craftable wall. Blocks waves.
  • Tropical Bouillabaisse. New recipe with new tropical fish. 
  • Caviar. New recipe with Roe
Bug Fixes
  • Support added for fullscreen mode on Windows XP.
  • Fixed a but that caused an occasional crash when loading minions.
  • Fixed a bug where crafted items would come out wet.
  • Coral reef’s grow time reloads properly now.
  • Growables can now advance multiple states when off screen instead of one maximum.
  • The player won’t pop about when planting elephant cacti now, so they can’t sometimes get stuck between them.
  • Some trawlnets shouldn’t remain forever now.
  • The surfboard won’t kick off flotsam while in the player’s inventory.
  • Fixed a freeze at the key binding screen.
  • Fix for an animation bug on plantables being picked while windy.
  • Fat Packim will revert back to regular Packim properly now.
  • Flup spawner won’t block building placement now.
  • Fixed a missing texture for Snakeskin rug turf on the minimap
  • Fixed a duplication bug when using the orange amulet.
  • Fixed Iron Wind missing animation.
  • Fixed Dumbrella color bug.
  • Fixed a rare crash with the telescope
  • Lobsters won’t burn underwater.

[GAME HOTFIX] 243469 - 11/24/2017
  • Fixed missing animation on Beefalo and Monkeys in vanila Don’t Starve
  • Fixed an issue with being unable to hammer coral for it’s nubbins.
  • Fixed an issue when unequipping boat items from a different boat than the players.

[GAME HOTFIX] 243968 - 11/28/2017
  • Home Sea Home update name present on the main menu
  • Crocodogs won’t spawn when turned off in the world gen options
  • Fixed missing animation with Baby Beefalo in Vanilla Don’t Starve
  • Fixed missing animation with the mosquito in DS and ROG.
  • Fixed a problem with the Corcodog warning bark.

[GAME HOTFIX] 245789 - 12/08/2017
  • Fixed some controller bugs and a graphic problem with shadow creatures in Linux and OSX
  • Fixed pirate hat birds in vanilla DS
  • Hammer can now be stored in chests using a controller
  • Closing and opening the craft menu with a controller will now return to the same menu category.
  • Fixed the crafting menu missing text in Vanilla and ROG Shipwrecked compatible worlds.
  • Fixed an issue with the shadow creature art in OSX and Linux

[GAME HOTFIX] 246228 - 12/11/2017
  • Fixed missing walls in Vanilla DS
Don't Starve - contact@rockpapershotgun.com (Alice O'Connor)

If you’ve got the hang of not starving with your pals in multiplayer survival sandbox Don’t Starve Together, it’s time for a new challenge: not getting kicked to bits in a gladiatorial arena together. Don’t Starve Together has launched the first of its new time-limited events, a trip into a fiery world to fight the Battlemaster’s army. Still, maybe you’ll get to drink your own spilt blood, eat your own smashed-off limbs, and die sated.

Klei Entertainment are holding a big sale this weekend too, including their own (Invisible Inc, Mark of the Ninja…) as well as those they’ve published (Darkest Dungeon, Crypt of the NecroDancer…). Good video games.

(more…)

Don't Starve

An extraordinary collection of indie games is currently discounted on Steam as part of developer Klei Entertainment's weekend sale. Naturally, Klei's greatest hits are all discounted, but notably so are a few games that they had a hand in or just really like. The sale runs through 10 a.m. Pacific (1 p.m Eastern) Monday, November 13.

The star of the sale is easily the Best of Klei Bundle. At 77 percent off, the $20 bundle gets you Don't Starve and both its Reign of Giants and Shipwrecked DLCs; Don't Starve Together, for which Klei is currently running the free Forge event; Mark of the Ninja and its Special Edition DLC; as well as Invisible Inc. and its Contingency Plan DLC. 

They're all great, and all available individually, but the bundle discount is definitely the better deal. But if you've got a hankering for Don't Starve in particular, check out the $13 Don't Starve Mega Pack.  

Shank and Shank 2, two of Klei's earliest games, are both $2.50 at 75 percent off. Likewise, Eets Munchies, Klei's 2014 puzzler, is under $2 at 75 percent off.

You'll also find a few games that aren't Klei's. Developer Brace Yourself Games' Crypt of the NecroDancer is $3 at 80 percent off, and Red Hook Studio's Darkest Dungeon is $10 at 60 percent off. Additionally, Slick Entertainment's Viking Squad is $7.50 at 50 percent off. 

This has been a strong week for indie sales. Of the 500-plus games discounted in this week's Steam sale, violent indie darlings Hotline Miami and They Bleed Pixels are clear standouts. There's also publisher Degica's Steam sale, which includes RPG Maker and the criminally overlooked adventure game OneShot. Like Klei's sale, both run through Monday, November 13. 

Don't Starve

Fans of not starving will be pleased to hear that Don't Starve developer Klei Entertainment has unveiled new single-player DLC called Don't Starve: Hamlet. There's also a free content update for Don't Starve: Shipwrecked that's now in beta testing, and a series of new events for Don't Starve Together that will get underway in November with a six-player co-op challenge called The Forge. 

First on the list is Don't Starve: Hamlet, in which the intrepid hero Wilson stumbles upon a lost town of aristocratic Pigmen and decides to pay a visit. "Reacquaint to city life with pig shops, houses, new items, biomes and more, or delve into the ancient pig ruins and try your hand at treasure hunting in this new single player expansion," the Steam page says. As DLC it requires the original Don't Starve, and it's expected to be out sometime in the first half of 2018. 

Don't Starve Together: The Forge will be the first in a series of time-limited game modes "that create a new way to play with the cast of Don’t Starve," Klei explained. "They serve as a way to mix up the experience, allowing us to try crazy new things without breaking the core game. Events are free for everyone who owns DST to play and will be coming in November." 

The Forge will feature new creatures and bosses with their own unique attack patterns, new character traits and combat bonuses, and of course new weapons, armor, items, and combat abilities. Event-specific skins will be up for grabs, and the skin system is being changed up as well: They'll drop far more frequently than they have previously, and if you end up with duplicates you'll be able to scrap them at a new trader, and then craft something else. As well as earning them in-game, players will also have the option to buy a single Warrior Skin Set for $3, or the full collection for $13. Like other skins, they're purely cosmetic, but "purchase of the Warrior Set will help us fund further content and events like this one." 

"We hope that with this mechanism, we can both continue creating great free content while also supporting the development team," Klei wrote. "In addition, this method of funding allows us to provide content to all our players, instead of splitting the player community if we implemented it with a DLC paywall." 

And finally, the free Don't Starve: Shipwrecked content update is available now in a separate beta branch on Steam. Instructions for switching to it are available here, the password is "shipwreckedbeta," and as always when it comes to beta stuff, bear in mind that things could go wrong so dive in at your own risk. There's no word on when it will go fully live that I can see, but here's what it does: 

World:

  • Crockodogs. Will hound you at land and sea.
  • Ballphin followers and the Ballphin Den.
  • Roe. New food item. Stocks the fish farm.
  • Cormorants. New sea bird. Source of Roe.
  • Tar Slick. Pools of crude oil bubbling on the surface of the water.
  • Tar. New resource.
  • 3 new variety of tropical fish.
  • Rainbow Jellyfish.
  • Coral Nubbin. Replant coral after it's mined.
  • Ox will produce offspring.

New Craftables

  • Galley and Sea Lab. Make your base at sea.
  • Sea Yard. Keeps your ship repaired on the water.
  • Tar Extractor. Gets Tar from Tar Slick.
  • Tar Suit. Temporary protection from wetness.
  • Tar patch. A sticky situation.
  • Oil Lamp. Quick lightsource for land and sea.
  • Fish Farms. Grow food on the water.
  • Encrusted Boat.
  • Quackering Ram. New craftable for the Quacken Beak.
  • Sea wall. Water craftable wall. Blocks waves.
  • Tropical Bouillabaisse. New recipe with new tropical fish.
  • Caviar. New recipe with Roe
Don't Starve - Klei-JoeW

Hello everyone!

We’ve been a bit quiet about Don’t Starve in the last few months, but we’ve been hard at work. Today I’d like to announce a few new things that we’ve been working on:

Don’t Starve: Hamlet

The first thing to announce is that we’ve been working on another Don’t Starve singleplayer DLC! Wilson has found the portal to the origins of the Pigmen, and he’s off to explore their civilization. There may be some bushwhacking and tomb raiding involved, too.

Hamlet will be available in Q1/Q2 2018. More information will be shown as we get closer to launch.

You can check out the store page for screenshots and wishlist it here.
http://store.steampowered.com/app/712640/Dont_Starve_Hamlet
Don’t Starve: Shipwrecked Content Update
We have a little surprise for you: Shipwrecked is getting more content! We have added the following to the game as a free update.

In order to test these changes, we’ve put it into a Steam branch called “beta” with the password “shipwreckedbeta”, which is available now. Here are instructions on how to access the beta: http://support.kleientertainment.com/customer/portal/articles/2873712

World
  • Crockodogs. Will hound you at land and sea.
  • Ballphin followers and the Ballphin Den.
  • Roe. New food item. Stocks the fish farm.
  • Cormorants. New sea bird. Source of Roe.
  • Tar Slick. Pools of crude oil bubbling on the surface of the water.
  • Tar. New resource.
  • 3 new variety of tropical fish.
  • Rainbow Jellyfish. 
  • Coral Nubbin. Replant coral after it's mined.
  • Ox will produce offspring.
New Craftables
  • Galley and Sea Lab . Make your base at sea.
  • Sea Yard. Keeps your ship repaired on the water.
  • Tar Extractor. Gets Tar from Tar Slick.
  • Tar Suit. Temporary protection from wetness.
  • Tar patch. A sticky situation.    
  • Oil Lamp. Quick lightsource for land and sea.    
  • Fish Farms. Grow food on the water.
  • Encrusted Boat.
  • Quackering Ram. New craftable for the Quacken Beak.
  • Sea wall. Water craftable wall. Blocks waves.
  • Tropical Bouillabaisse. New recipe with new tropical fish. 
  • Caviar. New recipe with Roe


Don’t Starve Together: The Forge

In addition to the singleplayer DLC, we are also announcing that we are working on a series of events for Don’t Starve Together. DST events are limited-time play modes that create a new way to play with the cast of Don’t Starve. They serve as a way to mix up the experience, allowing us to try crazy new things without breaking the core game. Events are free for everyone who owns DST to play and will be coming in November.

With the Ancient Gateway activated our survivors now find themselves trapped in a hostile world of fire and battle. They’ll need to team up to defeat the Battlemaster’s army and his champion, the Grand Forge Boarrior, if they have any hopes of returning home. Here’s what’s in store in Don’t Starve’s first event, The Forge:

  • 6-player co-op challenge, where the goal is to try and defeat the Grand Forge Boarrior in an arena. The only way to survive will be to work together.
  • New creatures and bosses with their own attack patterns.
  • New character traits for all characters, each with their own bonuses during combat.
  • New weapons, armor, items, and combat abilities to help you survive the onslaught.

Players who participate in the event will also be eligible to earn event specific skins. For the skin system, we are doing several changes:
  • Far more skins will drop for players than ever before (by a factor of 4x or more!)
  • There’s a new trader in town! If you get duplicates, you will be able to break them down to scrap and craft them into event items.
  • The event features event-time skin drops, including the Warrior Skin Set, putting each character in grizzled gladiator-wear.
  • In addition to the chance of receiving them as drops, players will have the option to purchase a single character’s Warrior Skin Set for $2.99, or the entire Warrior Skin Set collection for $12.99.
  • The nature of the skins themselves will not change, they are still purely cosmetic and optional. However, purchase of the Warrior Set will help us fund further content and events like this one.
  • We hope that with this mechanism, we can both continue creating great free content while also supporting the development team. In addition, this method of funding allows us to provide content to all our players, instead of splitting the player community if we implemented it with a DLC paywall.
This is just the first of many experiments we intend to run, and we would love your feedback! We have many ideas for events, and we would love to know what you would liketo see. 

And more!
Besides events, we will also continue working on Quality of Life improvements and bug fixes. 

And finally, a new challenger has arrived in Don’t Starve Together, and she is coming to all platforms and is available on Steam now!

Armed with her indomitable spirit and trusty mending tape, Winona seems to have been plucked straight off the factory line and dropped into the world of Don’t Starve for something or someone’s unfathomable amusement. There may be more to her arrival than it appears, however, as more than a few eyes will be watching the next move of the newest survivor…

Whew, that’s it! Once again, thank you for your support of our games! 

F.A.Q.

When is Hamlet coming?
We estimate Q1/Q2 next year, but as always, we’ll keep working until we feel it’s ready!

Why not sell DLC for Don’t Starve Together instead of skins?
DST is a multiplayer game, and we decided that we want everyone to be able to play, instead of splitting the community. We hope that in this way, we can continue to develop updates for the game while allowing everyone to enjoy it.

When is The Forge being released?
We are aiming to release it this November.

Are the events coming to console?
The events are going to launch first on PC, but we are looking into bringing them to other platforms at a later date.
Uplink

Most patch notes are boring. Fixed a bug that stopped a menu from opening properly. D.Va's Defense Matrix doesn't last as long. Wukong's attack speed is 10 percent slower. That's the usual stuff, chronicling important but dull balance changes across years of a game's life. And then there are patch notes like this: "Added cat butchery." "Made all undead respectful of one another." "Tigerman does not have ears."

That's the good stuff.

Those are the kinds of wonderfully crazy patch notes Dwarf Fortress has given us over the years. Determined to top the absurdity of Dwarf Fortress's bizarre changelogs, I put on my deerstalker, grabbed my magnifying glass, and set out to find the strangest patch notes in the history of PC gaming. These absurdities are the result. 

Rimworld

Alpha 12

  • Colonists will visit graves of dead colonists for a joy activity. 

Alpha 16

  • New alert: Unhappy nudity 

Alpha 17

  • Raiders will no longer compulsively attack doors. 

---

Conan Exiles

Patch 15.2.2017

  • Rhinos should no longer try to walk through players 

Patch 15.2.2017

  • Emus now give less XP 

Patch 23.02.2017

  • Players can no longer use chairs to travel great distances 

Update 24

  • Imps, ostriches and other non-humanoids no longer go bonkers if you hit them with a truncheon 

Update 25

  • Seeing dead people can now lead to great rewards 

Update 28

  • Fixed a small issue where a player in some instances could walk underwater. 

--- 

Rust

Update 149

  • Bucket no longer hostile to peacekeepers 

Update 152

  • Pumpkins only have 1 season (instead of 7) 

August 28, 2014

  • Bald inmate digging grows hair bug fixed 

---  

Terraria

1.2.0.2

  • The game will no longer look for the square root of zero. 

1.2.1

  • Mice can no longer spawn in hell 

1.2.3

  • Red Stucco no longer spreads corruption. 

---  

The Sims 4

02/04/2016

  • Sims carving pumpkins or working at a woodworking table will no longer ignore Sims who die near them. 

02/04/2016

  • Babies will no longer send text messages congratulating your Sims on their marriage, engagement, or pregnancy. 

01/12/2017

  • Confident children will no longer get a whim to practice pick-up lines. 

05/25/2017

  • Babies will no longer change skin tone when they are picked up. 

---  

Don't Starve

January 29th 2013

  • Darts and poop won't magically accumulate at the world origin. 

October 1st 2013

  • You can no longer trade with sleeping pigs. 

November 19th 2013

  • You can properly deploy or murder captured butterflies 

---  

Ark: Survival Evolved

254.9

  • Beers can no longer be eaten by Dinos 

---  

The Elder Scrolls IV: Oblivion

1.2

  • Taking items from dead owned creatures is no longer a crime 

--- 

World of Warcraft

1.3.0

  • The quest NPC Khan Jehn no longer becomes confused and unresponsive 

1.4.0

  • Roast Raptor now has an more appropriate inventory sound 

2.1.0

  • Fixed an error where some characters appeared to be drinking while standing up 

2.4.0

  • Zapetta will no longer become confused about whether the zeppelin in Orgrimmar is arriving or leaving 

3.1.0

  • Yaaarrrr! now has a detailed tooltip 

--- 

Uplink

1.314 

  • Fixed : Dead or jailed people don't answer their phones 

1.35 

  • Fixed : LAN Spoof progress graphic overflow 
  • Fixed : Time freezing and unclickable buttons on computers running for several weeks

--- 

Everquest

July 10, 2001 

  • Reevaluated the values of the various fish fillets 

--- 

August 15, 2001 

  • The Giant Tree Flayer is now Large instead of Tiny 

December 6, 2001 

  • Fixed a bug that was preventing characters from being bald 

--- 

Two Worlds 2

1.4

  • Horse behaviour - improved 

--- 

Battlefield 1942

1.2 

  • Bots do not jump in and out of vehicles anymore 

--- 

Star Wars: Knights of the Old Republic

1.02 

  • Dead party members will no longer show up later in the game. What with thembeing dead and all 

--- 

Black and White

1.1 

  • The word "Death" no longer said when villagers die of old age
  • Creature doesn't become constipated if you punish him for pooing 

--- 

No One Lives Forever 2

1.3 

  • Fixed problems with camera rotation after slipping on a banana 

--- 

Hitman: Codename 47

Patch 1 

  • Dancer in "Gunrunner's Paradise" is no longer confused by dead bodies 
Don't Starve - Klei_Jan
Update 222215 Information:

Bug Fixes
  • Catcoons and other such "home" spawned critters won’t overpopulate now
  • Wx78’s overcharge will save between games and world hops in ROG save type games. (already worked for Shipwrecked compatible worlds)
  • A failed operation on the Drying Rack won’t crash the game now.
  • Bringing Blueprints to a world where their object does not exist won’t crash now.
  • The planting sound will play properly now on some items it wasn’t before.
  • Characters will now use their special battle cries for some critters.
  • Fixed issue with input dropping for some people on Mac OSX.
Don't Starve

Last year during the PC Gaming Show E3 broadcast, Klei Entertainment revealed Oxygen Not Included, the studio's highly-scientific take on the colony sim genre. With Oxygen Not Included hitting Early Access last month, it's already time to show off something new. This year the talented Canadian developer will reveal another completely new project live on the PC Gaming Show stage at E3.

Watch the PC Gaming Show Monday, June 12 at 10 AM Pacific (1 PM Eastern, 6 PM BST) on twitch.tv/pcgamer, Steam, or Facebook to see it first.

Don't Starve - Valve
Save up to 75% on the Don't Starve series as part of this week's Weekend Deal*!

*Offer ends Monday at 10AM Pacific Time



Community Announcements - Klei_Jan
Update 197843 Information:

Bug Fixes:
  • Fixed a bug with the Physics. Dropped items drop properly, Wilbur won’t throw poop at himself anymore, Ice machine won’t break the laws of gravity, etc..
  • Fixed a bug that caused puddles to stick around after the Monsoon season.
  • Fixed a bug with world gen putting spring and summer defaults to none in ROG worlds.
  • Fixed a bug with the Moose/Goose egg causing a crash in ROG worlds.
  • The wall placer visual will now hide when the “repair” option is the actual action available.

HOTFIX 198080 - 11/24/2016

Bug Fixes:
  • Fixed an issue with new string parsing code that was causing a crash with mods.

HOTFIX 198177 - 11/25/2016

Another issue was discovered as a result of yesterday's update that was causing the game to not display any joypad or mouse button icons. This should now be resolved.

Bug Fixes:
  • Fixed an issue with new string parsing code that was causing button prompts to not show correctly

HOTFIX 198251 - 11/25/2016

Bug Fixes:
  • Fixed an issue where some po files could cause the game to assert.
...

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