Posts in "Product Updates" channel about:

Krater

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Jul 19, 2012
Product Update - Valve
Version 1.0.10

GENERAL
- Increased droprate for purple items
- Most Ranged enemies will now attempt to move away from player Soldiers
- Added navigation functionality to the world minimap
- Changed tooltip for Intelligence on Character Screen
- Fixed a bug where ALT loot was allowed in combat
- Weapon DPS is now properly calculated and damage numbers will be colored green if the weapon has bonus damage

DUNGEONS
- Isenor's Cave, Bohemian Retreat and Eldritch Old Cave now have better layout

QUESTS
- Fixed issue with some mission items that would stay in inventory after completing quests

CRAFTING
- Added recipes for threat level 10+
- Added crafting material for threat level 10+
- Fixed a bug in the crafting system generating low level random properties

HUMAN BRUISER
Cleave
- Now deals 150% weapon damage (up from 120%)
- Cooldown changed to 5 (up from 3)
- Now generates threat equal to damage dealt x 2.5 (up from 1.5)

MUTANT BRUISER
Ground Pound
- Cooldown changed to 3.5 (up from 2.5)
- Now generates threat equal to damage dealt x 2 (up from 1.5)

MUTANT REGULATOR
Tag
- Now deals 175% weapon damage (down from 200%)
- Cooldown changed to 8 (up from 5)
- Explosion delay changed to 1.5 (down from 2 seconds)

HUMAN SLAYER
Stab
- Now deals 180% weapon damage (up from 130%)

MUTANT SLAYER
Perforate
- Hitbox range is now 8 (up from 6)

Splurt
- Now deals 50% weapon damage every 0.5 seconds (up from 20%)
Jul 12, 2012
Product Update - Valve
Version 1.0.9
- Added option to sell soldiers at the bar.
- Compass added to world map.
- Quick selection using q,w,e now handles multiple selection.
- When pressing ALT you can now see what's in the loot piles on ground, and right click to pick it up.
- When pressing ALT in world mini-map the names of all locations are shown.
- When too far away from loot you will now walk up to it.
- Inventory now remembers item placements.
- The list of blueprints at the crafting table is now sorted and have a new font.
- Gadgets are now removable.
- Camera now remembers rotation when switching team.
- Tweaked soldier prices at the bar.
- Added a friendly level at deep cave level 45.
- Added mini-map icon for boot camp's.
- Fixed respawn at last friendly location bug
- Fixed so that mouse over locations in world mini map works correctly.
- Fixed annoying bug where shift-looting miss click on ground would start queue up move commands.
- Fixed bug where camera could sometimes get locked to your soldiers when swapping team members.
- Fixed bug where camera sometimes would fly away when pressing space.
- Fixed annoying bug where hud clicks sometimes didn't register.
- Fixed a bug when rearranging abilities did not work properly in some resolutions.
- Revive icon no longer shown when whole team dies.
- Shift loot now shows correct text, and is shown a bit longer.
- Fixed mouse over on buffs and stats.
- Fixed random crash when using mutant regulator tag ability on freak bombers.
- New deployment system for builds and patches (smaller and faster patching).
Product Update - Valve
Version 1.0.8
- Made deep cave truly deep and crazy hard. Try and reach the bottom and say hello to Sluggo. We couldn't.
- Added health bar to the Team Management screen.
- Decreased weapon damage on all weapons found in areas above threat level 7.
- Increased health on all enemies above threat level 7.
- Changed the drop rate of loot to better reflect the threat level it was dropped in.
- Fixed the timing on the Mutant Bruisers chop ability to better match the animation.
- Increased the radius of the Mutant Medikus's healing orb ability to better match the designated area.
- Increased the width of the Mutant Slayers Strike ability to better fit the effect.
- Decreased the duration and increased the cooldown on the Human Regulators Slow Field.
- Fixed some localization errors.
- Decreased the cool down on the Mutant Slayers open wound ability.
- Increased healing done by healing Gadgets.
Jun 29, 2012
Product Update - Valve
Version 1.0.6
- Mutant healer ability is now fixed.

Version 1.0.5
- Added more new NPC dialogues in major locations.
- Fixed an issue with infinite rewards when accepting the quest "Trials of Torgny".
- Removed some loitering questbound characters. Unfortunately this will only affect new saves.
- Fixed some rare issues with implants and blueprints.
- Fixed material outlines for bears, hounds and moose so that they now show as red when behind objects.
- Soldiers can be upgraded in bootcamp with left click.
- Fixed an issue with booster/implants being locked on soldiers not in current team when upgraded.
- Fixed leech.
Jun 20, 2012
Product Update - Valve
Version 1.0.4
- We have reworked the graphical settings and other user settings such as keybindings.
- Boot camps added to Elmerhult, Westerfall, Garbbtuna and Solside Capital. Visit these to promote you characters to green and blue quality.
- Fix for mutant healing nano injection.
- More NPCs added to Elmerhult, Solside Capital and Norrmalm.
- All shops has been reworked.
- Added shops to several cities.
- Regulator is now able to move directly after using his slow field.
- Shrapnel grenade should now be working as intended.
- Thrombus achievement now works as intended.
- General tweaks and bug fixes.
Jun 15, 2012
Product Update - Valve
Version 1.0.3
- Added more epic weapons.
- Bamse and a few other bosses will not disappear after a wipe anymore
- Fixes for uncommon keyboard characters.
Jun 15, 2012
Product Update - Valve
Krater Patch 1.0.2
- More epic weapons added
- Keybinding fixed
- Bug for the blackscreen that appeared when switching resolutions fixed
- You can put you characters in any order
- Fog of war we no longer reappear when switching team members
- Added more quest rewards
- Divided valuables and crafting into two separate inventory tabs
- Sound options added
...

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